Player Matchup

Amaterasu
Amaterasu
DatBoyROBFUEGO
Amaterasu
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 143L
1,496 Elo+
Solo
Zeus
Zeus
MikeMiggy2
Zeus
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 36L
1,535 Elo+
Party 1
Ix Chel
Ix Chel
SpprtSenpai
Ix Chel
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 30L
1,663 Elo+
Solo
Xbalanque
Xbalanque
elmo2807
Xbalanque
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,476 Elo+
Solo
Discordia
Discordia
lazydude01
Discordia
Level 149
God Stats
3W - 4L
1,648 SR
Queue Stats
26W - 38L
1,535 Elo+
Party 1
Team Averages
Level 128
1,530 SR
1,541 Elo+

VS

Team Averages
Level 127
1,583 SR
1,591 Elo+
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DarlinGamer
Ymir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,785 Elo+
Solo
Cliodhna
Cliodhna
LuisFrank
Cliodhna
Level 107
God Stats
2W - 0L
1,765 SR
Queue Stats
84W - 79L
1,570 Elo+
Solo
Chaac
Chaac
RedCody
Chaac
Level 138
God Stats
1W - 0L
1,495 SR
Queue Stats
45W - 23L
1,741 Elo+
Solo
Discordia
Discordia
akzuk
Discordia
Level 124
God Stats
2W - 1L
1,657 SR
Queue Stats
51W - 64L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DatBoyROBFUEGO
Amaterasu
14
1 / 5 / 1
9,001
1,000
8,722
21,397
21,548
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
2 / 8 / 1
9,235
1,026
6,718
13,769
6,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
SpprtSenpai
Ix Chel
15
0 / 2 / 4
9,906
1,101
7,723
12,817
12,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Xbalanque
elmo2807
Xbalanque
14
0 / 2 / 3
8,625
958
3,978
6,453
2,556
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
lazydude01
Discordia
15
2 / 1 / 3
9,602
1,067
17,123
12,347
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

175

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
5 / 0 / 8
10,236
1,137
8,004
8,368
5,421
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

16
2 / 3 / 10
9,813
1,090
8,871
11,939
5,902
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cliodhna
LuisFrank
Cliodhna
15
6 / 0 / 6
10,705
1,189
12,173
9,244
3,261
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chaac
RedCody
Chaac
17
4 / 1 / 12
10,835
1,204
21,303
15,391
16,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
akzuk
Discordia
16
1 / 1 / 12
10,266
1,141
12,671
3,989
1,441
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
5
Kills
18
18
Deaths
5
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
0
8
9
W
2
3
10
2.33
L
Amaterasu
DatBoyROBFUEGO
Amaterasu
1
5
1
0.3
W
Cliodhna
LuisFrank
Cliodhna
6
0
6
9
L
2
8
1
0.31
W
Chaac
RedCody
Chaac
4
1
12
10
L
Ix Chel
SpprtSenpai
Ix Chel
0
2
4
1
W
Discordia
akzuk
Discordia
1
1
12
7
L
Xbalanque
elmo2807
Xbalanque
0
2
3
0.75
L
Discordia
lazydude01
Discordia
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,264
Damage
63,022
66,783
Taken
48,931
48,303
Mitigated
32,838
7,747
Healing
16,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,004
390
4,880
6,121
8,368
5,421
0
5,347
3,021
15,100
0
W
8,871
592
0
0
11,939
5,902
0
8,549
3,390
32,440
0
L
Amaterasu
DatBoyROBFUEGO
Amaterasu
8,722
5,524
0
2,360
21,397
21,548
0
10,861
10,536
0
14,194
W
Cliodhna
LuisFrank
Cliodhna
12,173
2,192
0
702
9,244
3,261
0
5,622
3,622
0
25,823
L
6,718
723
0
0
13,769
6,221
0
5,628
8,141
21,603
0
W
Chaac
RedCody
Chaac
21,303
3,627
0
4,602
15,391
16,813
0
8,532
6,859
0
37,718
L
Ix Chel
SpprtSenpai
Ix Chel
7,723
518
2,923
2,464
12,817
12,415
0
6,138
6,679
29,283
909
W
Discordia
akzuk
Discordia
12,671
965
0
0
3,989
1,441
0
3,065
924
33,958
599
L
Xbalanque
elmo2807
Xbalanque
3,978
1,656
0
0
6,453
2,556
0
2,746
3,707
0
13,416
L
Discordia
lazydude01
Discordia
17,123
415
0
0
12,347
5,563
0
3,956
8,391
35,111
94

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,369
Gold Earned
51,855
170
Minions Killed
198
4
Camps Cleared
10
797,763
Distance Traveled
968,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,236
1,137
22
2
0
207,189
0
W
Ymir
9,813
1,090
65
7
2
178,907
0
L
Amaterasu
9,001
1,000
9
1
1
164,068
0
W
Cliodhna
10,705
1,189
23
3
6
192,918
0
L
Zeus
9,235
1,026
50
6
3
145,333
0
W
Chaac
10,835
1,204
45
5
1
199,017
0
L
Ix Chel
9,906
1,101
32
4
0
193,785
0
W
Discordia
10,266
1,141
43
5
1
190,895
0
L
Xbalanque
8,625
958
24
3
0
94,425
0
L
Discordia
9,602
1,067
55
6
0
200,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role