Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Hannibal5553
Janus
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 89L
1,065 Elo+
Party 1
Ratatoskr
Ratatoskr
Panleya
Ratatoskr
Level 117
God Stats
1W - 3L
1,362 SR
Queue Stats
52W - 63L
1,500 Elo+
Solo
Fafnir
Fafnir
manmachi
Fafnir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 2
Izanami
Izanami
takitos20
Izanami
Level 81
God Stats
0W - 2L
1,505 SR
Queue Stats
66W - 62L
1,244 Elo+
Party 2
Team Averages
Level 108
1,473 SR
1,362 Elo+

VS

Team Averages
Level 86
1,567 SR
1,553 Elo+
Persephone
Persephone
 
Persephone
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
IiceiceiceI
Sylvanus
Level 31
God Stats
8W - 3L
1,704 SR
Queue Stats
76W - 78L
1,530 Elo+
Solo
Shiva
Shiva
JungleHeat77
Shiva
Level 63
God Stats
30W - 26L
1,629 SR
Queue Stats
81W - 79L
1,518 Elo+
Solo
Izanami
Izanami
Shane210
Izanami
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 31L
1,564 Elo+
Solo
Athena
Athena
xlegacyeternalx
Athena
Level 71
God Stats
5W - 8L
1,500 SR
Queue Stats
37W - 31L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 1 / 0
6,954
632
4,517
7,133
3,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
0 / 1 / 0
6,606
601
4,668
3,913
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Panleya
Ratatoskr
10
0 / 4 / 0
5,472
497
2,761
10,777
3,597
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
manmachi
Fafnir
9
0 / 0 / 0
5,536
503
2,423
6,184
4,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
takitos20
Izanami
10
0 / 1 / 0
5,676
516
4,975
6,686
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
2 / 1 / 0
6,806
619
4,264
4,210
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
IiceiceiceI
Sylvanus
12
2 / 0 / 0
6,729
612
1,892
6,085
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 0 / 3
6,098
554
3,784
10,120
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Shane210
Izanami
11
0 / 0 / 0
6,272
570
3,440
5,692
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 0 / 2
5,498
500
3,834
9,275
6,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
7
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
1
0
1
W
Persephone
 
Persephone
2
1
0
2
L
0
1
0
0
W
Sylvanus
IiceiceiceI
Sylvanus
2
0
0
2
W
1
0
3
2.5
L
Ratatoskr
Panleya
Ratatoskr
0
4
0
0
W
Izanami
Shane210
Izanami
0
0
0
0
L
Fafnir
manmachi
Fafnir
0
0
0
0
L
Izanami
takitos20
Izanami
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,344
Damage
17,214
34,693
Taken
35,382
15,435
Mitigated
16,474
12,784
Healing
12,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,517
349
0
2,898
7,133
3,789
0
3,383
3,750
48,634
1,274
W
Persephone
 
Persephone
4,264
118
0
1,096
4,210
1,212
0
2,678
1,530
55,145
0
L
4,668
148
0
1,128
3,913
1,127
152
1,202
2,711
49,734
302
W
Sylvanus
IiceiceiceI
Sylvanus
1,892
382
0
1,618
6,085
3,119
0
3,604
2,047
35,370
12,982
W
3,784
879
0
4,148
10,120
3,999
0
1,168
8,880
0
51,459
L
Ratatoskr
Panleya
Ratatoskr
2,761
755
0
4,771
10,777
3,597
0
1,431
9,346
0
46,520
W
Izanami
Shane210
Izanami
3,440
2,263
0
2,297
5,692
2,027
0
509
5,183
0
51,412
L
Fafnir
manmachi
Fafnir
2,423
555
975
1,910
6,184
4,520
0
2,173
4,011
14,165
994
L
Izanami
takitos20
Izanami
4,975
4,514
0
1,102
6,686
2,402
0
1,634
5,052
0
51,927
W
3,834
1,519
0
2,970
9,275
6,117
0
2,960
6,315
11,820
850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,244
Gold Earned
31,403
391
Minions Killed
368
0
Camps Cleared
0
1,086,485
Distance Traveled
1,127,495
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,954
632
91
8
0
193,526
0
W
Persephone
6,806
619
91
8
0
220,805
0
L
Janus
6,606
601
104
9
0
206,611
0
W
Sylvanus
6,729
612
89
8
0
179,182
0
W
Shiva
6,098
554
71
6
0
264,808
0
L
Ratatoskr
5,472
497
78
7
0
247,800
0
W
Izanami
6,272
570
101
9
0
198,994
2
L
Fafnir
5,536
503
26
2
0
229,499
5
L
Izanami
5,676
516
92
8
0
209,049
0
W
Athena
5,498
500
16
1
0
263,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role