Player Matchup

Maui
Maui
Fomfon
Maui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,574 Elo+
Party 2
Shiva
Shiva
Rucelee
Shiva
Level 129
God Stats
2W - 3L
1,318 SR
Queue Stats
24W - 26L
1,464 Elo+
Party 2
Xbalanque
Xbalanque
THE_EVIL_AZAZEL
Xbalanque
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,613 Elo+
Solo
Kukulkan
Kukulkan
kulmis
Kukulkan
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 67L
1,488 Elo+
Solo
Artio
Artio
soradusta
Artio
Level 137
God Stats
11W - 9L
1,645 SR
Queue Stats
42W - 38L
1,542 Elo+
Party 2
Team Averages
Level 134
1,493 SR
1,536 Elo+

VS

Team Averages
Level 150
1,477 SR
1,414 Elo+
Cabrakan
Cabrakan
CaptainNanou
Cabrakan
Level 104
God Stats
1W - 2L
1,717 SR
Queue Stats
235W - 254L
1,423 Elo+
Solo
Zeus
Zeus
Gh0stSamurai92
Zeus
Level 240
God Stats
1W - 2L
1,305 SR
Queue Stats
66W - 89L
1,360 Elo+
Solo
Mercury
Mercury
OXY-iDidiKz
Mercury
Level 157
God Stats
1W - 4L
1,315 SR
Queue Stats
30W - 34L
1,572 Elo+
Solo
Heimdallr
Heimdallr
akkoryo
Heimdallr
Level 127
God Stats
52W - 42L
1,334 SR
Queue Stats
109W - 104L
1,341 Elo+
Party 1
Anubis
Anubis
klostw
Anubis
Level 122
God Stats
2W - 4L
1,715 SR
Queue Stats
124W - 96L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Fomfon
Maui
15
1 / 2 / 5
9,000
818
6,960
13,262
13,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
Rucelee
Shiva
16
5 / 2 / 9
9,366
851
10,042
12,360
14,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
THE_EVIL_AZAZEL
Xbalanque
18
4 / 0 / 7
10,326
939
9,845
8,566
4,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
kulmis
Kukulkan
17
4 / 0 / 5
9,704
882
14,321
4,382
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
soradusta
Artio
16
4 / 2 / 9
9,556
869
11,411
14,893
15,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CaptainNanou
Cabrakan
13
1 / 4 / 0
8,423
766
5,307
15,279
16,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 5 / 2
8,363
760
9,631
8,250
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
OXY-iDidiKz
Mercury
16
2 / 5 / 0
9,169
834
4,732
12,543
5,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
akkoryo
Heimdallr
15
1 / 1 / 4
8,876
807
11,410
13,076
6,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
klostw
Anubis
15
1 / 3 / 2
8,336
758
6,819
9,035
5,219
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
18
Kills
6
6
Deaths
18
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CaptainNanou
Cabrakan
1
4
0
0.25
W
Maui
Fomfon
Maui
1
2
5
1.75
L
1
5
2
0.4
L
Mercury
OXY-iDidiKz
Mercury
2
5
0
0.4
W
Shiva
Rucelee
Shiva
5
2
9
4.75
W
Xbalanque
THE_EVIL_AZAZEL
Xbalanque
4
0
7
7.5
L
Heimdallr
akkoryo
Heimdallr
1
1
4
3
L
Anubis
klostw
Anubis
1
3
2
0.67
W
Kukulkan
kulmis
Kukulkan
4
0
5
6.5
W
Artio
soradusta
Artio
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,579
Damage
37,899
53,463
Taken
58,183
48,937
Mitigated
37,179
11,902
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CaptainNanou
Cabrakan
5,307
793
0
1,674
15,279
16,532
0
7,927
6,884
10,558
0
W
Maui
Fomfon
Maui
6,960
1,087
0
1,986
13,262
13,287
0
6,036
7,226
14,347
1,140
L
9,631
1,401
0
677
8,250
3,219
0
2,886
4,911
24,938
361
L
Mercury
OXY-iDidiKz
Mercury
4,732
2,328
0
1,888
12,543
5,677
0
5,228
6,834
0
22,082
W
Shiva
Rucelee
Shiva
10,042
1,598
88
1,012
12,360
14,056
598
5,333
7,027
302
14,577
W
Xbalanque
THE_EVIL_AZAZEL
Xbalanque
9,845
4,647
0
2,577
8,566
4,140
1,217
2,205
6,361
0
60,469
L
Heimdallr
akkoryo
Heimdallr
11,410
6,746
0
3,287
13,076
6,532
0
8,171
4,482
0
36,580
L
Anubis
klostw
Anubis
6,819
424
0
3,023
9,035
5,219
67
5,395
3,279
25,597
326
W
Kukulkan
kulmis
Kukulkan
14,321
1,423
0
500
4,382
1,916
1,680
1,736
2,646
42,391
369
W
Artio
soradusta
Artio
11,411
438
1,185
4,554
14,893
15,538
429
6,099
8,794
23,220
2,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,952
Gold Earned
43,167
254
Minions Killed
188
0
Camps Cleared
0
1,236,437
Distance Traveled
1,110,976
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,423
766
8
1
0
218,970
3
W
Maui
9,000
818
20
2
0
215,818
2
L
Zeus
8,363
760
41
4
0
200,478
0
L
Mercury
9,169
834
44
4
0
234,837
0
W
Shiva
9,366
851
8
1
0
234,379
2
W
Xbalanque
10,326
939
110
10
0
269,105
0
L
Heimdallr
8,876
807
65
6
0
227,326
0
L
Anubis
8,336
758
30
3
0
229,365
0
W
Kukulkan
9,704
882
87
8
0
245,363
0
W
Artio
9,556
869
29
3
0
271,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role