Player Matchup

Athena
Athena
Silver I
BloodPhoenix0
Athena
Silver I
Level 108
God Stats
8W - 6L
1,739 SR
Queue Stats
190W - 199L
1,181 MMR
Solo
Thor
Thor
Silver II
GamingGeneral49
Thor
Silver II
Level 112
God Stats
7W - 6L
1,162 SR
Queue Stats
40W - 57L
1,192 MMR
Solo
Hel
Hel
Silver IV
Lovonov
Hel
Silver IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 264L
1,272 MMR
Solo
Xing Tian
Xing Tian
Gold IV
SmokeGanjBru
Xing Tian
Gold IV
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 51L
1,249 MMR
Party 1
Jing Wei
Jing Wei
Gold IV
djmax7
Jing Wei
Gold IV
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 78L
1,249 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,480 SR
1,229 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,541 SR
1,228 MMR
Nemesis
Nemesis
Silver II
Boadisafa
Nemesis
Silver II
Level 128
God Stats
1W - 3L
1,299 SR
Queue Stats
110W - 129L
1,168 MMR
Solo
Bakasura
Bakasura
Silver IV
Diegoalax5
Bakasura
Silver IV
Level 162
God Stats
6W - 8L
1,800 SR
Queue Stats
169W - 199L
1,269 MMR
Solo
Khepri
Khepri
Silver I
DoULikeMyGeb
Khepri
Silver I
Level 69
God Stats
17W - 18L
1,507 SR
Queue Stats
206W - 215L
1,258 MMR
Solo
Tiamat
Tiamat
Bronze IV
GloomProphet420
Tiamat
Bronze IV
Level 117
God Stats
0W - 2L
1,342 SR
Queue Stats
7W - 19L
1,270 MMR
Solo
Skadi
Skadi
Silver III
gringo453
Skadi
Silver III
Level 127
God Stats
2W - 2L
1,755 SR
Queue Stats
106W - 110L
1,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,054
676
2,142
5,581
3,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 1
3,721
620
994
3,919
1,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
7
1 / 0 / 0
4,081
680
863
2,476
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
SmokeGanjBru
Xing Tian
8
2 / 0 / 1
4,619
770
2,440
3,864
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
djmax7
Jing Wei
7
0 / 0 / 1
3,726
621
2,571
2,191
576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ThanatosScyllaGilgameshBake Kujira

VS

Bans
Ao KuangJanusKukulkanArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Boadisafa
Nemesis
7
1 / 0 / 0
3,837
640
1,260
3,695
1,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bakasura
Diegoalax5
Bakasura
6
0 / 3 / 0
3,584
597
2,005
5,443
2,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
6
0 / 0 / 1
3,534
589
1,429
4,674
2,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
3,626
604
861
1,715
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
gringo453
Skadi
5
0 / 1 / 1
3,128
521
2,045
3,235
903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
1
1
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Nemesis
Boadisafa
Nemesis
1
0
0
1
L
Bakasura
Diegoalax5
Bakasura
0
3
0
0
L
Khepri
0
0
1
0.5
W
1
0
1
1.5
L
0
1
0
0
W
Hel
1
0
0
1
W
Xing Tian
SmokeGanjBru
Xing Tian
2
0
1
2.5
W
Jing Wei
djmax7
Jing Wei
0
0
1
0.5
L
Skadi
gringo453
Skadi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,010
Damage
7,600
18,031
Taken
18,762
8,249
Mitigated
7,800
5,314
Healing
5,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,142
715
0
1,481
5,581
3,571
0
820
4,761
15,888
2,234
L
Nemesis
Boadisafa
Nemesis
1,260
719
0
1,113
3,695
1,363
0
481
3,214
0
23,816
L
Bakasura
Diegoalax5
Bakasura
2,005
812
0
1,944
5,443
2,368
0
2,008
3,183
0
14,089
L
Khepri
1,429
185
0
1,556
4,674
2,342
0
988
3,686
12,133
0
W
994
278
0
500
3,919
1,405
0
560
3,341
0
17,060
L
861
83
0
352
1,715
824
0
780
935
17,742
0
W
Hel
863
35
180
1,394
2,476
672
0
476
1,930
25,722
1,281
W
Xing Tian
SmokeGanjBru
Xing Tian
2,440
365
0
488
3,864
2,025
0
0
3,319
17,559
1,361
W
Jing Wei
djmax7
Jing Wei
2,571
2,110
0
1,271
2,191
576
0
346
1,845
0
23,189
L
Skadi
gringo453
Skadi
2,045
1,328
0
1,000
3,235
903
0
507
2,728
0
12,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,201
Gold Earned
17,709
183
Minions Killed
148
0
Camps Cleared
0
572,239
Distance Traveled
556,253
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,054
676
19
3
0
110,699
0
L
Nemesis
3,837
640
54
9
0
128,997
0
L
Bakasura
3,584
597
34
6
0
119,171
1
L
Khepri
3,534
589
10
2
0
117,705
2
W
Thor
3,721
620
29
5
0
130,564
1
L
Tiamat
3,626
604
30
5
0
117,319
0
W
Hel
4,081
680
49
8
0
126,875
0
W
Xing Tian
4,619
770
38
6
0
103,844
0
W
Jing Wei
3,726
621
48
8
0
100,257
1
L
Skadi
3,128
521
20
3
0
73,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role