Player Matchup

Neith
Neith
CouldNevaeva
Neith
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 24L
1,532 Elo+
Party 3
Baron Samedi
Baron Samedi
Crestian12
Baron Samedi
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 40L
1,238 Elo+
Party 2
Artemis
Artemis
Gonzaamor31
Artemis
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 40L
1,238 Elo+
Party 2
Gilgamesh
Gilgamesh
Joosh96
Gilgamesh
Level 82
God Stats
5W - 3L
1,738 SR
Queue Stats
540W - 522L
1,476 Elo+
Solo
Eset
Eset
JustNeva
Eset
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 91L
1,532 Elo+
Party 3
Team Averages
Level 59
1,548 SR
1,403 Elo+

VS

Team Averages
Level 95
1,522 SR
1,472 Elo+
Charon
Charon
DogWou
Charon
Level 44
God Stats
7W - 5L
1,611 SR
Queue Stats
33W - 41L
1,573 Elo+
Party 1
Kukulkan
Kukulkan
LordToxic36
Kukulkan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
Neof0x
Gilgamesh
Level 158
God Stats
0W - 4L
1,500 SR
Queue Stats
89W - 104L
1,307 Elo+
Solo
Izanami
Izanami
TheWolffe
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 76L
1,576 Elo+
Party 1
Lancelot
Lancelot
iriskzx
Lancelot
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 116L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
7,910
565
9,220
10,868
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Crestian12
Baron Samedi
12
2 / 0 / 2
6,471
462
4,620
9,577
7,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Gonzaamor31
Artemis
15
1 / 2 / 0
7,738
553
3,942
6,322
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Joosh96
Gilgamesh
13
0 / 1 / 0
7,225
516
6,597
18,451
15,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
12
3 / 2 / 5
7,434
531
8,343
8,989
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DogWou
Charon
9
0 / 1 / 4
6,581
470
4,160
8,295
7,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
LordToxic36
Kukulkan
11
1 / 5 / 1
6,631
474
3,844
8,987
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Neof0x
Gilgamesh
14
1 / 0 / 0
8,337
596
10,068
11,526
11,326
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
TheWolffe
Izanami
12
3 / 2 / 0
7,465
533
6,113
9,656
3,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
iriskzx
Lancelot
13
3 / 2 / 1
7,186
513
7,516
12,106
5,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
10
Kills
8
8
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
W
Baron Samedi
Crestian12
Baron Samedi
2
0
2
3
L
Charon
DogWou
Charon
0
1
4
2
W
Artemis
Gonzaamor31
Artemis
1
2
0
0.5
W
Gilgamesh
Joosh96
Gilgamesh
0
1
0
0
W
Eset
3
2
5
2.75
L
Kukulkan
LordToxic36
Kukulkan
1
5
1
0.3
L
Gilgamesh
Neof0x
Gilgamesh
1
0
0
1
L
Izanami
TheWolffe
Izanami
3
2
0
1.5
L
Lancelot
iriskzx
Lancelot
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,722
Damage
31,701
54,207
Taken
50,570
33,723
Mitigated
31,848
19,540
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,220
4,103
0
4,024
10,868
4,148
312
2,099
8,769
0
60,038
W
Baron Samedi
Crestian12
Baron Samedi
4,620
547
887
3,453
9,577
7,586
124
2,415
7,162
32,934
596
L
Charon
DogWou
Charon
4,160
452
1,479
1,739
8,295
7,024
0
3,328
4,807
10,592
2,095
W
Artemis
Gonzaamor31
Artemis
3,942
1,147
0
2,664
6,322
2,465
384
844
5,478
0
69,647
W
Gilgamesh
Joosh96
Gilgamesh
6,597
2,744
0
6,378
18,451
15,910
0
0
17,267
0
51,888
W
Eset
8,343
764
0
2,134
8,989
3,614
0
2,613
6,376
43,111
5,166
L
Kukulkan
LordToxic36
Kukulkan
3,844
209
0
489
8,987
3,806
0
4,588
4,203
40,933
0
L
Gilgamesh
Neof0x
Gilgamesh
10,068
3,903
0
2,400
11,526
11,326
15
120
11,406
0
62,109
L
Izanami
TheWolffe
Izanami
6,113
4,524
0
988
9,656
3,780
0
771
8,852
0
66,381
L
Lancelot
iriskzx
Lancelot
7,516
2,002
0
6,301
12,106
5,912
0
3,520
8,473
0
58,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,778
Gold Earned
36,200
439
Minions Killed
389
0
Camps Cleared
0
1,281,240
Distance Traveled
1,378,591
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,910
565
98
7
0
253,681
0
W
Baron Samedi
6,471
462
55
4
0
272,848
2
L
Charon
6,581
470
14
1
0
281,245
6
W
Artemis
7,738
553
111
8
0
248,714
0
W
Gilgamesh
7,225
516
95
7
0
243,502
2
W
Eset
7,434
531
80
6
0
262,495
0
L
Kukulkan
6,631
474
85
6
0
256,100
5
L
Gilgamesh
8,337
596
100
7
0
236,822
0
L
Izanami
7,465
533
105
8
0
275,722
2
L
Lancelot
7,186
513
85
6
0
328,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role