Player Matchup

Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ChaosFrm905
Chaac
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 107L
1,479 Elo+
Solo
Danzaburou
Danzaburou
Drenk_RuiM
Danzaburou
Level 68
God Stats
3W - 7L
1,266 SR
Queue Stats
90W - 97L
1,489 Elo+
Party 1
Thor
Thor
HenriSD
Thor
Level 104
God Stats
2W - 1L
1,336 SR
Queue Stats
138W - 155L
1,376 Elo+
Party 1
Bake Kujira
Bake Kujira
MestreDasTaticas
Bake Kujira
Level 28
God Stats
11W - 11L
1,641 SR
Queue Stats
50W - 61L
1,612 Elo+
Party 1
Team Averages
Level 78
1,449 SR
1,491 Elo+

VS

Team Averages
Level 55
1,463 SR
1,398 Elo+
Bellona
Bellona
Baba__Yaga
Bellona
Level 44
God Stats
4W - 5L
1,278 SR
Queue Stats
154W - 191L
1,336 Elo+
Solo
Medusa
Medusa
Blumberry134
Medusa
Level 48
God Stats
1W - 2L
1,713 SR
Queue Stats
15W - 16L
1,466 Elo+
Solo
Zeus
Zeus
Jyndu
Zeus
Level 42
God Stats
9W - 7L
1,595 SR
Queue Stats
125W - 125L
1,408 Elo+
Party 2
Ares
Ares
NoxchiBorz204
Ares
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,250 Elo+
Party 2
Arachne
Arachne
ayefreddyc
Arachne
Level 106
God Stats
3W - 3L
1,228 SR
Queue Stats
20W - 18L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
7 / 3 / 8
9,362
551
13,646
12,262
6,131
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 1 / 4
8,482
499
6,190
10,954
11,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
Drenk_RuiM
Danzaburou
18
5 / 2 / 6
10,850
638
8,110
10,469
5,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
HenriSD
Thor
16
9 / 0 / 4
10,147
597
9,674
11,651
6,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bake Kujira
MestreDasTaticas
Bake Kujira
13
0 / 2 / 10
8,683
511
3,416
13,057
11,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Baba__Yaga
Bellona
12
2 / 1 / 0
7,542
444
6,799
14,704
16,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Medusa
12
1 / 3 / 4
7,459
439
9,051
11,139
4,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Jyndu
Zeus
11
1 / 6 / 0
7,593
447
4,367
8,151
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 3
6,261
368
4,754
12,443
5,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ayefreddyc
Arachne
13
4 / 5 / 2
7,822
460
5,205
15,556
6,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
21
Kills
8
8
Deaths
21
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
3
8
3.67
L
Bellona
Baba__Yaga
Bellona
2
1
0
2
L
Medusa
1
3
4
1
W
0
1
4
2
W
Danzaburou
Drenk_RuiM
Danzaburou
5
2
6
4
W
Thor
HenriSD
Thor
9
0
4
11
L
Zeus
Jyndu
Zeus
1
6
0
0.17
W
Bake Kujira
MestreDasTaticas
Bake Kujira
0
2
10
2.5
L
0
6
3
0.25
L
Arachne
ayefreddyc
Arachne
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,036
Damage
30,176
58,393
Taken
61,993
40,507
Mitigated
35,665
19,294
Healing
7,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,646
494
118
5,514
12,262
6,131
637
4,006
7,970
54,945
0
L
Bellona
Baba__Yaga
Bellona
6,799
1,813
0
4,681
14,704
16,488
0
1,724
12,980
0
45,564
L
Medusa
9,051
3,428
0
490
11,139
4,163
450
2,130
9,009
0
60,106
W
6,190
1,203
0
5,843
10,954
11,189
0
856
10,098
0
47,486
W
Danzaburou
Drenk_RuiM
Danzaburou
8,110
2,330
0
3,348
10,469
5,089
4,725
226
10,243
0
98,363
W
Thor
HenriSD
Thor
9,674
2,749
0
1,508
11,651
6,640
399
789
10,840
0
86,178
L
Zeus
Jyndu
Zeus
4,367
532
0
239
8,151
2,288
321
5,291
2,860
28,709
1,299
W
Bake Kujira
MestreDasTaticas
Bake Kujira
3,416
2,226
0
2,963
13,057
11,458
1,288
2,307
10,659
28,605
0
L
4,754
624
0
96
12,443
5,774
0
4,657
7,786
19,434
705
L
Arachne
ayefreddyc
Arachne
5,205
3,533
0
1,584
15,556
6,952
0
3,260
12,296
0
55,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,524
Gold Earned
36,677
480
Minions Killed
332
0
Camps Cleared
0
1,624,120
Distance Traveled
1,467,067
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,362
551
81
5
0
287,356
4
L
Bellona
7,542
444
65
4
0
320,554
6
L
Medusa
7,459
439
89
5
0
274,401
1
W
Chaac
8,482
499
74
4
0
264,783
2
W
Danzaburou
10,850
638
155
9
0
342,629
0
W
Thor
10,147
597
123
7
0
394,620
1
L
Zeus
7,593
447
71
4
0
214,774
0
W
Bake Kujira
8,683
511
47
3
0
334,732
0
L
Ares
6,261
368
28
2
0
306,967
0
L
Arachne
7,822
460
79
5
0
350,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role