Player Matchup

Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BechCarlos
Thor
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
44W - 46L
1,316 Elo+
Solo
Scylla
Scylla
Darklly_olo-44pl
Scylla
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,460 Elo+
Party 2
Ymir
Ymir
nerfikk
Ymir
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 42L
1,480 Elo+
Party 2
Hachiman
Hachiman
zlociootky
Hachiman
Level 67
God Stats
5W - 3L
1,500 SR
Queue Stats
141W - 130L
1,438 Elo+
Solo
Team Averages
Level 78
1,500 SR
1,439 Elo+

VS

Team Averages
Level 51
1,562 SR
1,477 Elo+
Nemesis
Nemesis
God_IRaven
Nemesis
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 54L
1,556 Elo+
Party 1
Ymir
Ymir
GumyBea
Ymir
Level 48
God Stats
4W - 5L
1,457 SR
Queue Stats
73W - 66L
1,436 Elo+
Party 1
Gilgamesh
Gilgamesh
Melendill
Gilgamesh
Level 72
God Stats
5W - 2L
1,735 SR
Queue Stats
44W - 39L
1,475 Elo+
Solo
Ishtar
Ishtar
SuToYuEpaN
Ishtar
Level 18
God Stats
6W - 4L
1,621 SR
Queue Stats
28W - 30L
1,450 Elo+
Party 1
Thoth
Thoth
ZekoO_116
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 0 / 0
5,938
540
4,365
9,531
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
7 / 0 / 1
7,012
637
5,869
9,633
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 4
7,012
637
7,009
3,215
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
nerfikk
Ymir
10
2 / 1 / 0
5,855
532
3,015
8,773
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
zlociootky
Hachiman
10
0 / 0 / 2
5,391
490
4,156
5,326
1,715
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
God_IRaven
Nemesis
9
1 / 3 / 0
5,207
473
3,025
10,361
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
GumyBea
Ymir
8
0 / 1 / 1
5,504
500
2,990
8,103
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Melendill
Gilgamesh
11
0 / 1 / 0
6,097
554
5,980
8,942
7,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
SuToYuEpaN
Ishtar
8
0 / 1 / 1
4,939
449
6,829
5,160
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
ZekoO_116
Thoth
8
0 / 5 / 0
4,943
449
704
7,483
2,009
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
11
Kills
1
1
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
0
1
W
7
0
1
7.5
W
1
0
4
3
L
Nemesis
God_IRaven
Nemesis
1
3
0
0.33
L
Ymir
GumyBea
Ymir
0
1
1
0.5
L
Gilgamesh
Melendill
Gilgamesh
0
1
0
0
L
Ishtar
SuToYuEpaN
Ishtar
0
1
1
0.5
L
Thoth
ZekoO_116
Thoth
0
5
0
0
W
Ymir
nerfikk
Ymir
2
1
0
2
W
Hachiman
zlociootky
Hachiman
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,414
Damage
19,528
36,478
Taken
40,049
16,718
Mitigated
20,921
14,622
Healing
7,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,365
2,325
180
5,277
9,531
4,609
0
0
8,884
0
37,025
W
5,869
1,450
0
5,050
9,633
3,580
0
240
9,346
0
53,655
W
7,009
479
0
250
3,215
982
539
704
2,511
41,060
1,445
L
Nemesis
God_IRaven
Nemesis
3,025
1,333
0
864
10,361
3,844
0
2,414
7,947
0
36,254
L
Ymir
GumyBea
Ymir
2,990
632
0
1,437
8,103
5,500
0
1,957
6,146
19,627
0
L
Gilgamesh
Melendill
Gilgamesh
5,980
1,578
0
1,540
8,942
7,824
0
0
8,942
0
43,755
L
Ishtar
SuToYuEpaN
Ishtar
6,829
5,591
0
1,664
5,160
1,744
0
832
4,328
0
24,598
L
Thoth
ZekoO_116
Thoth
704
76
0
1,520
7,483
2,009
0
4,801
2,682
16,232
0
W
Ymir
nerfikk
Ymir
3,015
600
0
796
8,773
5,832
0
1,887
6,886
21,684
0
W
Hachiman
zlociootky
Hachiman
4,156
2,535
0
3,069
5,326
1,715
0
863
4,463
0
31,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,208
Gold Earned
26,690
307
Minions Killed
242
0
Camps Cleared
0
1,038,768
Distance Traveled
991,039
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,938
540
58
5
0
200,429
0
W
Thor
7,012
637
83
8
0
223,747
0
W
Scylla
7,012
637
85
8
0
202,706
1
L
Nemesis
5,207
473
57
5
0
242,369
0
L
Ymir
5,504
500
21
2
0
194,203
2
L
Gilgamesh
6,097
554
84
8
0
191,474
0
L
Ishtar
4,939
449
45
4
0
190,019
0
L
Thoth
4,943
449
35
3
0
172,974
0
W
Ymir
5,855
532
35
3
0
203,323
0
W
Hachiman
5,391
490
46
4
0
208,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role