Player Matchup

Arachne
Arachne
Bronze I
 
Arachne
Bronze I
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Silver IV
Mistouch-
Mulan
Silver IV
Level 141
God Stats
5W - 5L
1,604 SR
Queue Stats
170W - 167L
1,194 MMR
Solo
Yu Huang
Yu Huang
Silver IV
RaienryuunoHouko
Yu Huang
Silver IV
Level 236
God Stats
2W - 2L
1,500 SR
Queue Stats
243W - 278L
905 MMR
Solo
Hachiman
Hachiman
Silver V
V1ktorovich1
Hachiman
Silver V
Level 44
God Stats
4W - 4L
1,724 SR
Queue Stats
28W - 32L
1,228 MMR
Party 2
Ares
Ares
Silver I
dalevon
Ares
Silver I
Level 159
God Stats
4W - 4L
1,753 SR
Queue Stats
43W - 56L
1,207 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,616 SR
1,207 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,455 SR
1,122 MMR
Charybdis
Charybdis
Silver III
FO5SA
Charybdis
Silver III
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
131W - 141L
991 MMR
Party 1
Gilgamesh
Gilgamesh
Silver V
TheJoselato
Gilgamesh
Silver V
Level 96
God Stats
2W - 4L
1,257 SR
Queue Stats
31W - 42L
949 MMR
Solo
Anubis
Anubis
Silver I
Tochi6812
Anubis
Silver I
Level 64
God Stats
9W - 4L
1,631 SR
Queue Stats
44W - 47L
1,275 MMR
Solo
Geb
Geb
Bronze IV
i Mortem i
Geb
Bronze IV
Level 123
God Stats
6W - 7L
1,302 SR
Queue Stats
77W - 101L
970 MMR
Solo
Ravana
Ravana
Gold IV
tyx dgx
Ravana
Gold IV
Level 108
God Stats
3W - 3L
1,585 SR
Queue Stats
45W - 55L
1,423 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 6 / 5
9,492
452
8,455
22,561
10,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mulan
Mistouch-
Mulan
17
3 / 7 / 2
10,651
507
20,365
28,031
30,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 0
8,680
413
3,123
9,217
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
V1ktorovich1
Hachiman
16
5 / 4 / 2
9,714
463
15,608
15,199
6,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
dalevon
Ares
14
1 / 4 / 3
9,217
439
8,566
19,038
22,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
JanusMaman BrigitteAthenaThor

VS

Bans
ThanatosBake KujiraSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FO5SA
Charybdis
18
3 / 4 / 7
11,323
539
12,394
14,784
6,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
TheJoselato
Gilgamesh
18
3 / 3 / 8
11,039
526
12,022
26,086
24,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Tochi6812
Anubis
18
9 / 2 / 5
12,210
581
16,168
13,215
7,565
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 2 / 11
10,566
503
7,529
16,915
17,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ravana
tyx dgx
Ravana
19
8 / 2 / 7
11,530
549
17,072
12,925
7,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
12
Kills
24
24
Deaths
13
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
6
5
0.92
W
Charybdis
FO5SA
Charybdis
3
4
7
1.63
L
Mulan
Mistouch-
Mulan
3
7
2
0.57
L
0
3
0
0
W
Gilgamesh
TheJoselato
Gilgamesh
3
3
8
2.33
W
Anubis
Tochi6812
Anubis
9
2
5
5.75
L
Hachiman
V1ktorovich1
Hachiman
5
4
2
1.5
L
Ares
dalevon
Ares
1
4
3
0.63
W
1
2
11
3.25
W
Ravana
tyx dgx
Ravana
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,117
Damage
65,185
94,046
Taken
83,925
72,366
Mitigated
62,718
16,977
Healing
22,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,455
7,003
0
2,869
22,561
10,460
241
5,186
17,375
0
79,342
W
Charybdis
FO5SA
Charybdis
12,394
6,371
0
3,952
14,784
6,689
2,451
2,046
12,738
0
98,223
L
Mulan
Mistouch-
Mulan
20,365
2,644
0
6,134
28,031
30,479
277
4,630
22,334
0
104,815
L
3,123
131
0
350
9,217
2,949
0
5,467
3,701
51,987
2,060
W
Gilgamesh
TheJoselato
Gilgamesh
12,022
3,827
0
4,078
26,086
24,057
296
1,202
24,884
0
79,687
W
Anubis
Tochi6812
Anubis
16,168
1,194
0
5,691
13,215
7,565
1,390
2,383
10,832
99,917
3,008
L
Hachiman
V1ktorovich1
Hachiman
15,608
7,078
0
4,533
15,199
6,363
0
3,147
12,000
0
78,931
L
Ares
dalevon
Ares
8,566
279
0
3,091
19,038
22,115
0
4,887
14,151
31,663
2,147
W
7,529
949
0
3,737
16,915
17,087
439
5,116
11,799
35,075
0
W
Ravana
tyx dgx
Ravana
17,072
4,907
0
4,746
12,925
7,320
781
1,792
11,133
0
102,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,754
Gold Earned
56,668
490
Minions Killed
623
0
Camps Cleared
0
1,844,468
Distance Traveled
2,021,922
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,492
452
99
5
0
419,470
0
W
Charybdis
11,323
539
162
8
0
334,343
1
L
Mulan
10,651
507
132
6
0
342,779
2
L
Yu Huang
8,680
413
112
5
0
327,078
4
W
Gilgamesh
11,039
526
119
6
0
387,401
0
W
Anubis
12,210
581
172
8
0
373,753
4
L
Hachiman
9,714
463
116
6
0
375,934
3
L
Ares
9,217
439
31
1
0
379,207
4
W
Geb
10,566
503
30
1
0
461,354
0
W
Ravana
11,530
549
140
7
0
465,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role