Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ConnorCannibal
Gilgamesh
Level 157
God Stats
6W - 6L
1,739 SR
Queue Stats
620W - 635L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
O---Kakashi---O
Sun Wukong
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,515 Elo+
Solo
Surtr
Surtr
StealthfighterQ
Surtr
Level 52
God Stats
79W - 64L
1,617 SR
Queue Stats
454W - 461L
1,433 Elo+
Solo
Apollo
Apollo
ynggold
Apollo
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 38L
1,436 Elo+
Solo
Team Averages
Level 114
1,571 SR
1,476 Elo+

VS

Team Averages
Level 79
1,426 SR
1,466 Elo+
Sol
Sol
Atlessa
Sol
Level 81
God Stats
1W - 3L
1,159 SR
Queue Stats
10W - 9L
1,618 Elo+
Solo
Freya
Freya
Fennbor
Freya
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 170L
1,498 Elo+
Party 1
Ao Kuang
Ao Kuang
RVA_Angel23
Ao Kuang
Level 121
God Stats
6W - 16L
1,500 SR
Queue Stats
257W - 293L
1,329 Elo+
Solo
Set
Set
RoUg4il_s0C1SsE
Set
Level 68
God Stats
7W - 9L
1,306 SR
Queue Stats
161W - 157L
1,399 Elo+
Solo
Ymir
Ymir
xXTobioXx420
Ymir
Level 107
God Stats
30W - 16L
1,663 SR
Queue Stats
593W - 576L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
6 / 3 / 2
9,176
459
21,307
14,835
6,246
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ConnorCannibal
Gilgamesh
13
1 / 3 / 5
8,388
419
6,796
19,642
19,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
O---Kakashi---O
Sun Wukong
16
0 / 2 / 0
9,815
491
10,018
15,150
13,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 1 / 2
8,495
425
7,897
16,666
9,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
ynggold
Apollo
14
0 / 6 / 0
8,023
401
5,507
13,829
5,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
1 / 6 / 3
8,534
427
9,095
13,744
5,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
Fennbor
Freya
16
7 / 1 / 1
10,635
532
8,858
11,419
5,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ao Kuang
RVA_Angel23
Ao Kuang
19
3 / 0 / 1
11,403
570
14,114
18,563
16,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 0 / 2
9,796
490
10,173
21,944
11,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
1 / 1 / 4
9,683
484
6,781
17,904
17,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
8
Kills
15
15
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
6
3
2
2.33
W
Sol
1
6
3
0.42
L
Gilgamesh
ConnorCannibal
Gilgamesh
1
3
5
1.17
W
Freya
Fennbor
Freya
7
1
1
7.5
L
Sun Wukong
O---Kakashi---O
Sun Wukong
0
2
0
0
W
Ao Kuang
RVA_Angel23
Ao Kuang
3
0
1
3.5
W
3
0
2
4
L
1
1
2
2
W
1
1
4
3
L
Apollo
ynggold
Apollo
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,525
Damage
49,021
80,122
Taken
83,574
54,110
Mitigated
56,443
28,170
Healing
34,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
21,307
959
0
6,055
14,835
6,246
0
5,704
9,057
75,600
761
W
Sol
9,095
3,391
448
2,988
13,744
5,003
608
6,104
7,640
63,245
0
L
Gilgamesh
ConnorCannibal
Gilgamesh
6,796
1,138
0
1,879
19,642
19,356
0
11,758
7,652
0
30,059
W
Freya
Fennbor
Freya
8,858
2,787
0
4,371
11,419
5,328
171
1,534
9,885
63,635
8,430
L
Sun Wukong
O---Kakashi---O
Sun Wukong
10,018
3,711
0
5,609
15,150
13,365
0
9,922
5,228
0
91,148
W
Ao Kuang
RVA_Angel23
Ao Kuang
14,114
5,397
0
8,996
18,563
16,621
0
730
16,616
86,316
16,160
W
10,173
4,333
0
13,465
21,944
11,555
0
5,516
16,376
0
94,514
L
7,897
2,432
0
10,330
16,666
9,483
0
4,990
11,658
2,405
75,584
W
6,781
1,223
0
3,786
17,904
17,936
31
7,494
10,358
37,625
0
L
Apollo
ynggold
Apollo
5,507
1,958
0
4,297
13,829
5,660
0
4,458
9,085
0
71,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,897
Gold Earned
50,051
508
Minions Killed
577
0
Camps Cleared
0
1,919,444
Distance Traveled
1,947,244
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,176
459
95
5
0
376,217
2
W
Sol
8,534
427
106
5
0
334,659
0
L
Gilgamesh
8,388
419
38
2
0
392,325
1
W
Freya
10,635
532
125
6
0
422,863
7
L
Sun Wukong
9,815
491
150
8
0
347,322
0
W
Ao Kuang
11,403
570
162
8
0
370,516
1
W
Set
9,796
490
125
6
0
441,445
4
L
Surtr
8,495
425
119
6
0
443,288
0
W
Ymir
9,683
484
59
3
0
377,761
4
L
Apollo
8,023
401
106
5
0
360,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role