Player Matchup

Janus
Janus
Mystic1528
Janus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,507 Elo+
Party 1
Ganesha
Ganesha
UglyBoy59
Ganesha
Level 67
God Stats
4W - 1L
1,716 SR
Queue Stats
65W - 55L
1,459 Elo+
Solo
Surtr
Surtr
marshmelon52
Surtr
Level 126
God Stats
8W - 3L
1,595 SR
Queue Stats
79W - 71L
1,475 Elo+
Party 1
Tiamat
Tiamat
monkeycrisps
Tiamat
Level 119
God Stats
2W - 0L
1,688 SR
Queue Stats
60W - 59L
1,517 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
shymask
Ah Muzen Cab
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 50L
1,487 Elo+
Solo
Team Averages
Level 103
1,600 SR
1,489 Elo+

VS

Team Averages
Level 130
1,542 SR
1,509 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DigiMinki
Ix Chel
Level 222
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 32L
1,686 Elo+
Solo
Mercury
Mercury
RealAshley
Mercury
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 27L
1,503 Elo+
Solo
Bakasura
Bakasura
SageCalamity
Bakasura
Level 101
God Stats
15W - 16L
1,711 SR
Queue Stats
87W - 70L
1,601 Elo+
Solo
Khepri
Khepri
WingedCoronet19
Khepri
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 2 / 2
5,991
599
2,522
5,444
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ganesha
UglyBoy59
Ganesha
8
0 / 3 / 1
5,136
514
1,544
7,111
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
5 / 1 / 0
7,393
739
3,534
7,539
7,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Tiamat
11
3 / 0 / 0
5,791
579
2,771
5,376
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ah Muzen Cab
shymask
Ah Muzen Cab
9
1 / 1 / 0
5,481
548
5,730
6,280
2,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
4 / 0 / 0
5,136
514
6,416
4,656
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Ix Chel
DigiMinki
Ix Chel
11
2 / 1 / 1
6,084
608
5,006
4,984
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Mercury
RealAshley
Mercury
11
1 / 3 / 1
5,620
562
2,326
7,553
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
SageCalamity
Bakasura
4
0 / 3 / 0
3,897
390
776
3,710
2,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

8
0 / 2 / 2
4,820
482
2,907
7,390
5,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
9
Kills
7
7
Deaths
9
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
0
0
4
L
Ix Chel
DigiMinki
Ix Chel
2
1
1
2.5
W
Janus
0
2
2
0.5
L
Mercury
RealAshley
Mercury
1
3
1
0.5
L
Bakasura
SageCalamity
Bakasura
0
3
0
0
W
Ganesha
UglyBoy59
Ganesha
0
3
1
0.17
L
0
2
2
0.5
W
5
1
0
5
W
Tiamat
3
0
0
3
W
Ah Muzen Cab
shymask
Ah Muzen Cab
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,101
Damage
17,431
31,750
Taken
28,293
18,230
Mitigated
14,127
10,609
Healing
4,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,416
3,095
0
1,148
4,656
1,706
0
1,118
3,538
0
31,980
L
Ix Chel
DigiMinki
Ix Chel
5,006
309
115
1,078
4,984
1,789
0
2,716
2,150
45,019
627
W
Janus
2,522
37
0
1,777
5,444
2,062
0
3,761
1,415
38,082
0
L
Mercury
RealAshley
Mercury
2,326
953
0
520
7,553
3,040
0
1,118
6,293
0
37,711
L
Bakasura
SageCalamity
Bakasura
776
333
0
770
3,710
2,122
0
75
3,447
0
5,646
W
Ganesha
UglyBoy59
Ganesha
1,544
336
111
1,110
7,111
3,832
0
1,208
5,873
9,861
0
L
2,907
318
0
1,268
7,390
5,470
0
1,658
5,692
10,267
0
W
3,534
1,725
0
2,608
7,539
7,470
84
666
6,582
471
49,701
W
Tiamat
2,771
499
0
3,518
5,376
2,665
0
619
4,748
32,518
692
W
Ah Muzen Cab
shymask
Ah Muzen Cab
5,730
2,880
0
1,485
6,280
2,201
977
1,301
4,939
0
44,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,792
Gold Earned
25,557
305
Minions Killed
253
0
Camps Cleared
0
1,002,171
Distance Traveled
852,345
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,136
514
51
5
0
176,292
0
L
Ix Chel
6,084
608
94
9
0
184,890
0
W
Janus
5,991
599
79
8
0
213,294
0
L
Mercury
5,620
562
76
8
0
231,148
0
L
Bakasura
3,897
390
16
2
0
64,566
0
W
Ganesha
5,136
514
1
0
0
189,690
4
L
Khepri
4,820
482
16
2
0
195,449
3
W
Surtr
7,393
739
85
9
0
191,289
1
W
Tiamat
5,791
579
62
6
0
220,755
0
W
Ah Muzen Cab
5,481
548
78
8
0
187,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role