Player Matchup

Kukulkan
Kukulkan
KlLLOlafScholz
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,537 Elo+
Party 1
Bacchus
Bacchus
NotFlakk
Bacchus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,600 Elo+
Party 1
Anubis
Anubis
SMO2000
Anubis
Level 33
God Stats
2W - 5L
1,500 SR
Queue Stats
163W - 145L
1,528 Elo+
Solo
Hercules
Hercules
TheNutC
Hercules
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,537 Elo+
Party 1
Da Ji
Da Ji
Яapelsrael
Da Ji
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,600 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,561 Elo+

VS

Team Averages
Level 26
1,492 SR
1,449 Elo+
King Arthur
King Arthur
LiI quip
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,362 Elo+
Party 3
Jing Wei
Jing Wei
ROOZBEH1924
Jing Wei
Level 39
God Stats
2W - 2L
1,268 SR
Queue Stats
23W - 46L
1,236 Elo+
Party 3
Sobek
Sobek
Rebelmuch
Sobek
Level 44
God Stats
2W - 5L
1,690 SR
Queue Stats
42W - 44L
1,714 Elo+
Party 2
Poseidon
Poseidon
Satisfactory
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,714 Elo+
Party 2
Erlang Shen
Erlang Shen
verdantcombe
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,218 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
4 / 3 / 17
11,014
524
23,085
10,950
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
NotFlakk
Bacchus
16
17 / 1 / 9
12,304
586
23,275
17,918
13,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Anubis
SMO2000
Anubis
19
5 / 1 / 3
12,575
599
9,023
8,572
4,704
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TheNutC
Hercules
15
4 / 3 / 11
10,445
497
11,223
17,280
19,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 0 / 11
13,689
652
16,323
16,672
9,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LiI quip
King Arthur
11
0 / 9 / 2
7,253
345
2,970
24,770
15,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
ROOZBEH1924
Jing Wei
13
2 / 5 / 5
8,322
396
5,456
19,581
7,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
Rebelmuch
Sobek
12
3 / 5 / 3
8,581
409
5,677
21,215
20,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
Satisfactory
Poseidon
12
2 / 15 / 1
8,107
386
6,931
18,501
6,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
verdantcombe
Erlang Shen
14
1 / 6 / 2
8,386
399
4,972
23,449
11,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
21
39
Kills
8
8
Deaths
40
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
3
17
4.17
L
King Arthur
LiI quip
King Arthur
0
9
2
0.11
W
Bacchus
NotFlakk
Bacchus
17
1
9
21.5
L
Jing Wei
ROOZBEH1924
Jing Wei
2
5
5
0.9
L
Sobek
Rebelmuch
Sobek
3
5
3
0.9
W
Anubis
SMO2000
Anubis
5
1
3
6.5
L
Poseidon
Satisfactory
Poseidon
2
15
1
0.17
W
Hercules
TheNutC
Hercules
4
3
11
3.17
L
Erlang Shen
verdantcombe
Erlang Shen
1
6
2
0.33
W
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,929
Damage
26,006
71,392
Taken
107,516
50,952
Mitigated
60,107
24,627
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
23,085
2,040
0
402
10,950
4,672
3,712
3,081
7,869
81,401
0
L
King Arthur
LiI quip
King Arthur
2,970
680
0
940
24,770
15,049
0
13,730
10,705
834
23,103
W
Bacchus
NotFlakk
Bacchus
23,275
2,655
0
3,695
17,918
13,323
386
4,906
13,012
65,105
0
L
Jing Wei
ROOZBEH1924
Jing Wei
5,456
3,685
0
2,535
19,581
7,079
0
8,811
10,419
0
50,572
L
Sobek
Rebelmuch
Sobek
5,677
442
0
4,055
21,215
20,078
0
11,178
9,266
27,388
0
W
Anubis
SMO2000
Anubis
9,023
618
0
5,301
8,572
4,704
2,934
146
8,426
89,465
2,841
L
Poseidon
Satisfactory
Poseidon
6,931
1,481
0
298
18,501
6,154
429
12,945
4,844
45,682
885
W
Hercules
TheNutC
Hercules
11,223
2,401
306
4,717
17,280
19,246
1,840
3,532
13,748
0
47,353
L
Erlang Shen
verdantcombe
Erlang Shen
4,972
2,515
0
5,153
23,449
11,747
0
7,042
16,045
0
64,041
W
16,323
5,890
0
10,206
16,672
9,007
1,727
1,882
14,790
0
146,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,027
Gold Earned
40,649
582
Minions Killed
310
0
Camps Cleared
0
2,003,391
Distance Traveled
1,881,094
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,014
524
109
5
0
357,243
0
L
King Arthur
7,253
345
31
1
0
402,189
0
W
Bacchus
12,304
586
92
4
0
448,114
0
L
Jing Wei
8,322
396
85
4
0
371,153
0
L
Sobek
8,581
409
28
1
0
411,690
1
W
Anubis
12,575
599
142
7
0
356,091
0
L
Poseidon
8,107
386
62
3
0
284,139
0
W
Hercules
10,445
497
51
2
0
381,118
0
L
Erlang Shen
8,386
399
104
5
0
411,923
0
W
Da Ji
13,689
652
188
9
0
460,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role