Player Matchup

Da Ji
Da Ji
JT4S
Da Ji
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,526 Elo+
Party 1
Ix Chel
Ix Chel
KingRamer
Ix Chel
Level 108
God Stats
2W - 1L
1,725 SR
Queue Stats
39W - 43L
1,633 Elo+
Party 1
Danzaburou
Danzaburou
Sacredge_
Danzaburou
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,592 Elo+
Party 3
Tiamat
Tiamat
SirBiIIy
Tiamat
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 182L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
Varguk
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,592 Elo+
Party 3
Team Averages
Level 107
1,545 SR
1,574 Elo+

VS

Team Averages
Level 133
1,652 SR
1,535 Elo+
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Hellprimus
Camazotz
Level 147
God Stats
12W - 8L
1,569 SR
Queue Stats
175W - 180L
1,479 Elo+
Party 2
Khepri
Khepri
PianeIo
Khepri
Level 158
God Stats
26W - 23L
1,980 SR
Queue Stats
249W - 225L
1,669 Elo+
Party 4
Medusa
Medusa
RomanCG97
Medusa
Level 148
God Stats
9W - 4L
1,712 SR
Queue Stats
306W - 288L
1,527 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JT4S
Da Ji
8
0 / 1 / 0
3,913
652
1,235
4,696
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ix Chel
KingRamer
Ix Chel
8
1 / 1 / 0
4,387
731
3,409
4,430
2,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Sacredge_
Danzaburou
6
0 / 4 / 0
3,230
538
2,382
6,121
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tiamat
SirBiIIy
Tiamat
5
0 / 2 / 0
3,542
590
1,731
3,633
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Varguk
Baron Samedi
6
0 / 3 / 0
3,439
573
830
3,975
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
2 / 0 / 1
4,678
780
2,666
2,987
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hades
 
Hades
7
1 / 1 / 0
3,958
660
1,351
4,102
2,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Hellprimus
Camazotz
8
1 / 0 / 2
4,178
696
2,146
5,449
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Khepri
PianeIo
Khepri
7
1 / 0 / 5
4,616
769
1,360
2,631
1,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
RomanCG97
Medusa
8
6 / 0 / 1
5,122
854
6,222
4,117
1,574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
11
11
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
1
2.5
W
Hades
 
Hades
1
1
0
1
W
Camazotz
Hellprimus
Camazotz
1
0
2
2
L
Da Ji
JT4S
Da Ji
0
1
0
0
L
Ix Chel
KingRamer
Ix Chel
1
1
0
1
W
Khepri
PianeIo
Khepri
1
0
5
3.5
W
Medusa
RomanCG97
Medusa
6
0
1
6.5
L
Danzaburou
Sacredge_
Danzaburou
0
4
0
0
L
Tiamat
SirBiIIy
Tiamat
0
2
0
0
L
Baron Samedi
Varguk
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,587
Damage
13,745
22,855
Taken
19,286
9,474
Mitigated
8,330
8,786
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,666
589
0
699
2,987
858
0
1,124
1,863
31,129
828
W
Hades
 
Hades
1,351
175
177
1,620
4,102
2,412
0
2,142
1,960
16,092
1,324
W
Camazotz
Hellprimus
Camazotz
2,146
900
0
3,939
5,449
1,774
0
1,782
3,667
0
19,142
L
Da Ji
JT4S
Da Ji
1,235
335
0
3,187
4,696
1,556
0
324
4,372
0
23,433
L
Ix Chel
KingRamer
Ix Chel
3,409
565
0
2,206
4,430
2,209
0
1,335
3,095
26,068
1,511
W
Khepri
PianeIo
Khepri
1,360
114
0
1,615
2,631
1,712
0
349
2,282
9,348
1,801
W
Medusa
RomanCG97
Medusa
6,222
3,094
0
2,026
4,117
1,574
0
445
3,672
0
30,813
L
Danzaburou
Sacredge_
Danzaburou
2,382
1,221
0
1,546
6,121
2,119
0
692
5,429
0
14,729
L
Tiamat
SirBiIIy
Tiamat
1,731
252
0
695
3,633
1,799
0
2,342
1,291
12,201
0
L
Baron Samedi
Varguk
Baron Samedi
830
80
117
1,035
3,975
1,791
0
624
3,351
11,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,511
Gold Earned
22,552
156
Minions Killed
209
0
Camps Cleared
0
625,030
Distance Traveled
671,088
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,678
780
71
12
0
117,960
0
W
Hades
3,958
660
34
6
0
124,891
0
W
Camazotz
4,178
696
40
7
0
155,659
0
L
Da Ji
3,913
652
51
9
0
157,380
0
L
Ix Chel
4,387
731
36
6
0
113,310
1
W
Khepri
4,616
769
17
3
0
135,939
0
W
Medusa
5,122
854
47
8
0
136,639
2
L
Danzaburou
3,230
538
22
4
0
124,409
0
L
Tiamat
3,542
590
28
5
0
107,771
0
L
Baron Samedi
3,439
573
19
3
0
122,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role