Player Matchup

Anhur
Anhur
Dani13878431
Anhur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 155L
1,507 Elo+
Solo
Odin
Odin
L_hein_vaincu
Odin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,180 Elo+
Party 2
Serqet
Serqet
Nabs_N
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,127 Elo+
Party 2
Ymir
Ymir
Toroshku_
Ymir
Level 26
God Stats
1W - 3L
1,408 SR
Queue Stats
4W - 22L
1,069 Elo+
Party 2
Nu Wa
Nu Wa
whatslew
Nu Wa
Level 86
God Stats
9W - 9L
1,941 SR
Queue Stats
105W - 118L
1,313 Elo+
Solo
Team Averages
Level 63
1,570 SR
1,239 Elo+

VS

Team Averages
Level 65
1,522 SR
1,505 Elo+
Vulcan
Vulcan
Copperhead3120
Vulcan
Level 97
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 11L
1,516 Elo+
Solo
Ishtar
Ishtar
PoorBoyWiin
Ishtar
Level 86
God Stats
2W - 5L
1,500 SR
Queue Stats
250W - 237L
1,570 Elo+
Party 1
Scylla
Scylla
bleu350laser
Scylla
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 256L
1,487 Elo+
Solo
Ratatoskr
Ratatoskr
julien9748000
Ratatoskr
Level 41
God Stats
6W - 3L
1,500 SR
Queue Stats
24W - 29L
1,445 Elo+
Solo
Cu Chulainn
Cu Chulainn
kador kainfry
Cu Chulainn
Level 29
God Stats
84W - 89L
1,612 SR
Queue Stats
108W - 118L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
7,425
437
2,387
12,099
3,881
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 6 / 1
6,503
383
3,517
15,129
9,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Nabs_N
Serqet
13
2 / 6 / 1
7,627
449
6,973
16,484
6,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
11
0 / 1 / 1
6,749
397
2,021
16,457
11,341
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
whatslew
Nu Wa
12
1 / 7 / 1
7,067
416
5,215
12,824
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
8,718
513
14,673
5,788
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
17
4 / 1 / 6
9,859
580
8,643
12,986
5,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
13
7 / 2 / 2
8,181
481
9,667
8,218
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
julien9748000
Ratatoskr
16
6 / 0 / 3
9,255
544
6,592
12,254
5,332
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
kador kainfry
Cu Chulainn
15
4 / 0 / 3
9,648
568
11,499
10,470
6,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
24
24
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
0
4
0
0
L
0
6
1
0.08
L
Serqet
Nabs_N
Serqet
2
6
1
0.42
W
Ishtar
4
1
6
7
L
Ymir
0
1
1
0.5
W
Scylla
7
2
2
4
W
Ratatoskr
julien9748000
Ratatoskr
6
0
3
7.5
W
Cu Chulainn
kador kainfry
Cu Chulainn
4
0
3
5.5
L
Nu Wa
whatslew
Nu Wa
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,113
Damage
51,074
72,993
Taken
49,716
35,458
Mitigated
22,680
11,081
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,673
6,817
0
320
5,788
2,064
341
2,073
3,715
70,502
0
L
2,387
967
0
3,288
12,099
3,881
516
4,334
7,765
0
54,596
L
3,517
935
0
1,686
15,129
9,733
0
1,587
13,485
38
35,764
L
Serqet
Nabs_N
Serqet
6,973
2,051
0
3,640
16,484
6,951
0
2,484
13,798
0
43,591
W
Ishtar
8,643
4,919
0
4,213
12,986
5,815
567
582
12,024
0
84,580
L
Ymir
2,021
294
0
679
16,457
11,341
0
8,643
7,753
24,255
1,749
W
Scylla
9,667
1,475
0
1,928
8,218
2,568
588
2,304
5,692
34,477
0
W
Ratatoskr
julien9748000
Ratatoskr
6,592
852
0
7,040
12,254
5,332
0
1,698
10,368
0
76,588
W
Cu Chulainn
kador kainfry
Cu Chulainn
11,499
1,658
0
1,217
10,470
6,901
177
438
9,139
0
59,796
L
Nu Wa
whatslew
Nu Wa
5,215
2,285
0
1,788
12,824
3,552
0
6,690
5,852
42,319
794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,371
Gold Earned
45,661
292
Minions Killed
477
0
Camps Cleared
0
1,542,130
Distance Traveled
1,745,668
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,718
513
87
5
0
331,656
0
L
Anhur
7,425
437
74
4
0
299,624
2
L
Odin
6,503
383
55
3
0
318,586
0
L
Serqet
7,627
449
59
3
0
327,858
0
W
Ishtar
9,859
580
145
9
0
307,546
0
L
Ymir
6,749
397
41
2
0
339,681
0
W
Scylla
8,181
481
50
3
0
316,061
0
W
Ratatoskr
9,255
544
118
7
0
426,341
0
W
Cu Chulainn
9,648
568
77
5
0
364,064
0
L
Nu Wa
7,067
416
63
4
0
256,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role