Player Matchup

Izanami
Izanami
ConsultingVet
Izanami
Level 148
God Stats
4W - 4L
1,434 SR
Queue Stats
45W - 29L
1,436 Elo+
Party 1
Anubis
Anubis
Fred10frL
Anubis
Level 138
God Stats
100W - 107L
1,085 SR
Queue Stats
306W - 282L
1,384 Elo+
Solo
Chaac
Chaac
SacrificialAztec
Chaac
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,281 Elo+
Solo
Baron Samedi
Baron Samedi
Xylazine100
Baron Samedi
Level 108
God Stats
9W - 3L
1,511 SR
Queue Stats
56W - 44L
1,505 Elo+
Party 1
Fenrir
Fenrir
Zoombi
Fenrir
Level 64
God Stats
3W - 1L
1,430 SR
Queue Stats
212W - 186L
1,458 Elo+
Solo
Team Averages
Level 111
1,392 SR
1,413 Elo+

VS

Team Averages
Level 108
1,586 SR
1,518 Elo+
Medusa
Medusa
 
Medusa
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Copperhead3120
Raijin
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,751 Elo+
Solo
Horus
Horus
MrMargaritaa
Horus
Level 161
God Stats
6W - 3L
1,748 SR
Queue Stats
25W - 26L
1,406 Elo+
Solo
Shiva
Shiva
bleu350laser
Shiva
Level 69
God Stats
20W - 23L
1,500 SR
Queue Stats
219W - 230L
1,536 Elo+
Solo
Ymir
Ymir
merzkii
Ymir
Level 119
God Stats
38W - 25L
1,680 SR
Queue Stats
139W - 114L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 0 / 1
6,161
685
3,619
5,349
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Fred10frL
Anubis
12
5 / 0 / 0
6,870
763
6,261
7,670
3,774
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
3 / 3 / 3
5,294
588
3,882
8,130
5,073
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Xylazine100
Baron Samedi
9
0 / 0 / 5
5,879
653
2,311
5,291
3,333
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fenrir
Zoombi
Fenrir
10
5 / 1 / 0
5,787
643
2,262
7,358
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 0 / 1
3,847
427
1,915
3,364
907
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 2
4,329
481
1,233
4,806
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 4 / 2
4,195
466
3,051
6,716
5,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8
0 / 5 / 0
4,449
494
4,599
10,654
5,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
merzkii
Ymir
7
2 / 3 / 1
4,768
530
2,985
8,068
3,920
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
14
Kills
3
4
Deaths
15
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
1
0.5
W
Izanami
1
0
1
1.5
L
0
3
2
0.33
W
Anubis
Fred10frL
Anubis
5
0
0
5
L
1
4
2
0.5
W
3
3
3
1.5
W
Baron Samedi
Xylazine100
Baron Samedi
0
0
5
2.5
W
Fenrir
Zoombi
Fenrir
5
1
0
5
L
0
5
0
0
L
Ymir
merzkii
Ymir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,335
Damage
13,783
33,798
Taken
33,608
17,054
Mitigated
17,100
13,584
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,915
516
0
1,254
3,364
907
0
353
3,011
0
15,165
W
Izanami
3,619
2,386
0
3,051
5,349
1,676
1,846
0
5,349
0
55,539
L
1,233
53
0
250
4,806
1,355
0
289
4,517
20,125
0
W
Anubis
Fred10frL
Anubis
6,261
96
0
4,517
7,670
3,774
0
0
7,670
47,567
1,587
L
3,051
1,533
146
1,077
6,716
5,096
0
486
6,230
0
11,296
W
3,882
577
0
1,825
8,130
5,073
210
1,398
6,732
0
20,724
W
Baron Samedi
Xylazine100
Baron Samedi
2,311
341
325
2,013
5,291
3,333
0
1,361
3,930
17,542
932
W
Fenrir
Zoombi
Fenrir
2,262
1,073
0
1,853
7,358
3,198
0
1,459
5,899
0
40,020
L
4,599
779
0
1,662
10,654
5,822
0
6,069
4,585
0
25,037
L
Ymir
merzkii
Ymir
2,985
1,420
0
2,102
8,068
3,920
0
1,165
6,903
24,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,991
Gold Earned
21,588
311
Minions Killed
152
0
Camps Cleared
0
859,896
Distance Traveled
746,169
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,847
427
24
3
0
130,818
1
W
Izanami
6,161
685
102
11
0
149,551
0
L
Raijin
4,329
481
39
4
0
146,713
0
W
Anubis
6,870
763
86
10
0
168,143
4
L
Horus
4,195
466
12
1
0
166,209
0
W
Chaac
5,294
588
34
4
0
186,419
1
W
Baron Samedi
5,879
653
24
3
0
167,599
1
W
Fenrir
5,787
643
65
7
0
188,184
0
L
Shiva
4,449
494
37
4
0
159,503
0
L
Ymir
4,768
530
40
4
0
142,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role