Player Matchup

Rama
Rama
Akuma1320
Rama
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,190 Elo+
Solo
Bellona
Bellona
Der_Raufbold
Bellona
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 52L
1,367 Elo+
Party 2
Yu Huang
Yu Huang
Rising-Timing
Yu Huang
Level 129
God Stats
1W - 2L
1,285 SR
Queue Stats
47W - 51L
1,388 Elo+
Party 2
Team Averages
Level 86
1,428 SR
1,315 Elo+

VS

Team Averages
Level 85
1,504 SR
1,732 Elo+
Anhur
Anhur
Akarinegan
Anhur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,450 Elo+
Solo
Chiron
Chiron
Noy8
Chiron
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,889 Elo+
Party 1
Ah Puch
Ah Puch
krokoduka
Ah Puch
Level 29
God Stats
0W - 1L
1,511 SR
Queue Stats
3W - 2L
1,858 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 5 / 5
7,692
699
5,106
8,666
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Der_Raufbold
Bellona
14
6 / 0 / 3
8,606
782
9,413
7,709
7,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Rising-Timing
Yu Huang
14
5 / 1 / 5
8,655
787
10,286
6,054
2,444
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
1 / 6 / 3
7,125
648
4,320
12,035
3,867
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
Noy8
Chiron
11
2 / 3 / 2
7,095
645
4,168
8,734
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
krokoduka
Ah Puch
13
3 / 3 / 3
8,211
746
8,282
7,528
2,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
12
Kills
6
6
Deaths
12
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
6
3
0.42
W
Rama
1
5
5
0.7
W
Bellona
Der_Raufbold
Bellona
6
0
3
7.5
L
Chiron
Noy8
Chiron
2
3
2
1
W
Yu Huang
Rising-Timing
Yu Huang
5
1
5
7.5
L
Ah Puch
krokoduka
Ah Puch
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,805
Damage
16,770
22,429
Taken
28,297
13,055
Mitigated
9,171
3,923
Healing
1,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
4,320
2,242
0
350
12,035
3,867
0
5,262
6,344
0
24,317
W
Rama
5,106
3,686
0
1,258
8,666
2,969
25
2,420
6,230
0
27,749
W
Bellona
Der_Raufbold
Bellona
9,413
576
170
1,559
7,709
7,642
0
2,812
4,870
0
23,632
L
Chiron
Noy8
Chiron
4,168
1,564
354
1,129
8,734
2,607
57
3,394
5,036
0
16,814
W
Yu Huang
Rising-Timing
Yu Huang
10,286
382
0
936
6,054
2,444
0
2,968
3,064
37,317
281
L
Ah Puch
krokoduka
Ah Puch
8,282
442
0
85
7,528
2,697
0
1,598
5,712
27,842
112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,953
Gold Earned
22,431
160
Minions Killed
110
0
Camps Cleared
0
586,546
Distance Traveled
481,425
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,125
648
39
4
0
155,407
0
W
Rama
7,692
699
51
5
0
156,905
0
W
Bellona
8,606
782
30
3
0
225,777
1
L
Chiron
7,095
645
22
2
0
147,743
0
W
Yu Huang
8,655
787
79
7
0
203,864
1
L
Ah Puch
8,211
746
49
4
0
178,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role