Player Matchup

Kumbhakarna
Kumbhakarna
AnimeIsWeird211
Kumbhakarna
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 85L
1,654 Elo+
Solo
Janus
Janus
CMAC7632
Janus
Level 79
God Stats
5W - 10L
1,478 SR
Queue Stats
41W - 44L
1,471 Elo+
Solo
Izanami
Izanami
DragonHxntress
Izanami
Level 30
God Stats
2W - 6L
1,308 SR
Queue Stats
45W - 47L
1,468 Elo+
Party 2
Achilles
Achilles
RinTheGemini
Achilles
Level 143
God Stats
8W - 3L
1,736 SR
Queue Stats
18W - 19L
1,473 Elo+
Solo
He Bo
He Bo
qabalah777
He Bo
Level 145
God Stats
2W - 2L
1,803 SR
Queue Stats
340W - 319L
1,629 Elo+
Party 2
Team Averages
Level 97
1,565 SR
1,539 Elo+

VS

Team Averages
Level 84
1,543 SR
1,440 Elo+
Ishtar
Ishtar
BunzMcGee
Ishtar
Level 25
God Stats
5W - 11L
1,144 SR
Queue Stats
50W - 50L
1,233 Elo+
Party 1
Cthulhu
Cthulhu
Kraggymite
Cthulhu
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 14L
1,413 Elo+
Solo
Bastet
Bastet
PolygonalFractur
Bastet
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 43L
1,602 Elo+
Solo
Chronos
Chronos
Watertanner
Chronos
Level 87
God Stats
14W - 11L
1,827 SR
Queue Stats
135W - 109L
1,364 Elo+
Party 1
Hercules
Hercules
kevingonzxlez666
Hercules
Level 119
God Stats
2W - 0L
1,746 SR
Queue Stats
182W - 173L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AnimeIsWeird211
Kumbhakarna
3
0 / 1 / 0
3,932
393
609
4,239
1,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
CMAC7632
Janus
9
0 / 4 / 0
5,257
526
3,656
5,291
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 0
5,671
567
2,225
6,315
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
RinTheGemini
Achilles
12
1 / 0 / 0
6,417
642
5,228
5,964
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
10
1 / 2 / 0
5,512
551
1,534
6,596
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BunzMcGee
Ishtar
10
2 / 2 / 1
5,602
560
3,675
4,912
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Kraggymite
Cthulhu
9
1 / 0 / 1
5,890
589
3,900
6,326
4,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 1
6,164
616
3,198
6,106
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Watertanner
Chronos
11
2 / 0 / 3
6,922
692
2,280
5,719
1,844
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 1 / 0
5,298
530
2,143
8,363
7,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
3
Kills
9
9
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AnimeIsWeird211
Kumbhakarna
0
1
0
0
W
Ishtar
BunzMcGee
Ishtar
2
2
1
1.25
L
Janus
CMAC7632
Janus
0
4
0
0
L
1
2
0
0.5
W
Cthulhu
Kraggymite
Cthulhu
1
0
1
1.5
W
4
0
1
4.5
L
Achilles
RinTheGemini
Achilles
1
0
0
1
W
Chronos
Watertanner
Chronos
2
0
3
3.5
W
0
1
0
0
L
He Bo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,252
Damage
15,196
28,405
Taken
31,426
12,115
Mitigated
17,709
5,360
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AnimeIsWeird211
Kumbhakarna
609
52
0
1,277
4,239
1,944
0
1,021
3,218
2,392
0
W
Ishtar
BunzMcGee
Ishtar
3,675
2,878
0
500
4,912
1,640
568
984
3,928
0
34,166
L
Janus
CMAC7632
Janus
3,656
0
0
721
5,291
1,509
0
2,054
3,237
30,772
1,292
L
2,225
1,364
0
940
6,315
2,103
0
2,238
4,077
0
37,826
W
Cthulhu
Kraggymite
Cthulhu
3,900
502
64
1,342
6,326
4,671
0
394
5,932
25,771
0
W
3,198
833
0
1,579
6,106
2,408
0
1,096
4,848
0
36,728
L
Achilles
RinTheGemini
Achilles
5,228
1,011
0
1,415
5,964
4,297
0
0
5,964
0
46,926
W
Chronos
Watertanner
Chronos
2,280
349
0
1,311
5,719
1,844
1,693
2,838
2,565
37,884
6,145
W
2,143
945
0
2,078
8,363
7,146
0
0
8,363
0
30,356
L
He Bo
1,534
0
0
1,007
6,596
2,262
0
813
5,783
42,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
29,876
270
Minions Killed
296
0
Camps Cleared
0
884,772
Distance Traveled
1,054,323
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
3,932
393
0
0
0
74,136
0
W
Ishtar
5,602
560
62
6
0
162,533
0
L
Janus
5,257
526
57
6
0
183,737
0
L
Izanami
5,671
567
73
7
0
208,028
0
W
Cthulhu
5,890
589
34
3
0
210,677
1
W
Bastet
6,164
616
62
6
0
266,940
0
L
Achilles
6,417
642
70
7
0
199,515
0
W
Chronos
6,922
692
87
9
0
211,878
0
W
Hercules
5,298
530
51
5
0
202,295
2
L
He Bo
5,512
551
70
7
0
219,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role