Player Matchup

Achilles
Achilles
BolbyrollFresh
Achilles
Level 84
God Stats
1W - 1L
1,715 SR
Queue Stats
15W - 13L
1,572 Elo+
Party 2
Sol
Sol
PooleboiCarti
Sol
Level 129
God Stats
1W - 1L
1,824 SR
Queue Stats
89W - 87L
1,459 Elo+
Party 2
Zhong Kui
Zhong Kui
mgarreken
Zhong Kui
Level 146
God Stats
2W - 4L
1,500 SR
Queue Stats
232W - 214L
1,661 Elo+
Solo
Team Averages
Level 120
1,680 SR
1,564 Elo+

VS

Team Averages
Level 114
1,304 SR
1,509 Elo+
Aphrodite
Aphrodite
FroBonezz
Aphrodite
Level 118
God Stats
2W - 4L
1,193 SR
Queue Stats
125W - 138L
1,333 Elo+
Solo
Da Ji
Da Ji
Hayden Spicer
Da Ji
Level 115
God Stats
4W - 4L
1,315 SR
Queue Stats
86W - 82L
1,666 Elo+
Party 1
Shiva
Shiva
brewskisalotta
Shiva
Level 108
God Stats
28W - 25L
1,402 SR
Queue Stats
139W - 145L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
1 / 3 / 0
8,014
616
7,260
15,237
19,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 3 / 2
8,562
659
12,860
10,435
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
mgarreken
Zhong Kui
11
2 / 4 / 1
8,190
630
8,627
13,719
13,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FroBonezz
Aphrodite
15
3 / 2 / 7
9,020
694
6,924
12,877
7,236
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

15
5 / 1 / 4
9,222
709
10,025
11,421
6,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 0 / 7
8,740
672
16,856
13,674
14,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
10
10
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
3
0
0.33
W
Aphrodite
FroBonezz
Aphrodite
3
2
7
3.25
W
5
1
4
7
L
0
3
2
0.33
W
2
0
7
5.5
L
Zhong Kui
mgarreken
Zhong Kui
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,747
Damage
33,805
39,391
Taken
37,972
37,858
Mitigated
28,308
6,016
Healing
16,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
7,260
936
0
1,459
15,237
19,671
0
4,033
10,611
0
14,678
W
Aphrodite
FroBonezz
Aphrodite
6,924
1,268
6,841
6,687
12,877
7,236
292
7,315
4,831
31,471
0
W
10,025
1,785
0
1,645
11,421
6,660
0
5,662
4,998
0
25,942
L
12,860
3,119
0
2,761
10,435
4,426
0
1,205
8,927
46,317
4,810
W
16,856
2,368
157
1,157
13,674
14,412
0
6,513
6,537
261
36,778
L
Zhong Kui
mgarreken
Zhong Kui
8,627
982
63
1,733
13,719
13,761
43
1,792
11,406
21,507
1,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,766
Gold Earned
26,982
140
Minions Killed
130
0
Camps Cleared
0
678,579
Distance Traveled
736,765
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,014
616
9
1
0
256,592
0
W
Aphrodite
9,020
694
61
5
0
206,890
0
W
Da Ji
9,222
709
35
3
0
253,536
3
L
Sol
8,562
659
100
8
0
225,134
0
W
Shiva
8,740
672
34
3
0
276,339
1
L
Zhong Kui
8,190
630
31
2
0
196,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role