Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
J3C4R
Janus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
TheRealQuah
Sylvanus
Level 118
God Stats
1W - 1L
1,715 SR
Queue Stats
171W - 154L
1,524 Elo+
Solo
Fenrir
Fenrir
llO-PII
Fenrir
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 54L
1,650 Elo+
Solo
Cliodhna
Cliodhna
ruben_rubelito
Cliodhna
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,473 Elo+
Party 1
Team Averages
Level 110
1,543 SR
1,539 Elo+

VS

Team Averages
Level 82
1,563 SR
1,570 Elo+
Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
KcusEtims
Horus
Level 102
God Stats
7W - 8L
1,688 SR
Queue Stats
113W - 114L
1,617 Elo+
Party 2
Loki
Loki
O Shield O9262
Loki
Level 80
God Stats
4W - 4L
1,340 SR
Queue Stats
156W - 144L
1,508 Elo+
Solo
Surtr
Surtr
Ola Nes
Surtr
Level 98
God Stats
5W - 3L
1,790 SR
Queue Stats
35W - 29L
1,607 Elo+
Solo
Izanami
Izanami
abc123321cba
Izanami
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 72L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 3 / 0
4,574
457
2,439
5,411
1,510
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
J3C4R
Janus
9
1 / 4 / 0
4,974
497
3,008
5,913
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
TheRealQuah
Sylvanus
9
1 / 3 / 2
5,056
506
2,840
7,534
4,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
llO-PII
Fenrir
10
0 / 2 / 1
5,520
552
4,532
9,572
7,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
9
1 / 1 / 1
5,041
504
3,362
7,629
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 1 / 2
5,655
566
3,775
4,643
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
KcusEtims
Horus
10
2 / 0 / 5
6,698
670
3,419
7,031
5,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
3 / 2 / 1
5,643
564
3,309
8,191
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
Ola Nes
Surtr
11
1 / 0 / 1
6,221
622
5,019
7,703
4,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Izanami
abc123321cba
Izanami
12
6 / 0 / 1
7,209
721
6,349
4,352
1,728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
13
13
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
W
Thoth
 
Thoth
1
1
2
2
L
Janus
J3C4R
Janus
1
4
0
0.25
W
Horus
KcusEtims
Horus
2
0
5
4.5
W
3
2
1
1.75
W
Surtr
Ola Nes
Surtr
1
0
1
1.5
L
Sylvanus
TheRealQuah
Sylvanus
1
3
2
0.67
W
Izanami
abc123321cba
Izanami
6
0
1
6.5
L
Fenrir
llO-PII
Fenrir
0
2
1
0.25
L
Cliodhna
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,181
Damage
21,871
36,059
Taken
31,920
17,361
Mitigated
15,936
8,854
Healing
15,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,439
1,461
0
854
5,411
1,510
0
0
5,411
0
22,919
W
Thoth
 
Thoth
3,775
149
0
1,000
4,643
1,577
0
2,430
2,213
39,782
0
L
Janus
J3C4R
Janus
3,008
492
0
250
5,913
1,620
0
2,513
3,400
28,439
0
W
Horus
KcusEtims
Horus
3,419
1,663
1,015
3,106
7,031
5,570
17
1,523
5,419
0
18,144
W
3,309
660
0
3,658
8,191
2,875
0
1,287
6,904
0
39,256
W
Surtr
Ola Nes
Surtr
5,019
1,406
0
4,247
7,703
4,186
0
0
7,207
435
39,784
L
Sylvanus
TheRealQuah
Sylvanus
2,840
1,085
178
1,423
7,534
4,299
0
956
6,578
19,551
6,229
W
Izanami
abc123321cba
Izanami
6,349
4,442
0
2,318
4,352
1,728
219
338
4,014
0
65,752
L
Fenrir
llO-PII
Fenrir
4,532
815
0
3,530
9,572
7,456
0
162
8,762
0
40,318
L
Cliodhna
3,362
687
0
2,619
7,629
2,476
0
332
7,258
0
30,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,165
Gold Earned
31,426
263
Minions Killed
359
0
Camps Cleared
0
961,897
Distance Traveled
1,003,283
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,574
457
45
5
0
184,784
4
W
Thoth
5,655
566
70
7
0
196,185
0
L
Janus
4,974
497
48
5
0
200,480
0
W
Horus
6,698
670
30
3
0
230,118
2
W
Loki
5,643
564
69
7
0
216,801
0
W
Surtr
6,221
622
72
7
0
179,101
0
L
Sylvanus
5,056
506
50
5
0
163,312
1
W
Izanami
7,209
721
118
12
0
181,078
1
L
Fenrir
5,520
552
79
8
0
192,443
0
L
Cliodhna
5,041
504
41
4
0
220,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role