Player Matchup

Achilles
Achilles
Brianspideyfan
Achilles
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 34L
1,431 Elo+
Party 1
Ishtar
Ishtar
Jharrell420
Ishtar
Level 28
God Stats
15W - 17L
1,362 SR
Queue Stats
128W - 134L
1,431 Elo+
Party 1
Aphrodite
Aphrodite
Kasane8965
Aphrodite
Level 57
God Stats
4W - 2L
1,500 SR
Queue Stats
212W - 223L
1,512 Elo+
Solo
Danzaburou
Danzaburou
Squiddddddd
Danzaburou
Level 41
God Stats
3W - 0L
1,642 SR
Queue Stats
13W - 14L
1,455 Elo+
Solo
Shiva
Shiva
ve380get
Shiva
Level 58
God Stats
2W - 0L
1,709 SR
Queue Stats
103W - 109L
1,449 Elo+
Solo
Team Averages
Level 45
1,543 SR
1,455 Elo+

VS

Team Averages
Level 56
1,424 SR
1,319 Elo+
Kali
Kali
CGreen19
Kali
Level 40
God Stats
1W - 4L
1,196 SR
Queue Stats
5W - 11L
1,173 Elo+
Solo
Cupid
Cupid
One3yedwonder
Cupid
Level 27
God Stats
6W - 9L
1,500 SR
Queue Stats
15W - 26L
1,500 Elo+
Party 2
Mercury
Mercury
WARBOSZ
Mercury
Level 37
God Stats
0W - 4L
1,147 SR
Queue Stats
16W - 31L
1,176 Elo+
Solo
Scylla
Scylla
enoobcire
Scylla
Level 67
God Stats
4W - 3L
1,641 SR
Queue Stats
106W - 122L
1,381 Elo+
Party 2
Kukulkan
Kukulkan
x_B14CKW1D0W_x
Kukulkan
Level 110
God Stats
18W - 10L
1,637 SR
Queue Stats
263W - 261L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
1 / 0 / 10
11,296
941
7,060
14,819
17,794
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
18
1 / 0 / 11
11,475
956
11,336
10,823
4,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
Kasane8965
Aphrodite
17
2 / 3 / 6
11,230
936
5,164
14,297
7,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Squiddddddd
Danzaburou
19
9 / 3 / 7
13,695
1,141
18,397
12,050
4,042
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
ve380get
Shiva
19
6 / 2 / 11
13,163
1,097
16,600
18,116
21,628
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

237

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
1 / 9 / 3
11,387
949
11,406
23,115
12,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 0 / 0
9,554
796
0
0
0
Mercury
WARBOSZ
Mercury
16
0 / 3 / 1
10,629
886
5,705
13,158
6,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
enoobcire
Scylla
17
3 / 2 / 4
12,183
1,015
17,413
11,900
4,948
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Kukulkan
18
4 / 5 / 4
13,122
1,094
29,907
14,773
8,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
19
Kills
8
8
Deaths
19
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
0
10
6
L
Kali
1
9
3
0.28
W
Ishtar
1
0
11
6.5
W
Aphrodite
Kasane8965
Aphrodite
2
3
6
1.67
L
0
0
0
0
W
Danzaburou
Squiddddddd
Danzaburou
9
3
7
4.17
L
Mercury
WARBOSZ
Mercury
0
3
1
0.17
L
Scylla
enoobcire
Scylla
3
2
4
2.5
W
Shiva
ve380get
Shiva
6
2
11
5.75
L
Kukulkan
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,557
Damage
64,431
70,105
Taken
62,946
55,539
Mitigated
31,902
8,932
Healing
4,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
7,060
2,051
0
32
14,819
17,794
0
10,889
3,930
2,294
20,296
L
Kali
11,406
3,190
0
2,327
23,115
12,087
0
3,187
19,300
0
27,899
W
Ishtar
11,336
7,906
0
1,082
10,823
4,447
0
6,644
4,179
0
40,315
W
Aphrodite
Kasane8965
Aphrodite
5,164
60
1,809
3,172
14,297
7,628
0
9,625
4,672
18,289
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Squiddddddd
Danzaburou
18,397
9,994
22
1,440
12,050
4,042
0
9,149
2,901
0
31,362
L
Mercury
WARBOSZ
Mercury
5,705
3,162
0
755
13,158
6,320
0
1,125
11,814
0
20,176
L
Scylla
enoobcire
Scylla
17,413
1,268
0
1,047
11,900
4,948
0
1,016
10,792
28,030
1,297
W
Shiva
ve380get
Shiva
16,600
2,567
120
1,255
18,116
21,628
0
10,522
7,594
577
35,101
L
Kukulkan
29,907
604
251
394
14,773
8,547
0
1,375
12,982
71,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,859
Gold Earned
56,875
224
Minions Killed
204
7
Camps Cleared
6
1,096,814
Distance Traveled
821,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,296
941
20
2
0
233,466
0
L
Kali
11,387
949
35
3
3
214,502
0
W
Ishtar
11,475
956
86
7
2
201,507
0
W
Aphrodite
11,230
936
34
3
3
226,535
0
L
Cupid
9,554
796
0
0
0
0
0
W
Danzaburou
13,695
1,141
45
4
1
198,817
0
L
Mercury
10,629
886
39
3
2
199,604
0
L
Scylla
12,183
1,015
26
2
0
199,589
0
W
Shiva
13,163
1,097
39
3
1
236,489
0
L
Kukulkan
13,122
1,094
104
9
1
208,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role