Player Matchup

Raijin
Raijin
Gold III
BubbleRockk
Raijin
Gold III
Level 168
God Stats
8W - 5L
1,706 SR
Queue Stats
230W - 214L
1,540 MMR
Solo
Charon
Charon
Bronze III
Fredox_04
Charon
Bronze III
Level 89
God Stats
0W - 1L
1,176 SR
Queue Stats
5W - 11L
1,539 MMR
Solo
Danzaburou
Danzaburou
Silver II
Shyyy42
Danzaburou
Silver II
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,538 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
StaySharting
Sun Wukong
Silver I
Level 89
God Stats
8W - 3L
1,500 SR
Queue Stats
110W - 74L
1,544 MMR
Solo
Arachne
Arachne
Bronze III
vintaliate
Arachne
Bronze III
Level 97
God Stats
2W - 2L
1,666 SR
Queue Stats
18W - 12L
1,546 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,510 SR
1,541 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 147
1,560 SR
1,523 MMR
Aphrodite
Aphrodite
Bronze III
 
Aphrodite
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
ImTinselSon
Morgan Le Fay
Bronze III
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,500 MMR
Party 1
Lancelot
Lancelot
Gold III
Rûsh
Lancelot
Gold III
Level 153
God Stats
8W - 2L
1,469 SR
Queue Stats
179W - 164L
1,545 MMR
Solo
Jormungandr
Jormungandr
Bronze III
lmManiac
Jormungandr
Bronze III
Level 124
God Stats
10W - 8L
1,830 SR
Queue Stats
19W - 16L
1,569 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
5
0 / 1 / 1
3,210
642
1,002
2,495
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
Fredox_04
Charon
3
0 / 2 / 0
2,722
544
323
2,925
1,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Shyyy42
Danzaburou
5
0 / 2 / 0
2,762
552
898
2,518
495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
StaySharting
Sun Wukong
7
1 / 0 / 0
3,748
750
2,735
4,033
2,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
vintaliate
Arachne
5
1 / 1 / 0
3,239
648
1,236
4,069
1,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bans
Bake KujiraJanusAwilixHe Bo

VS

Bans
Maman BrigitteThanatosAthenaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
1 / 0 / 4
4,410
882
1,288
2,587
1,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
 
Anhur
7
4 / 0 / 1
4,299
860
3,828
2,703
795
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
ImTinselSon
Morgan Le Fay
6
1 / 0 / 0
3,564
713
2,193
1,418
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Rûsh
Lancelot
6
0 / 1 / 1
3,324
665
1,462
4,270
1,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
lmManiac
Jormungandr
6
0 / 1 / 0
3,517
703
1,428
4,264
2,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
6
6
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
4
3
W
Anhur
 
Anhur
4
0
1
4.5
L
Raijin
0
1
1
0.5
L
Charon
Fredox_04
Charon
0
2
0
0
W
Morgan Le Fay
ImTinselSon
Morgan Le Fay
1
0
0
1
W
Lancelot
Rûsh
Lancelot
0
1
1
0.5
L
Danzaburou
Shyyy42
Danzaburou
0
2
0
0
L
Sun Wukong
StaySharting
Sun Wukong
1
0
0
1
W
Jormungandr
lmManiac
Jormungandr
0
1
0
0
L
Arachne
vintaliate
Arachne
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,194
Damage
10,199
16,040
Taken
15,242
6,459
Mitigated
5,987
5,121
Healing
7,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,288
402
1,056
1,548
2,587
1,066
21
180
2,407
9,965
0
W
Anhur
 
Anhur
3,828
2,370
0
1,014
2,703
795
310
252
2,451
0
28,389
L
Raijin
1,002
149
0
625
2,495
562
0
803
1,692
13,224
0
L
Charon
Fredox_04
Charon
323
96
0
680
2,925
1,321
0
463
2,462
3,196
0
W
Morgan Le Fay
ImTinselSon
Morgan Le Fay
2,193
163
0
589
1,418
444
0
427
991
16,751
0
W
Lancelot
Rûsh
Lancelot
1,462
430
0
1,830
4,270
1,332
0
466
3,804
0
16,802
L
Danzaburou
Shyyy42
Danzaburou
898
386
0
360
2,518
495
0
618
1,900
0
10,449
L
Sun Wukong
StaySharting
Sun Wukong
2,735
840
0
2,001
4,033
2,798
0
1,428
2,605
0
22,728
W
Jormungandr
lmManiac
Jormungandr
1,428
368
0
1,666
4,264
2,350
0
0
4,014
20,230
0
L
Arachne
vintaliate
Arachne
1,236
1,041
0
1,455
4,069
1,283
0
1,597
2,472
0
14,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,681
Gold Earned
19,114
115
Minions Killed
160
0
Camps Cleared
0
451,558
Distance Traveled
490,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,410
882
4
1
0
103,859
0
W
Anhur
4,299
860
59
12
0
81,881
0
L
Raijin
3,210
642
28
6
0
92,162
0
L
Charon
2,722
544
5
1
0
55,422
0
W
Morgan Le Fay
3,564
713
32
6
0
97,024
0
W
Lancelot
3,324
665
32
6
0
123,554
0
L
Danzaburou
2,762
552
14
3
0
93,916
0
L
Sun Wukong
3,748
750
40
8
0
94,343
0
W
Jormungandr
3,517
703
33
7
0
83,949
0
L
Arachne
3,239
648
28
6
0
115,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role