Player Matchup

Geb
Geb
Freeeloo
Geb
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,973 Elo+
Party 1
Achilles
Achilles
LastCrescendo
Achilles
Level 142
God Stats
2W - 2L
1,762 SR
Queue Stats
45W - 50L
1,411 Elo+
Party 1
Agni
Agni
SkywalkeR-652004
Agni
Level 105
God Stats
25W - 12L
1,511 SR
Queue Stats
51W - 43L
1,416 Elo+
Solo
Team Averages
Level 125
1,591 SR
1,600 Elo+

VS

Team Averages
Level 96
1,428 SR
1,482 Elo+
Apollo
Apollo
KrazyMonkey7o7
Apollo
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 132L
1,522 Elo+
Solo
King Arthur
King Arthur
RalofLodbruk
King Arthur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,462 Elo+
Party 2
Vulcan
Vulcan
josema990
Vulcan
Level 102
God Stats
5W - 3L
1,285 SR
Queue Stats
24W - 25L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,806
681
6,468
9,444
6,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
LastCrescendo
Achilles
12
3 / 1 / 0
7,606
761
7,580
9,638
8,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 3 / 3
6,766
677
3,620
6,419
2,327
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,532
753
3,650
7,930
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
RalofLodbruk
King Arthur
12
1 / 1 / 5
7,376
738
4,629
9,234
8,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
josema990
Vulcan
13
5 / 1 / 2
8,056
806
12,206
4,680
2,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
7
7
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
1
1
4
3
L
Achilles
LastCrescendo
Achilles
3
1
0
3
W
King Arthur
RalofLodbruk
King Arthur
1
1
5
3.5
L
0
3
3
0.5
W
Vulcan
josema990
Vulcan
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,668
Damage
20,485
25,501
Taken
21,844
17,251
Mitigated
13,810
3,961
Healing
2,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,468
714
0
500
9,444
6,231
0
3,998
5,098
22,001
0
W
3,650
2,320
0
1,381
7,930
3,627
992
4,352
3,558
0
22,047
L
Achilles
LastCrescendo
Achilles
7,580
813
0
1,943
9,638
8,693
0
4,044
5,062
0
26,241
W
King Arthur
RalofLodbruk
King Arthur
4,629
709
0
1,040
9,234
8,007
25
3,281
5,911
0
25,199
L
3,620
209
0
1,518
6,419
2,327
0
3,576
2,589
21,772
0
W
Vulcan
josema990
Vulcan
12,206
6,356
0
0
4,680
2,176
204
2,496
2,127
28,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,178
Gold Earned
22,964
112
Minions Killed
133
0
Camps Cleared
0
513,424
Distance Traveled
570,322
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,806
681
32
3
0
184,094
0
W
Apollo
7,532
753
52
5
0
180,473
0
L
Achilles
7,606
761
38
4
0
195,765
2
W
King Arthur
7,376
738
35
4
0
192,378
0
L
Agni
6,766
677
42
4
0
133,565
0
W
Vulcan
8,056
806
46
5
0
197,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role