Player Matchup

Chaac
Chaac
 
Chaac
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Iofty
Thor
Level 60
God Stats
1W - 0L
1,468 SR
Queue Stats
7W - 3L
1,639 Elo+
Solo
Danzaburou
Danzaburou
Norsewolf505
Danzaburou
Level 98
God Stats
7W - 10L
1,500 SR
Queue Stats
156W - 139L
1,530 Elo+
Solo
Janus
Janus
bioticxgrasp
Janus
Level 140
God Stats
9W - 5L
1,584 SR
Queue Stats
169W - 169L
1,484 Elo+
Party 2
Geb
Geb
yasserbaubooa
Geb
Level 136
God Stats
12W - 9L
1,431 SR
Queue Stats
378W - 362L
1,298 Elo+
Solo
Team Averages
Level 107
1,497 SR
1,490 Elo+

VS

Team Averages
Level 64
1,449 SR
1,477 Elo+
Artemis
Artemis
AbserdKing
Artemis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 115L
1,547 Elo+
Solo
Tiamat
Tiamat
AchiIles_3rd
Tiamat
Level 101
God Stats
0W - 2L
1,271 SR
Queue Stats
64W - 68L
1,398 Elo+
Party 1
Fenrir
Fenrir
Grod1989
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Paverthebull20
Amaterasu
Level 81
God Stats
1W - 2L
1,483 SR
Queue Stats
152W - 144L
1,532 Elo+
Solo
Yemoja
Yemoja
uhhqwerty
Yemoja
Level 25
God Stats
3W - 7L
1,490 SR
Queue Stats
16W - 25L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 0 / 0
6,072
607
6,951
10,068
8,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Iofty
Thor
10
1 / 0 / 6
5,687
569
4,460
6,803
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Norsewolf505
Danzaburou
9
5 / 2 / 5
6,640
664
6,847
6,418
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 0 / 3
7,058
706
5,524
5,163
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
3 / 0 / 3
5,928
593
3,332
5,210
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AbserdKing
Artemis
8
1 / 6 / 0
4,953
495
3,740
7,915
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
10
1 / 1 / 1
5,862
586
4,460
5,660
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Grod1989
Fenrir
6
0 / 4 / 0
4,313
431
1,424
8,120
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
Paverthebull20
Amaterasu
11
0 / 2 / 0
6,292
629
4,961
12,095
10,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Yemoja
uhhqwerty
Yemoja
7
0 / 3 / 1
5,162
516
2,309
10,549
6,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
16
Kills
2
2
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
0
2
L
Artemis
AbserdKing
Artemis
1
6
0
0.17
L
Tiamat
1
1
1
1.5
L
Fenrir
Grod1989
Fenrir
0
4
0
0
W
Thor
Iofty
Thor
1
0
6
4
W
Danzaburou
Norsewolf505
Danzaburou
5
2
5
3.75
L
Amaterasu
Paverthebull20
Amaterasu
0
2
0
0
W
5
0
3
6.5
L
Yemoja
uhhqwerty
Yemoja
0
3
1
0.17
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,114
Damage
16,894
33,662
Taken
44,339
18,957
Mitigated
24,674
11,588
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,951
2,423
0
5,488
10,068
8,452
0
0
10,068
0
37,686
L
Artemis
AbserdKing
Artemis
3,740
1,241
0
125
7,915
2,400
0
1,641
6,274
0
24,368
L
Tiamat
4,460
200
0
1,361
5,660
3,150
0
1,274
4,281
38,111
0
L
Fenrir
Grod1989
Fenrir
1,424
424
0
139
8,120
3,040
0
1,696
6,290
0
21,738
W
Thor
Iofty
Thor
4,460
1,225
0
3,897
6,803
2,518
215
517
6,286
0
40,060
W
Danzaburou
Norsewolf505
Danzaburou
6,847
3,015
0
855
6,418
2,364
786
2,623
3,795
0
35,973
L
Amaterasu
Paverthebull20
Amaterasu
4,961
3,390
0
5,253
12,095
10,082
0
1,716
10,335
0
49,005
W
5,524
703
0
689
5,163
2,051
0
2,687
2,476
44,941
1,642
L
Yemoja
uhhqwerty
Yemoja
2,309
1,073
1,107
1,870
10,549
6,002
0
1,761
8,736
19,364
0
W
3,332
151
38
621
5,210
3,572
156
942
4,268
17,257
1,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,385
Gold Earned
26,582
317
Minions Killed
262
0
Camps Cleared
0
1,016,757
Distance Traveled
835,384
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,072
607
62
6
0
183,146
1
L
Artemis
4,953
495
44
4
0
140,973
0
L
Tiamat
5,862
586
79
8
0
200,946
0
L
Fenrir
4,313
431
27
3
0
172,683
3
W
Thor
5,687
569
74
7
0
216,141
1
W
Danzaburou
6,640
664
51
5
0
175,031
1
L
Amaterasu
6,292
629
87
9
0
160,335
0
W
Janus
7,058
706
108
11
0
213,996
0
L
Yemoja
5,162
516
25
3
0
160,447
0
W
Geb
5,928
593
22
2
0
228,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role