Player Matchup

Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Cwux
Mercury
Level 38
God Stats
1W - 5L
1,349 SR
Queue Stats
25W - 22L
1,478 Elo+
Solo
Shiva
Shiva
Rockbellina
Shiva
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 59L
1,537 Elo+
Solo
Hel
Hel
ShadTheViking
Hel
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 21L
1,417 Elo+
Solo
Anubis
Anubis
tafoya1
Anubis
Level 140
God Stats
50W - 45L
1,782 SR
Queue Stats
122W - 116L
1,561 Elo+
Solo
Team Averages
Level 111
1,526 SR
1,498 Elo+

VS

Team Averages
Level 80
1,543 SR
1,534 Elo+
Khepri
Khepri
 
Khepri
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ArcSchwarz
Cerberus
Level 67
God Stats
10W - 13L
1,500 SR
Queue Stats
111W - 89L
1,650 Elo+
Solo
Ratatoskr
Ratatoskr
GodsGunslinger
Ratatoskr
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 82L
1,530 Elo+
Solo
Sol
Sol
SingingGhoul
Sol
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,398 Elo+
Solo
Charybdis
Charybdis
sahgey
Charybdis
Level 85
God Stats
11W - 12L
1,714 SR
Queue Stats
91W - 73L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
3 / 4 / 0
6,452
496
9,992
13,435
4,972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mercury
Cwux
Mercury
11
0 / 5 / 0
6,005
462
2,669
11,693
4,156
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

9
0 / 3 / 0
5,654
435
2,750
8,363
3,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

10
0 / 1 / 3
6,791
522
4,922
9,081
6,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
tafoya1
Anubis
12
1 / 3 / 0
7,521
579
6,166
8,024
3,924
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 2 / 7
6,380
491
4,756
10,788
8,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Cerberus
ArcSchwarz
Cerberus
13
6 / 0 / 3
8,134
626
9,591
7,339
7,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ratatoskr
GodsGunslinger
Ratatoskr
15
7 / 2 / 3
8,181
629
9,101
13,284
5,526
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

12
1 / 0 / 2
7,055
543
4,071
6,182
1,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
sahgey
Charybdis
11
2 / 0 / 4
6,489
499
6,326
6,862
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
16
16
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
4
0
0.75
W
Khepri
 
Khepri
0
2
7
1.75
W
Cerberus
ArcSchwarz
Cerberus
6
0
3
7.5
L
Mercury
Cwux
Mercury
0
5
0
0
W
Ratatoskr
GodsGunslinger
Ratatoskr
7
2
3
4.25
L
0
3
0
0
L
0
1
3
1.5
W
1
0
2
2
W
Charybdis
sahgey
Charybdis
2
0
4
4
L
Anubis
tafoya1
Anubis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,499
Damage
33,845
50,596
Taken
44,455
22,792
Mitigated
26,026
15,854
Healing
17,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,992
5,023
387
3,893
13,435
4,972
352
3,272
10,163
0
55,286
W
Khepri
 
Khepri
4,756
817
142
2,958
10,788
8,518
0
2,061
8,727
14,666
459
W
Cerberus
ArcSchwarz
Cerberus
9,591
1,229
0
3,113
7,339
7,733
0
833
6,053
49,512
3,099
L
Mercury
Cwux
Mercury
2,669
1,337
0
497
11,693
4,156
0
2,890
8,803
0
48,213
W
Ratatoskr
GodsGunslinger
Ratatoskr
9,101
3,347
0
6,127
13,284
5,526
0
3,434
9,811
0
68,160
L
2,750
873
0
854
8,363
3,572
0
5,075
3,288
0
24,958
L
4,922
681
2,982
3,950
9,081
6,168
0
3,568
5,513
26,560
1,153
W
4,071
968
0
3,272
6,182
1,649
1,078
3,585
2,597
45,963
1,376
W
Charybdis
sahgey
Charybdis
6,326
2,983
0
2,200
6,862
2,600
0
990
5,872
0
50,534
L
Anubis
tafoya1
Anubis
6,166
404
0
3,291
8,024
3,924
728
2,967
5,057
57,089
434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,423
Gold Earned
36,239
341
Minions Killed
378
0
Camps Cleared
0
1,118,833
Distance Traveled
1,275,964
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,452
496
84
6
0
221,763
0
W
Khepri
6,380
491
21
2
0
269,082
0
W
Cerberus
8,134
626
114
9
0
234,894
0
L
Mercury
6,005
462
76
6
0
271,730
0
W
Ratatoskr
8,181
629
107
8
0
290,030
0
L
Shiva
5,654
435
40
3
0
167,703
0
L
Hel
6,791
522
48
4
0
243,400
0
W
Sol
7,055
543
69
5
0
236,796
0
W
Charybdis
6,489
499
67
5
0
245,162
1
L
Anubis
7,521
579
93
7
0
214,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role