Player Matchup

Janus
Janus
Crathorlation
Janus
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Bastet
Bastet
Doomlord853
Bastet
Level 143
God Stats
12W - 3L
1,755 SR
Queue Stats
188W - 176L
1,601 Elo+
Party 1
Danzaburou
Danzaburou
Erp07
Danzaburou
Level 42
God Stats
9W - 6L
1,500 SR
Queue Stats
107W - 125L
1,257 Elo+
Solo
Ymir
Ymir
hauntedapple
Ymir
Level 120
God Stats
6W - 3L
1,742 SR
Queue Stats
126W - 119L
1,513 Elo+
Solo
Chaac
Chaac
nachojt444
Chaac
Level 45
God Stats
7W - 9L
1,261 SR
Queue Stats
179W - 165L
1,320 Elo+
Solo
Team Averages
Level 71
1,552 SR
1,438 Elo+

VS

Team Averages
Level 63
1,492 SR
1,534 Elo+
Heimdallr
Heimdallr
EquineYak705765
Heimdallr
Level 36
God Stats
3W - 4L
1,459 SR
Queue Stats
16W - 26L
1,542 Elo+
Solo
Odin
Odin
JiraiyaSama27
Odin
Level 47
God Stats
0W - 2L
1,811 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Sol
Sol
Kyllar75
Sol
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
150W - 145L
1,581 Elo+
Solo
Merlin
Merlin
SirVyckos
Merlin
Level 42
God Stats
0W - 1L
1,250 SR
Queue Stats
11W - 12L
1,590 Elo+
Solo
Thanatos
Thanatos
big schmonke
Thanatos
Level 45
God Stats
5W - 7L
1,440 SR
Queue Stats
97W - 97L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 2
8,421
648
9,682
5,414
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
13
2 / 1 / 5
7,416
570
5,130
10,864
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Erp07
Danzaburou
11
0 / 1 / 2
7,089
545
3,832
5,985
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 5
6,717
517
1,450
10,409
7,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
13
4 / 1 / 1
8,191
630
5,457
7,315
5,770
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EquineYak705765
Heimdallr
12
0 / 2 / 2
6,504
500
3,025
9,041
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 2
6,301
485
3,425
10,179
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 0
6,434
495
4,915
6,213
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Merlin
SirVyckos
Merlin
10
0 / 7 / 2
5,455
420
3,174
9,400
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
big schmonke
Thanatos
2
0 / 1 / 0
4,150
319
97
1,258
335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
3
5
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
Bastet
2
1
5
4.5
L
Heimdallr
EquineYak705765
Heimdallr
0
2
2
0.5
W
Danzaburou
Erp07
Danzaburou
0
1
2
1
L
1
3
2
0.67
L
2
1
0
2
L
Merlin
SirVyckos
Merlin
0
7
2
0.14
L
Thanatos
big schmonke
Thanatos
0
1
0
0
W
0
1
5
2.5
W
Chaac
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,551
Damage
14,636
39,987
Taken
36,091
22,820
Mitigated
15,384
10,634
Healing
6,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,682
409
0
250
5,414
2,049
1,091
2,162
3,252
46,586
1,669
W
Bastet
5,130
1,049
0
2,657
10,864
4,686
159
908
9,956
0
59,370
L
Heimdallr
EquineYak705765
Heimdallr
3,025
1,457
0
1,574
9,041
3,433
0
1,071
7,934
0
41,582
W
Danzaburou
Erp07
Danzaburou
3,832
844
0
2,386
5,985
2,320
3,395
1,513
4,472
0
53,865
L
3,425
319
0
1,048
10,179
6,739
0
2,719
7,342
0
15,307
L
4,915
864
0
2,683
6,213
1,697
0
1,218
4,983
35,073
4,312
L
Merlin
SirVyckos
Merlin
3,174
690
0
660
9,400
3,180
0
5,333
3,735
25,060
771
L
Thanatos
big schmonke
Thanatos
97
0
0
496
1,258
335
0
393
829
0
2,421
W
1,450
226
0
2,541
10,409
7,995
348
3,202
7,207
22,571
0
W
Chaac
5,457
154
0
2,800
7,315
5,770
431
120
7,195
1,060
52,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,834
Gold Earned
28,844
383
Minions Killed
219
0
Camps Cleared
0
1,298,992
Distance Traveled
905,135
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,421
648
80
6
0
231,273
0
W
Bastet
7,416
570
95
7
0
306,311
2
L
Heimdallr
6,504
500
82
6
0
238,004
0
W
Danzaburou
7,089
545
93
7
0
218,808
0
L
Odin
6,301
485
20
2
0
234,583
0
L
Sol
6,434
495
71
5
0
215,539
1
L
Merlin
5,455
420
40
3
0
180,921
0
L
Thanatos
4,150
319
6
0
0
36,088
0
W
Ymir
6,717
517
32
2
0
276,390
1
W
Chaac
8,191
630
83
6
0
266,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role