Player Matchup

Tyr
Tyr
DrCΩCΩNUT
Tyr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,603 Elo+
Party 1
Cliodhna
Cliodhna
EmD4nny
Cliodhna
Level 149
God Stats
134W - 101L
1,503 SR
Queue Stats
195W - 190L
1,548 Elo+
Solo
Ra
Ra
LWew
Ra
Level 107
God Stats
2W - 0L
1,879 SR
Queue Stats
7W - 5L
1,603 Elo+
Party 1
Anhur
Anhur
Razy999
Anhur
Level 124
God Stats
8W - 3L
1,764 SR
Queue Stats
40W - 30L
1,586 Elo+
Solo
Kuzenbo
Kuzenbo
Unfartnut
Kuzenbo
Level 157
God Stats
8W - 8L
1,941 SR
Queue Stats
124W - 112L
1,674 Elo+
Solo
Team Averages
Level 139
1,718 SR
1,603 Elo+

VS

Team Averages
Level 157
1,565 SR
1,412 Elo+
Charon
Charon
AIphaZero2
Charon
Level 213
God Stats
20W - 16L
1,724 SR
Queue Stats
279W - 269L
1,512 Elo+
Solo
Sol
Sol
Dennismite19
Sol
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,425 Elo+
Solo
Cu Chulainn
Cu Chulainn
GeeRip
Cu Chulainn
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,295 Elo+
Solo
Tyr
Tyr
Robin081
Tyr
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,307 Elo+
Solo
Tsukuyomi
Tsukuyomi
XaipETiouaTa
Tsukuyomi
Level 153
God Stats
4W - 8L
1,602 SR
Queue Stats
406W - 318L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,372
491
5,350
15,224
10,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
EmD4nny
Cliodhna
16
7 / 3 / 2
9,375
625
7,320
13,289
5,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
LWew
Ra
14
2 / 3 / 5
8,714
581
9,553
10,401
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Razy999
Anhur
15
3 / 4 / 2
8,731
582
7,917
11,049
4,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Unfartnut
Kuzenbo
14
7 / 1 / 5
8,919
595
14,826
14,918
21,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AIphaZero2
Charon
12
1 / 7 / 1
6,919
461
7,073
14,165
7,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 2 / 4
8,031
535
11,483
10,455
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
GeeRip
Cu Chulainn
12
2 / 3 / 6
6,970
465
9,453
16,436
14,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 5 / 0
7,816
521
4,585
14,253
9,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
XaipETiouaTa
Tsukuyomi
14
8 / 3 / 2
8,554
570
11,118
15,264
6,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
20
Kills
14
14
Deaths
20
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charon
AIphaZero2
Charon
1
7
1
0.21
L
1
2
4
1.5
W
1
3
5
1.17
W
Cliodhna
EmD4nny
Cliodhna
7
3
2
2.67
L
Cu Chulainn
GeeRip
Cu Chulainn
2
3
6
1.67
W
Ra
LWew
Ra
2
3
5
1.5
W
Anhur
Razy999
Anhur
3
4
2
1
L
2
5
0
0.4
W
Kuzenbo
Unfartnut
Kuzenbo
7
1
5
9.5
L
Tsukuyomi
XaipETiouaTa
Tsukuyomi
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,966
Damage
43,712
64,881
Taken
70,573
47,259
Mitigated
40,908
21,847
Healing
16,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
AIphaZero2
Charon
7,073
731
0
975
14,165
7,043
0
7,582
6,295
54,831
0
L
11,483
4,964
0
3,699
10,455
2,462
75
158
10,249
68,292
7,808
W
5,350
420
0
4,594
15,224
10,591
0
4,586
10,173
0
21,103
W
Cliodhna
EmD4nny
Cliodhna
7,320
695
0
5,154
13,289
5,514
0
961
12,244
0
83,234
L
Cu Chulainn
GeeRip
Cu Chulainn
9,453
1,253
0
2,132
16,436
14,940
0
5,742
10,206
0
39,863
W
Ra
LWew
Ra
9,553
1,345
1,985
4,752
10,401
4,576
0
3,122
6,995
70,993
753
W
Anhur
Razy999
Anhur
7,917
4,128
0
3,261
11,049
4,951
630
6,673
4,204
0
72,832
L
4,585
713
0
3,909
14,253
9,910
0
6,060
7,439
0
55,689
W
Kuzenbo
Unfartnut
Kuzenbo
14,826
3,391
0
2,101
14,918
21,627
8
3,128
11,668
56,867
127
L
Tsukuyomi
XaipETiouaTa
Tsukuyomi
11,118
2,996
0
5,535
15,264
6,553
0
2,682
12,311
0
64,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,111
Gold Earned
38,290
469
Minions Killed
434
0
Camps Cleared
0
1,530,000
Distance Traveled
1,433,979
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,919
461
80
5
0
265,040
1
L
Sol
8,031
535
118
8
0
279,066
0
W
Tyr
7,372
491
25
2
0
346,282
2
W
Cliodhna
9,375
625
115
8
0
357,305
0
L
Cu Chulainn
6,970
465
53
4
0
288,899
2
W
Ra
8,714
581
122
8
0
309,155
0
W
Anhur
8,731
582
128
9
0
260,574
2
L
Tyr
7,816
521
87
6
0
259,647
0
W
Kuzenbo
8,919
595
79
5
0
256,684
0
L
Tsukuyomi
8,554
570
96
6
0
341,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role