Player Matchup

Chaac
Chaac
XSuMorenitoX
Chaac
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,887 Elo+
Party 1
Rama
Rama
mmaannuu7
Rama
Level 124
God Stats
1W - 2L
1,165 SR
Queue Stats
36W - 32L
1,556 Elo+
Party 1
Chronos
Chronos
srtovaillo2702
Chronos
Level 101
God Stats
1W - 0L
1,312 SR
Queue Stats
31W - 24L
1,660 Elo+
Party 1
Team Averages
Level 111
1,326 SR
1,701 Elo+

VS

Team Averages
Level 147
1,500 SR
1,374 Elo+
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KaZacH094
Baron Samedi
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,319 Elo+
Solo
Cliodhna
Cliodhna
Thib74
Cliodhna
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
7,655
766
4,700
11,729
9,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
13
4 / 1 / 3
8,490
849
14,868
8,236
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 4
7,062
706
4,267
7,038
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 2 / 3
7,197
720
7,707
12,613
13,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
KaZacH094
Baron Samedi
12
1 / 3 / 5
7,136
714
5,194
7,217
3,853
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
Thib74
Cliodhna
12
4 / 3 / 3
7,254
725
8,815
9,947
4,667
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
8
Kills
8
8
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
2
3
2.25
L
Baron Samedi
KaZacH094
Baron Samedi
1
3
5
1.17
L
Cliodhna
Thib74
Cliodhna
4
3
3
1.83
W
3
2
4
2.5
W
Rama
4
1
3
5.5
W
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,835
Damage
21,716
27,003
Taken
29,777
14,300
Mitigated
22,328
7,593
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,707
3,617
704
3,670
12,613
13,808
0
2,113
10,500
0
12,164
L
Baron Samedi
KaZacH094
Baron Samedi
5,194
30
900
1,790
7,217
3,853
93
1,535
5,682
26,266
0
L
Cliodhna
Thib74
Cliodhna
8,815
846
0
2,500
9,947
4,667
0
591
9,356
0
33,453
W
4,700
1,436
204
4,806
11,729
9,563
58
1,826
9,404
0
15,787
W
Rama
14,868
9,275
0
2,366
8,236
2,844
1,304
1,706
6,218
0
45,727
W
4,267
937
0
217
7,038
1,893
444
1,689
5,133
16,256
147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,207
Gold Earned
21,587
120
Minions Killed
107
0
Camps Cleared
0
538,081
Distance Traveled
548,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,197
720
8
1
0
187,985
0
L
Baron Samedi
7,136
714
53
5
0
162,747
0
L
Cliodhna
7,254
725
46
5
0
197,271
0
W
Chaac
7,655
766
15
2
0
191,166
0
W
Rama
8,490
849
79
8
0
168,557
0
W
Chronos
7,062
706
26
3
0
178,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role