Player Matchup

Hachiman
Hachiman
Gold III
Breezyy 2K
Hachiman
Gold III
Level 140
God Stats
6W - 3L
1,295 SR
Queue Stats
339W - 328L
1,592 MMR
Party 1
Hercules
Hercules
Gold III
King Craap
Hercules
Gold III
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
165W - 162L
1,635 MMR
Party 1
Terra
Terra
Silver I
Kochschinken
Terra
Silver I
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,589 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
Marcocos10
Tsukuyomi
Gold V
Level 87
God Stats
7W - 7L
1,753 SR
Queue Stats
129W - 117L
1,601 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver I
Tankobog
Maman Brigitte
Silver I
Level 108
God Stats
5W - 2L
1,789 SR
Queue Stats
67W - 45L
1,634 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,567 SR
1,610 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,638 SR
1,578 MMR
Lancelot
Lancelot
Gold IV
 
Lancelot
Gold IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hou Yi
Hou Yi
Gold V
Aqsin
Hou Yi
Gold V
Level 108
God Stats
34W - 34L
1,867 SR
Queue Stats
165W - 149L
1,648 MMR
Party 4
Chaac
Chaac
Gold V
EwankB
Chaac
Gold V
Level 129
God Stats
22W - 20L
1,561 SR
Queue Stats
28W - 22L
1,603 MMR
Solo
Kukulkan
Kukulkan
Silver I
GeorgianLion
Kukulkan
Silver I
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,545 MMR
Party 4
Geb
Geb
Silver I
Leedsy II
Geb
Silver I
Level 123
God Stats
4W - 4L
1,761 SR
Queue Stats
69W - 72L
1,593 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Breezyy 2K
Hachiman
18
2 / 1 / 6
10,554
586
7,958
9,990
4,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
King Craap
Hercules
17
2 / 1 / 1
10,598
589
14,528
21,871
33,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

13
2 / 0 / 8
9,001
500
7,259
13,074
13,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Marcocos10
Tsukuyomi
19
8 / 3 / 4
10,698
594
17,113
19,724
9,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
Tankobog
Maman Brigitte
16
3 / 2 / 4
9,644
536
14,680
13,653
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
OsirisPersephoneThoth

VS

Bans
Bake KujiraAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
7 / 2 / 0
9,799
544
13,250
18,754
9,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Aqsin
Hou Yi
14
0 / 4 / 0
8,345
464
4,696
12,109
5,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
EwankB
Chaac
16
0 / 3 / 1
9,332
518
16,009
19,197
30,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
GeorgianLion
Kukulkan
14
0 / 3 / 3
8,396
466
10,555
10,873
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 2
7,137
397
6,668
18,766
15,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
17
Kills
7
7
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
7
2
0
3.5
L
Hou Yi
Aqsin
Hou Yi
0
4
0
0
W
Hachiman
Breezyy 2K
Hachiman
2
1
6
5
L
Chaac
EwankB
Chaac
0
3
1
0.17
L
Kukulkan
GeorgianLion
Kukulkan
0
3
3
0.5
W
Hercules
King Craap
Hercules
2
1
1
2.5
W
2
0
8
6
L
0
5
2
0.2
W
Tsukuyomi
Marcocos10
Tsukuyomi
8
3
4
3.33
W
Maman Brigitte
Tankobog
Maman Brigitte
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,538
Damage
51,178
78,312
Taken
79,699
66,351
Mitigated
64,917
39,061
Healing
22,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
13,250
2,496
0
7,854
18,754
9,120
0
6,591
12,163
0
87,133
L
Hou Yi
Aqsin
Hou Yi
4,696
2,661
0
3,337
12,109
5,213
0
513
11,596
0
74,970
W
Hachiman
Breezyy 2K
Hachiman
7,958
4,248
0
4,713
9,990
4,248
1,720
272
9,718
0
102,617
L
Chaac
EwankB
Chaac
16,009
2,440
0
5,974
19,197
30,567
0
0
17,366
0
87,227
L
Kukulkan
GeorgianLion
Kukulkan
10,555
811
0
1,496
10,873
4,949
0
5,058
5,759
78,041
1,308
W
Hercules
King Craap
Hercules
14,528
6,061
0
13,680
21,871
33,384
0
0
21,871
0
93,711
W
7,259
1,928
3,166
3,764
13,074
13,044
0
5,661
7,214
25,955
0
L
6,668
440
0
3,522
18,766
15,068
0
8,878
9,888
16,272
0
W
Tsukuyomi
Marcocos10
Tsukuyomi
17,113
5,784
0
9,501
19,724
9,367
303
6,062
13,480
0
105,785
W
Maman Brigitte
Tankobog
Maman Brigitte
14,680
323
0
4,237
13,653
6,308
0
4,881
8,581
85,131
4,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,495
Gold Earned
43,009
618
Minions Killed
557
0
Camps Cleared
0
1,882,062
Distance Traveled
1,844,746
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,799
544
131
7
0
468,721
1
L
Hou Yi
8,345
464
136
8
0
253,782
0
W
Hachiman
10,554
586
152
8
0
339,088
5
L
Chaac
9,332
518
138
8
0
387,579
0
L
Kukulkan
8,396
466
135
8
0
359,896
3
W
Hercules
10,598
589
149
8
0
342,131
2
W
Terra
9,001
500
36
2
0
378,458
4
L
Geb
7,137
397
17
1
0
374,768
9
W
Tsukuyomi
10,698
594
123
7
0
414,592
1
W
Maman Brigitte
9,644
536
158
9
0
407,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role