Player Matchup

Ares
Ares
APOPPPPP
Ares
Level 68
God Stats
1W - 0L
1,735 SR
Queue Stats
13W - 15L
1,428 Elo+
Solo
Athena
Athena
InfinityScout
Athena
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 151L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
OldMan_Jenkins24
Kukulkan
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 90L
1,558 Elo+
Solo
Hera
Hera
TheLaziestBacon
Hera
Level 106
God Stats
9W - 6L
1,500 SR
Queue Stats
448W - 493L
1,473 Elo+
Party 1
Medusa
Medusa
master-aenyr
Medusa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,211 Elo+
Solo
Team Averages
Level 84
1,547 SR
1,432 Elo+

VS

Team Averages
Level 97
1,457 SR
1,438 Elo+
Apollo
Apollo
Alucemial
Apollo
Level 80
God Stats
2W - 7L
1,285 SR
Queue Stats
562W - 565L
1,522 Elo+
Solo
Ullr
Ullr
WhereisCharley
Ullr
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 53L
1,173 Elo+
Solo
Sol
Sol
courtneyjake12
Sol
Level 108
God Stats
9W - 8L
1,500 SR
Queue Stats
381W - 386L
1,354 Elo+
Party 2
Loki
Loki
itz_yallboy
Loki
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 100L
1,784 Elo+
Solo
Rama
Rama
jakecourtney12
Rama
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
381W - 378L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
7 / 3 / 11
10,155
1,016
8,310
12,477
17,218
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

14
3 / 2 / 13
9,410
941
4,816
13,033
11,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 1 / 17
10,454
1,045
13,490
7,377
4,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

16
5 / 2 / 12
9,600
960
11,478
7,996
3,695
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
14
4 / 5 / 7
9,051
905
8,425
9,542
4,800
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alucemial
Apollo
13
4 / 6 / 5
8,453
845
8,213
9,610
4,318
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 5
7,973
797
7,528
10,843
4,834
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 6
7,581
758
4,895
10,392
4,408
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 4 / 8
7,961
796
11,989
9,187
4,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 5
7,355
736
2,719
8,593
3,663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
23
Kills
12
13
Deaths
23
60
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ares
7
3
11
4.17
L
Apollo
Alucemial
Apollo
4
6
5
1.08
W
3
2
13
4.75
W
4
1
17
12.5
W
5
2
12
5.5
L
3
4
5
1.38
L
2
4
6
1.25
L
2
4
8
1.5
L
1
5
5
0.7
W
Medusa
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,519
Damage
35,344
50,425
Taken
48,625
41,017
Mitigated
21,421
16,278
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
8,310
673
1,360
2,007
12,477
17,218
561
1,459
11,018
11,978
0
L
Apollo
Alucemial
Apollo
8,213
4,441
470
97
9,610
4,318
0
7,130
2,480
0
13,132
W
4,816
840
1,773
1,884
13,033
11,228
457
2,046
10,987
7,674
137
W
13,490
573
1,764
2,349
7,377
4,076
2,112
553
6,824
35,228
0
W
11,478
2,371
1,749
2,244
7,996
3,695
1,055
342
7,654
23,935
786
L
7,528
3,946
702
3,352
10,843
4,834
0
8,456
2,387
0
15,265
L
4,895
1,347
0
2,373
10,392
4,408
0
7,784
2,608
11,271
524
L
11,989
882
1,077
1,066
9,187
4,198
0
7,442
1,745
0
27,608
L
2,719
2,190
440
810
8,593
3,663
0
6,947
1,646
0
11,254
W
Medusa
8,425
2,806
670
478
9,542
4,800
3,667
461
9,081
0
16,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,670
Gold Earned
39,323
117
Minions Killed
97
0
Camps Cleared
0
1,045,932
Distance Traveled
860,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,155
1,016
7
1
0
216,032
0
L
Apollo
8,453
845
15
2
0
167,100
0
W
Athena
9,410
941
10
1
0
220,297
0
W
Kukulkan
10,454
1,045
45
5
0
209,848
0
W
Hera
9,600
960
34
3
0
210,868
0
L
Ullr
7,973
797
28
3
0
161,773
0
L
Sol
7,581
758
14
1
0
170,041
0
L
Loki
7,961
796
24
2
0
199,693
0
L
Rama
7,355
736
16
2
0
161,570
0
W
Medusa
9,051
905
21
2
0
188,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role