Player Matchup

Surtr
Surtr
Bronze III
Keetuh-
Surtr
Bronze III
Level 108
God Stats
5W - 5L
2,015 SR
Queue Stats
8W - 13L
1,539 MMR
Solo
Janus
Janus
Silver II
MildlyBuzzing
Janus
Silver II
Level 99
God Stats
1W - 2L
1,596 SR
Queue Stats
7W - 9L
1,507 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
RustySenpai
Ah Muzen Cab
Gold IV
Level 169
God Stats
6W - 5L
1,571 SR
Queue Stats
153W - 149L
1,504 MMR
Solo
Bacchus
Bacchus
Gold II
Vudir
Bacchus
Gold II
Level 161
God Stats
6W - 6L
1,854 SR
Queue Stats
268W - 245L
1,540 MMR
Solo
Cliodhna
Cliodhna
Gold II
YourMoMzPasta
Cliodhna
Gold II
Level 159
God Stats
8W - 5L
1,729 SR
Queue Stats
123W - 124L
1,506 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,753 SR
1,519 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,543 SR
1,519 MMR
Ganesha
Ganesha
Silver II
Chanke Nuggets
Ganesha
Silver II
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,502 MMR
Solo
Poseidon
Poseidon
Gold V
Distbone
Poseidon
Gold V
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 59L
1,504 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Rahmaan1
Sun Wukong
Gold V
Level 101
God Stats
5W - 6L
1,714 SR
Queue Stats
36W - 35L
1,544 MMR
Solo
Eset
Eset
Gold V
Slimetoes
Eset
Gold V
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 63L
1,538 MMR
Solo
Ne Zha
Ne Zha
Gold IV
byLastHope
Ne Zha
Gold IV
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 138L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Keetuh-
Surtr
15
1 / 0 / 3
9,557
597
11,609
16,253
12,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 0 / 5
9,311
582
5,866
5,831
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
RustySenpai
Ah Muzen Cab
17
7 / 0 / 4
10,652
666
10,326
4,870
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Vudir
Bacchus
15
5 / 0 / 9
9,665
604
9,234
10,049
12,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
YourMoMzPasta
Cliodhna
17
7 / 2 / 1
9,792
612
9,728
12,682
5,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
LokiMaman BrigitteKukulkanAnhur

VS

Bans
ArachneThanatosAwilixBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,646
415
4,109
14,692
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Distbone
Poseidon
12
0 / 9 / 2
7,273
455
6,551
11,968
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Rahmaan1
Sun Wukong
14
2 / 1 / 0
8,630
539
10,625
18,214
16,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
8
0 / 2 / 0
5,890
368
3,265
4,376
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
byLastHope
Ne Zha
14
0 / 5 / 0
7,347
459
4,547
14,103
6,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
23
Kills
2
2
Deaths
23
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Poseidon
Distbone
Poseidon
0
9
2
0.11
W
Surtr
Keetuh-
Surtr
1
0
3
2.5
W
3
0
5
5.5
L
Sun Wukong
Rahmaan1
Sun Wukong
2
1
0
2
W
Ah Muzen Cab
RustySenpai
Ah Muzen Cab
7
0
4
9
L
Eset
0
2
0
0
W
Bacchus
Vudir
Bacchus
5
0
9
9.5
W
Cliodhna
YourMoMzPasta
Cliodhna
7
2
1
3.75
L
Ne Zha
byLastHope
Ne Zha
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,763
Damage
29,097
49,685
Taken
63,353
34,921
Mitigated
40,892
20,456
Healing
14,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,109
581
0
1,488
14,692
12,013
0
4,502
9,968
21,308
0
L
Poseidon
Distbone
Poseidon
6,551
1,023
0
584
11,968
4,333
0
3,775
8,142
48,299
1,545
W
Surtr
Keetuh-
Surtr
11,609
3,816
0
7,240
16,253
12,615
0
1,974
13,108
4,407
70,080
W
5,866
557
0
1,555
5,831
2,148
1,378
2,826
3,005
71,311
1,739
L
Sun Wukong
Rahmaan1
Sun Wukong
10,625
2,361
0
7,889
18,214
16,281
0
1,963
15,035
224
63,616
W
Ah Muzen Cab
RustySenpai
Ah Muzen Cab
10,326
4,899
0
2,455
4,870
2,255
2,319
2,675
2,111
0
96,878
L
Eset
3,265
345
111
945
4,376
1,465
0
2,571
1,597
29,303
0
W
Bacchus
Vudir
Bacchus
9,234
1,698
0
2,526
10,049
12,367
0
3,309
6,532
45,790
4,030
W
Cliodhna
YourMoMzPasta
Cliodhna
9,728
1,948
0
6,680
12,682
5,536
0
2,941
9,508
0
96,313
L
Ne Zha
byLastHope
Ne Zha
4,547
1,146
0
3,745
14,103
6,800
0
2,333
11,571
0
68,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,977
Gold Earned
35,786
636
Minions Killed
436
0
Camps Cleared
0
1,654,300
Distance Traveled
1,348,912
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,646
415
11
1
0
277,145
0
L
Poseidon
7,273
455
126
8
0
268,821
0
W
Surtr
9,557
597
146
9
0
314,362
4
W
Janus
9,311
582
126
8
0
318,347
1
L
Sun Wukong
8,630
539
123
8
0
299,749
3
W
Ah Muzen Cab
10,652
666
161
10
0
319,340
1
L
Eset
5,890
368
56
4
0
132,447
0
W
Bacchus
9,665
604
63
4
0
333,171
5
W
Cliodhna
9,792
612
140
9
0
369,080
2
L
Ne Zha
7,347
459
120
8
0
370,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role