Player Matchup

Geb
Geb
Silver II
Klappman26
Geb
Silver II
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 41L
1,594 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Smasher56
Tsukuyomi
Gold V
Level 129
God Stats
1W - 1L
1,823 SR
Queue Stats
9W - 8L
1,616 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
Soupplate
Gilgamesh
Silver I
Level 106
God Stats
1W - 1L
1,820 SR
Queue Stats
9W - 8L
1,608 MMR
Party 1
Hachiman
Hachiman
Silver II
aldrevi
Hachiman
Silver II
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,555 MMR
Solo
Merlin
Merlin
Silver I
miguelescamilla3
Merlin
Silver I
Level 147
God Stats
1W - 5L
1,702 SR
Queue Stats
124W - 125L
1,557 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,669 SR
1,586 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,561 SR
1,591 MMR
Chernobog
Chernobog
Bronze III
BubbaSleezyTD
Chernobog
Bronze III
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 19L
1,546 MMR
Party 2
Ix Chel
Ix Chel
Silver I
NJ 1233
Ix Chel
Silver I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 55L
1,547 MMR
Solo
Mercury
Mercury
Silver I
SmoothieBrain
Mercury
Silver I
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 49L
1,592 MMR
Party 2
Ares
Ares
Silver I
StufCrust365
Ares
Silver I
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,640 MMR
Solo
Nike
Nike
Gold III
TimTheMoose
Nike
Gold III
Level 161
God Stats
7W - 4L
1,805 SR
Queue Stats
148W - 107L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 5
7,611
448
5,841
14,432
13,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Smasher56
Tsukuyomi
17
6 / 5 / 2
9,127
537
10,320
16,234
8,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
Soupplate
Gilgamesh
14
0 / 2 / 2
8,582
505
8,696
18,940
20,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
aldrevi
Hachiman
13
3 / 4 / 0
8,182
481
4,853
9,086
3,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 1
8,453
497
6,191
9,038
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AthenaAnhurKukulkanRavana

VS

Bans
BellonaBake KujiraCharonThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BubbaSleezyTD
Chernobog
17
6 / 3 / 5
10,900
641
8,245
9,662
4,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
NJ 1233
Ix Chel
17
4 / 0 / 3
10,243
603
11,081
6,982
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
17
5 / 2 / 5
10,278
605
8,312
14,622
7,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
1 / 3 / 12
9,188
540
8,190
15,835
15,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 1 / 3
10,744
632
12,578
17,403
13,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
9
Kills
17
17
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BubbaSleezyTD
Chernobog
6
3
5
2.83
L
0
4
5
0.63
W
Ix Chel
NJ 1233
Ix Chel
4
0
3
5.5
L
Tsukuyomi
Smasher56
Tsukuyomi
6
5
2
1.4
W
Mercury
5
2
5
3.75
L
Gilgamesh
Soupplate
Gilgamesh
0
2
2
0.5
W
1
3
12
2.33
W
1
1
3
2.5
L
Hachiman
aldrevi
Hachiman
3
4
0
0.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,901
Damage
48,406
67,730
Taken
64,504
48,990
Mitigated
43,866
12,454
Healing
16,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BubbaSleezyTD
Chernobog
8,245
5,525
0
2,062
9,662
4,212
371
1,358
8,290
0
80,575
L
5,841
519
0
1,355
14,432
13,294
0
8,363
6,017
34,636
0
W
Ix Chel
NJ 1233
Ix Chel
11,081
774
1,794
1,778
6,982
2,837
0
4,708
1,964
84,209
1,506
L
Tsukuyomi
Smasher56
Tsukuyomi
10,320
2,442
0
5,142
16,234
8,596
0
1,760
14,382
0
86,336
W
Mercury
8,312
4,792
0
1,061
14,622
7,532
0
1,755
12,849
0
112,442
L
Gilgamesh
Soupplate
Gilgamesh
8,696
2,240
0
2,902
18,940
20,079
0
1,667
16,119
538
68,890
W
8,190
1,388
0
3,345
15,835
15,777
217
4,391
11,292
19,512
1,391
W
12,578
1,265
0
6,292
17,403
13,508
0
1,340
14,994
0
96,690
L
Hachiman
aldrevi
Hachiman
4,853
2,968
0
1,494
9,086
3,583
0
1,900
7,139
0
51,573
L
6,191
68
0
1,561
9,038
3,438
0
5,109
3,929
74,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,955
Gold Earned
51,353
508
Minions Killed
598
0
Camps Cleared
0
1,739,922
Distance Traveled
1,910,531
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,900
641
135
8
0
370,208
2
L
Geb
7,611
448
38
2
0
336,736
2
W
Ix Chel
10,243
603
152
9
0
367,597
5
L
Tsukuyomi
9,127
537
122
7
0
389,918
0
W
Mercury
10,278
605
138
8
0
463,192
0
L
Gilgamesh
8,582
505
119
7
0
338,689
0
W
Ares
9,188
540
18
1
0
367,210
6
W
Nike
10,744
632
155
9
0
342,324
0
L
Hachiman
8,182
481
83
5
0
320,055
3
L
Merlin
8,453
497
146
9
0
354,524
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role