Player Matchup

Morgan Le Fay
Morgan Le Fay
DYLANKEENWICK1
Morgan Le Fay
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,351 Elo+
Party 1
Horus
Horus
NarutoUchiha420
Horus
Level 157
God Stats
5W - 4L
1,490 SR
Queue Stats
229W - 251L
1,497 Elo+
Solo
Odin
Odin
RealYeezys
Odin
Level 61
God Stats
5W - 4L
1,500 SR
Queue Stats
460W - 411L
1,591 Elo+
Solo
Janus
Janus
The-Fat-Chocobo
Janus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,368 Elo+
Solo
Cerberus
Cerberus
YoyisYoya7v7
Cerberus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,352 Elo+
Party 1
Team Averages
Level 113
1,498 SR
1,431 Elo+

VS

Team Averages
Level 105
1,437 SR
1,537 Elo+
Charon
Charon
DaBandiiit
Charon
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
149W - 162L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
HACKIErobinson
Sun Wukong
Level 194
God Stats
18W - 20L
1,184 SR
Queue Stats
1,030W - 1,121L
1,532 Elo+
Solo
Thanatos
Thanatos
JESUISUNBEAR
Thanatos
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
643W - 636L
1,415 Elo+
Solo
Horus
Horus
TraynorGamer
Horus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
hernan6103
Cu Chulainn
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DYLANKEENWICK1
Morgan Le Fay
14
3 / 2 / 8
7,514
751
12,369
7,185
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 1 / 7
7,687
769
6,641
11,525
13,896
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
6 / 0 / 8
8,373
837
11,241
9,444
11,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 1 / 8
7,713
771
10,530
6,549
3,219
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
YoyisYoya7v7
Cerberus
12
0 / 2 / 8
7,244
724
4,357
12,176
13,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DaBandiiit
Charon
15
3 / 1 / 2
8,190
819
7,926
5,757
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sun Wukong
HACKIErobinson
Sun Wukong
13
0 / 2 / 5
6,865
687
8,013
10,728
11,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Thanatos
JESUISUNBEAR
Thanatos
13
1 / 3 / 2
7,060
706
5,982
11,922
6,593
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 0
6,817
682
1,693
11,672
11,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
hernan6103
Cu Chulainn
11
1 / 7 / 1
6,719
672
11,131
12,416
7,496
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
15
Kills
5
6
Deaths
15
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DYLANKEENWICK1
Morgan Le Fay
3
2
8
3.5
L
Charon
DaBandiiit
Charon
3
1
2
4
L
Sun Wukong
HACKIErobinson
Sun Wukong
0
2
5
1.25
L
Thanatos
JESUISUNBEAR
Thanatos
1
3
2
0.67
W
4
1
7
7.5
W
6
0
8
10
W
2
1
8
6
L
0
2
0
0
W
Cerberus
YoyisYoya7v7
Cerberus
0
2
8
2
L
Cu Chulainn
hernan6103
Cu Chulainn
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,138
Damage
34,745
46,879
Taken
52,495
45,500
Mitigated
41,935
27,672
Healing
19,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DYLANKEENWICK1
Morgan Le Fay
12,369
1,297
0
204
7,185
3,920
57
1,776
5,409
24,869
0
L
Charon
DaBandiiit
Charon
7,926
410
0
216
5,757
4,526
0
3,675
2,070
26,701
0
L
Sun Wukong
HACKIErobinson
Sun Wukong
8,013
717
3,262
1,985
10,728
11,497
0
5,805
4,879
339
13,068
L
Thanatos
JESUISUNBEAR
Thanatos
5,982
1,103
930
4,062
11,922
6,593
0
5,540
6,382
0
11,701
W
6,641
3,158
7,151
6,858
11,525
13,896
0
2,393
9,132
0
8,825
W
11,241
2,187
3,434
4,901
9,444
11,160
0
1,133
8,311
3,220
17,522
W
10,530
773
596
1,298
6,549
3,219
0
988
5,561
22,906
362
L
1,693
1,144
2,995
3,972
11,672
11,823
0
8,394
3,220
0
4,047
W
Cerberus
YoyisYoya7v7
Cerberus
4,357
380
0
3,230
12,176
13,305
0
1,975
10,201
10,724
3,175
L
Cu Chulainn
hernan6103
Cu Chulainn
11,131
4,131
258
1,569
12,416
7,496
60
4,802
7,614
0
20,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,531
Gold Earned
35,651
104
Minions Killed
94
0
Camps Cleared
0
958,887
Distance Traveled
887,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,514
751
20
2
0
164,295
0
L
Charon
8,190
819
44
4
0
183,994
0
L
Sun Wukong
6,865
687
17
2
0
184,929
0
L
Thanatos
7,060
706
17
2
0
185,756
0
W
Horus
7,687
769
5
1
0
199,239
0
W
Odin
8,373
837
21
2
0
212,526
0
W
Janus
7,713
771
24
2
0
206,583
0
L
Horus
6,817
682
4
0
0
187,038
0
W
Cerberus
7,244
724
34
3
0
176,244
0
L
Cu Chulainn
6,719
672
12
1
0
145,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role