Player Matchup

Charon
Charon
 
Charon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
JohnRugby8
Hou Yi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,283 Elo+
Party 1
Maui
Maui
Kanut3
Maui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,374 Elo+
Party 1
Sol
Sol
TrashGodx
Sol
Level 137
God Stats
2W - 4L
1,500 SR
Queue Stats
524W - 540L
1,515 Elo+
Solo
Cthulhu
Cthulhu
Volkkan
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,374 Elo+
Party 1
Team Averages
Level 105
1,500 SR
1,409 Elo+

VS

Team Averages
Level 102
1,500 SR
1,503 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BigGreen21
Hachiman
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
310W - 314L
1,518 Elo+
Solo
Heimdallr
Heimdallr
UghDragonNinja
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Khepri
Khepri
X SLAYTERS360 X
Khepri
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 51L
1,484 Elo+
Solo
Discordia
Discordia
Xaninthael14
Discordia
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
0 / 1 / 0
5,497
687
0
2,216
1,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
JohnRugby8
Hou Yi
13
0 / 1 / 2
6,369
796
3,314
4,895
2,420
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
Kanut3
Maui
13
2 / 0 / 3
7,124
891
3,352
6,549
6,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
2 / 2 / 3
7,455
932
12,727
7,562
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Volkkan
Cthulhu
12
0 / 7 / 2
6,566
821
7,138
13,304
12,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
13
2 / 2 / 5
7,264
908
4,086
8,030
4,202
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
BigGreen21
Hachiman
15
6 / 1 / 4
8,258
1,032
9,688
6,636
3,820
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
UghDragonNinja
Heimdallr
11
1 / 2 / 8
7,164
896
6,985
8,335
4,852
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 9
7,669
959
3,287
9,067
6,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Xaninthael14
Discordia
14
2 / 0 / 8
7,653
957
8,456
5,908
3,088
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
4
Kills
11
11
Deaths
6
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
0
0
W
Maman Brigitte
 
Maman Brigitte
2
2
5
2.25
W
Hachiman
BigGreen21
Hachiman
6
1
4
8
L
Hou Yi
JohnRugby8
Hou Yi
0
1
2
1
L
Maui
Kanut3
Maui
2
0
3
3.5
L
2
2
3
1.75
W
Heimdallr
UghDragonNinja
Heimdallr
1
2
8
2.5
L
Cthulhu
Volkkan
Cthulhu
0
7
2
0.14
W
0
1
9
4.5
W
Discordia
Xaninthael14
Discordia
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,531
Damage
32,502
34,526
Taken
37,976
25,421
Mitigated
22,627
9,104
Healing
11,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
0
0
0
96
2,216
1,201
0
801
1,414
711
0
W
Maman Brigitte
 
Maman Brigitte
4,086
184
964
909
8,030
4,202
0
4,576
3,454
8,669
351
W
Hachiman
BigGreen21
Hachiman
9,688
6,533
381
726
6,636
3,820
1,707
3,856
2,780
0
26,725
L
Hou Yi
JohnRugby8
Hou Yi
3,314
752
586
1,388
4,895
2,420
0
3,201
1,682
0
13,535
L
Maui
Kanut3
Maui
3,352
237
523
1,505
6,549
6,091
0
4,125
2,353
3,822
0
L
12,727
1,327
745
3,758
7,562
3,378
0
3,345
4,153
27,962
0
W
Heimdallr
UghDragonNinja
Heimdallr
6,985
3,683
0
1,039
8,335
4,852
1,042
4,255
4,080
0
12,009
L
Cthulhu
Volkkan
Cthulhu
7,138
142
227
276
13,304
12,331
0
3,592
9,512
13,109
104
W
3,287
40
1,743
1,932
9,067
6,665
0
6,247
2,820
9,754
800
W
Discordia
Xaninthael14
Discordia
8,456
419
2,403
978
5,908
3,088
314
4,274
1,634
17,052
111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,011
Gold Earned
38,008
71
Minions Killed
110
0
Camps Cleared
0
726,405
Distance Traveled
802,881
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,497
687
3
0
0
54,991
0
W
Maman Brigitte
7,264
908
9
1
0
164,730
0
W
Hachiman
8,258
1,032
45
6
0
149,958
0
L
Hou Yi
6,369
796
28
4
0
177,678
0
L
Maui
7,124
891
1
0
0
209,803
0
L
Sol
7,455
932
23
3
0
154,321
0
W
Heimdallr
7,164
896
21
3
0
146,226
0
L
Cthulhu
6,566
821
16
2
0
129,612
0
W
Khepri
7,669
959
18
2
0
151,934
0
W
Discordia
7,653
957
17
2
0
190,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role