Player Matchup

Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Mateuki
Bake Kujira
Level 63
God Stats
8W - 9L
1,759 SR
Queue Stats
164W - 178L
1,503 Elo+
Party 1
Tiamat
Tiamat
Webetto
Tiamat
Level 148
God Stats
4W - 7L
1,500 SR
Queue Stats
91W - 101L
1,592 Elo+
Party 1
Team Averages
Level 122
1,552 SR
1,519 Elo+

VS

Team Averages
Level 98
1,372 SR
1,345 Elo+
Ymir
Ymir
BloodBorn24
Ymir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,307 Elo+
Solo
Bellona
Bellona
Girleide5220
Bellona
Level 79
God Stats
13W - 12L
1,470 SR
Queue Stats
54W - 59L
1,165 Elo+
Solo
Ix Chel
Ix Chel
MeValesVerga
Ix Chel
Level 95
God Stats
1W - 2L
1,118 SR
Queue Stats
49W - 48L
1,267 Elo+
Solo
Chiron
Chiron
Pinguim_19
Chiron
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 75L
1,512 Elo+
Solo
Loki
Loki
TheBerceK
Loki
Level 111
God Stats
4W - 3L
1,273 SR
Queue Stats
53W - 48L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 1 / 0
3,725
745
2,626
5,383
4,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
 
Nemesis
3
0 / 1 / 0
2,787
557
401
1,745
502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
 
Rama
2
0 / 1 / 0
2,781
556
210
1,355
343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bake Kujira
Mateuki
Bake Kujira
6
0 / 2 / 0
3,339
668
1,930
7,158
4,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Webetto
Tiamat
6
0 / 0 / 0
3,518
704
833
3,492
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,877
775
2,122
4,354
2,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Girleide5220
Bellona
6
0 / 0 / 1
3,506
701
2,309
4,586
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ix Chel
MeValesVerga
Ix Chel
7
3 / 0 / 0
4,421
884
3,023
2,583
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
Pinguim_19
Chiron
7
1 / 0 / 0
3,942
788
1,840
1,431
460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Loki
7
1 / 0 / 2
3,931
786
2,016
4,099
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
L
Nemesis
 
Nemesis
0
1
0
0
L
Rama
 
Rama
0
1
0
0
W
0
0
2
1
W
Bellona
Girleide5220
Bellona
0
0
1
0.5
L
Bake Kujira
Mateuki
Bake Kujira
0
2
0
0
W
Ix Chel
MeValesVerga
Ix Chel
3
0
0
3
W
Chiron
Pinguim_19
Chiron
1
0
0
1
W
Loki
1
0
2
2
L
Tiamat
Webetto
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,000
Damage
11,310
19,133
Taken
17,053
10,519
Mitigated
8,156
5,449
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,626
378
0
2,087
5,383
4,072
0
274
5,109
0
17,785
L
Nemesis
 
Nemesis
401
48
0
500
1,745
502
0
623
1,122
0
3,616
L
Rama
 
Rama
210
197
0
388
1,355
343
0
255
1,100
0
4,070
W
2,122
945
0
1,436
4,354
2,132
0
925
3,394
12,893
0
W
Bellona
Girleide5220
Bellona
2,309
849
0
1,865
4,586
3,456
0
0
4,254
0
13,790
L
Bake Kujira
Mateuki
Bake Kujira
1,930
613
0
966
7,158
4,027
0
2,228
4,930
10,505
0
W
Ix Chel
MeValesVerga
Ix Chel
3,023
336
50
782
2,583
935
0
1,300
1,283
18,177
2,295
W
Chiron
Pinguim_19
Chiron
1,840
1,301
400
1,120
1,431
460
105
376
1,055
0
25,940
W
Loki
2,016
334
0
2,200
4,099
1,173
0
162
3,937
0
24,313
L
Tiamat
Webetto
Tiamat
833
40
0
1,508
3,492
1,575
0
1,582
1,910
18,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,150
Gold Earned
19,677
116
Minions Killed
167
0
Camps Cleared
0
414,571
Distance Traveled
597,955
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,725
745
37
7
0
113,393
0
L
Nemesis
2,787
557
7
1
0
42,055
0
L
Rama
2,781
556
6
1
0
27,810
0
W
Ymir
3,877
775
19
4
0
113,350
1
W
Bellona
3,506
701
23
5
0
125,268
0
L
Bake Kujira
3,339
668
19
4
0
116,284
0
W
Ix Chel
4,421
884
41
8
0
114,597
0
W
Chiron
3,942
788
43
9
0
96,597
0
W
Loki
3,931
786
41
8
0
148,143
0
L
Tiamat
3,518
704
47
9
0
115,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role