Player Matchup

Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CaLisThy
Neith
Level 124
God Stats
21W - 14L
1,625 SR
Queue Stats
32W - 24L
1,532 Elo+
Solo
Lancelot
Lancelot
DMURR2
Lancelot
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 110L
1,640 Elo+
Solo
Cthulhu
Cthulhu
Kraggymite
Cthulhu
Level 80
God Stats
1W - 2L
1,756 SR
Queue Stats
16W - 18L
1,544 Elo+
Solo
Team Averages
Level 142
1,576 SR
1,543 Elo+

VS

Team Averages
Level 120
1,488 SR
1,573 Elo+
Loki
Loki
 
Loki
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DANIK1298
Gilgamesh
Level 159
God Stats
5W - 4L
1,323 SR
Queue Stats
132W - 118L
1,466 Elo+
Solo
Hachiman
Hachiman
M_D_Ace212
Hachiman
Level 155
God Stats
32W - 18L
1,619 SR
Queue Stats
212W - 208L
1,524 Elo+
Solo
Ares
Ares
MrHouseV
Ares
Level 130
God Stats
3W - 5L
1,500 SR
Queue Stats
66W - 72L
1,486 Elo+
Solo
Maman Brigitte
Maman Brigitte
YORD12
Maman Brigitte
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,888 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 2 / 0
5,821
582
3,854
9,022
6,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Janus
 
Janus
5
0 / 1 / 0
4,097
410
868
1,673
413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Neith
CaLisThy
Neith
10
1 / 2 / 1
5,354
535
3,832
6,318
2,303
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lancelot
DMURR2
Lancelot
10
2 / 2 / 0
5,371
537
3,563
7,457
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Kraggymite
Cthulhu
9
0 / 1 / 1
5,433
543
4,566
6,381
4,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 1 / 3
6,257
626
5,732
6,336
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
DANIK1298
Gilgamesh
11
1 / 1 / 0
6,317
632
4,911
11,557
8,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
M_D_Ace212
Hachiman
12
1 / 1 / 1
6,460
646
2,840
8,319
3,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ares
9
2 / 1 / 0
5,528
553
3,618
9,250
7,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Maman Brigitte
YORD12
Maman Brigitte
10
1 / 1 / 2
6,320
632
1,968
5,087
2,313
Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
8
8
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
2
0
0.5
L
Janus
 
Janus
0
1
0
0
W
Loki
 
Loki
3
1
3
4.5
L
Neith
CaLisThy
Neith
1
2
1
0.75
W
Gilgamesh
DANIK1298
Gilgamesh
1
1
0
1
L
Lancelot
DMURR2
Lancelot
2
2
0
1
L
Cthulhu
Kraggymite
Cthulhu
0
1
1
0.5
W
Hachiman
M_D_Ace212
Hachiman
1
1
1
1.5
W
Ares
2
1
0
2
W
Maman Brigitte
YORD12
Maman Brigitte
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,683
Damage
19,069
30,851
Taken
40,549
16,753
Mitigated
24,271
7,769
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,854
1,055
0
3,094
9,022
6,088
0
508
8,514
0
42,654
L
Janus
 
Janus
868
200
0
250
1,673
413
0
185
1,488
12,171
0
W
Loki
 
Loki
5,732
2,107
0
1,892
6,336
2,259
0
1,012
5,242
0
30,692
L
Neith
CaLisThy
Neith
3,832
1,490
0
2,136
6,318
2,303
0
1,234
5,084
0
40,253
W
Gilgamesh
DANIK1298
Gilgamesh
4,911
1,084
0
2,525
11,557
8,824
180
0
10,929
0
41,951
L
Lancelot
DMURR2
Lancelot
3,563
749
0
895
7,457
3,464
0
1,166
6,291
0
33,947
L
Cthulhu
Kraggymite
Cthulhu
4,566
1,069
0
1,394
6,381
4,485
0
2,421
3,960
26,594
0
W
Hachiman
M_D_Ace212
Hachiman
2,840
1,710
0
3,469
8,319
3,002
87
1,056
7,263
0
59,633
W
Ares
3,618
768
0
881
9,250
7,873
0
2,993
6,257
16,909
0
W
Maman Brigitte
YORD12
Maman Brigitte
1,968
109
0
1,146
5,087
2,313
940
373
4,714
28,191
3,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,076
Gold Earned
30,882
251
Minions Killed
289
0
Camps Cleared
0
922,366
Distance Traveled
1,007,221
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,821
582
71
7
0
183,337
1
L
Janus
4,097
410
25
3
0
89,238
0
W
Loki
6,257
626
46
5
0
238,467
0
L
Neith
5,354
535
65
7
0
181,766
3
W
Gilgamesh
6,317
632
72
7
0
186,737
1
L
Lancelot
5,371
537
56
6
0
256,316
0
L
Cthulhu
5,433
543
34
3
0
211,709
1
W
Hachiman
6,460
646
101
10
0
194,689
0
W
Ares
5,528
553
17
2
0
186,932
0
W
Maman Brigitte
6,320
632
53
5
0
200,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role