Player Matchup

Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver II
 
Heimdallr
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
DaT Kid Reek
Sun Wukong
Silver II
Level 159
God Stats
13W - 10L
1,437 SR
Queue Stats
109W - 117L
1,271 MMR
Solo
Bastet
Bastet
Gold V
Marek_9292
Bastet
Gold V
Level 149
God Stats
7W - 8L
1,519 SR
Queue Stats
257W - 267L
1,260 MMR
Solo
Agni
Agni
Silver IV
ZNKgame
Agni
Silver IV
Level 147
God Stats
13W - 11L
1,567 SR
Queue Stats
54W - 50L
1,358 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,505 SR
1,378 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,525 SR
1,283 MMR
Thanatos
Thanatos
Silver I
AlanPolloton16
Thanatos
Silver I
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 148L
1,263 MMR
Solo
Ix Chel
Ix Chel
Silver III
Conloragaz
Ix Chel
Silver III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 63L
1,275 MMR
Solo
Vamana
Vamana
Silver II
LA__Tiffany
Vamana
Silver II
Level 152
God Stats
1W - 2L
1,564 SR
Queue Stats
57W - 73L
1,254 MMR
Solo
Charon
Charon
Silver II
SuguruGeto123
Charon
Silver II
Level 108
God Stats
4W - 4L
1,562 SR
Queue Stats
25W - 31L
1,350 MMR
Solo
Neith
Neith
Silver II
ancnologia12345
Neith
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 0 / 2
4,697
587
3,229
6,018
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
 
Heimdallr
9
2 / 0 / 1
4,662
583
3,459
4,919
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
DaT Kid Reek
Sun Wukong
10
0 / 0 / 1
5,058
632
3,974
6,600
5,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Marek_9292
Bastet
9
3 / 1 / 1
4,845
606
3,462
6,453
2,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Agni
ZNKgame
Agni
9
4 / 1 / 0
5,105
638
2,727
4,399
1,224
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AwilixCernunnosMorgan Le FayAthena

VS

Bans
Zhong KuiBacchusSusanoBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
3
0 / 3 / 1
3,366
421
304
2,775
796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ix Chel
Conloragaz
Ix Chel
8
0 / 4 / 0
4,630
579
1,709
6,107
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
9
0 / 0 / 0
5,161
645
3,963
6,424
5,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 1
4,196
525
2,693
3,666
2,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 3 / 0
4,198
525
4,752
6,246
2,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
10
Kills
1
2
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
2
2
W
Heimdallr
 
Heimdallr
2
0
1
2.5
L
Thanatos
0
3
1
0.17
L
Ix Chel
Conloragaz
Ix Chel
0
4
0
0
W
Sun Wukong
DaT Kid Reek
Sun Wukong
0
0
1
0.5
L
Vamana
0
0
0
0
W
Bastet
Marek_9292
Bastet
3
1
1
3.5
L
0
0
1
0.5
W
Agni
ZNKgame
Agni
4
1
0
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,851
Damage
13,421
28,389
Taken
25,218
14,988
Mitigated
12,470
11,084
Healing
6,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,229
1,488
652
2,989
6,018
3,802
0
834
5,184
20,591
13,332
W
Heimdallr
 
Heimdallr
3,459
1,873
0
1,091
4,919
2,194
0
1,688
3,231
0
23,124
L
Thanatos
304
123
0
513
2,775
796
0
840
1,899
0
3,843
L
Ix Chel
Conloragaz
Ix Chel
1,709
235
50
1,526
6,107
2,202
0
2,067
4,040
27,047
2,853
W
Sun Wukong
DaT Kid Reek
Sun Wukong
3,974
759
0
2,455
6,600
5,344
0
0
6,023
0
37,108
L
Vamana
3,963
1,449
0
1,612
6,424
5,196
0
0
5,848
0
36,260
W
Bastet
Marek_9292
Bastet
3,462
1,071
0
1,761
6,453
2,424
0
940
5,477
0
33,429
L
2,693
544
0
1,265
3,666
2,261
0
1,093
2,573
14,440
0
W
Agni
ZNKgame
Agni
2,727
487
0
2,136
4,399
1,224
0
867
3,532
28,293
0
L
4,752
2,004
0
1,560
6,246
2,015
0
1,545
4,701
0
24,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,367
Gold Earned
21,551
262
Minions Killed
202
0
Camps Cleared
0
738,075
Distance Traveled
667,410
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,697
587
58
7
0
146,192
1
W
Heimdallr
4,662
583
37
5
0
149,459
0
L
Thanatos
3,366
421
12
2
0
72,452
0
L
Ix Chel
4,630
579
58
7
0
139,602
0
W
Sun Wukong
5,058
632
69
9
0
135,414
0
L
Vamana
5,161
645
73
9
0
155,789
0
W
Bastet
4,845
606
57
7
0
180,697
0
L
Charon
4,196
525
18
2
0
132,650
0
W
Agni
5,105
638
41
5
0
126,313
0
L
Neith
4,198
525
41
5
0
166,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role