Player Matchup

Serqet
Serqet
BIanks
Serqet
Level 86
God Stats
9W - 12L
1,285 SR
Queue Stats
114W - 102L
1,500 Elo+
Party 1
Susano
Susano
DANIBOSSS
Susano
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,408 Elo+
Solo
Izanami
Izanami
aNihilater
Izanami
Level 29
God Stats
8W - 9L
1,460 SR
Queue Stats
85W - 72L
1,535 Elo+
Party 1
Team Averages
Level 52
1,415 SR
1,481 Elo+

VS

Team Averages
Level 137
1,533 SR
1,443 Elo+
Morgan Le Fay
Morgan Le Fay
iMew9
Morgan Le Fay
Level 146
God Stats
3W - 4L
1,618 SR
Queue Stats
38W - 38L
1,466 Elo+
Party 2
Hachiman
Hachiman
smashheadsxyxy
Hachiman
Level 156
God Stats
1W - 0L
1,295 SR
Queue Stats
12W - 15L
1,364 Elo+
Party 2
Osiris
Osiris
vasage1
Osiris
Level 109
God Stats
2W - 0L
1,688 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BIanks
Serqet
14
2 / 6 / 2
8,764
674
8,093
12,470
7,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
DANIBOSSS
Susano
13
1 / 6 / 4
8,616
663
5,057
9,048
3,737
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
aNihilater
Izanami
16
4 / 4 / 3
9,899
761
12,983
16,062
6,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
iMew9
Morgan Le Fay
16
6 / 3 / 8
11,020
848
12,433
10,144
4,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
16
4 / 3 / 9
10,614
816
10,250
10,629
4,233
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
vasage1
Osiris
16
6 / 1 / 9
10,585
814
10,091
12,224
16,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
16
16
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Serqet
BIanks
Serqet
2
6
2
0.5
L
Susano
DANIBOSSS
Susano
1
6
4
0.5
L
Izanami
aNihilater
Izanami
4
4
3
1.38
W
Morgan Le Fay
iMew9
Morgan Le Fay
6
3
8
3.33
W
Hachiman
4
3
9
2.83
W
Osiris
vasage1
Osiris
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,133
Damage
32,774
37,580
Taken
32,997
17,385
Mitigated
25,181
6,503
Healing
5,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BIanks
Serqet
8,093
1,609
0
1,320
12,470
7,047
0
3,565
8,576
0
40,520
L
Susano
DANIBOSSS
Susano
5,057
1,039
0
219
9,048
3,737
0
3,529
5,273
0
13,001
L
Izanami
aNihilater
Izanami
12,983
9,339
0
4,964
16,062
6,601
0
5,463
10,052
0
54,469
W
Morgan Le Fay
iMew9
Morgan Le Fay
12,433
1,383
0
691
10,144
4,310
165
14
9,776
28,385
195
W
Hachiman
10,250
6,284
0
3,768
10,629
4,233
1,581
6
10,623
0
56,771
W
Osiris
vasage1
Osiris
10,091
2,592
0
1,505
12,224
16,638
273
0
11,275
489
26,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,279
Gold Earned
32,219
148
Minions Killed
170
0
Camps Cleared
0
632,663
Distance Traveled
755,044
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,764
674
44
3
0
224,979
0
L
Susano
8,616
663
18
1
0
195,121
0
L
Izanami
9,899
761
86
7
0
212,563
0
W
Morgan Le Fay
11,020
848
39
3
0
231,812
2
W
Hachiman
10,614
816
91
7
0
247,141
0
W
Osiris
10,585
814
40
3
0
276,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role