Player Matchup

Bacchus
Bacchus
Silver IV
LegyKun
Bacchus
Silver IV
Level 127
God Stats
2W - 0L
1,691 SR
Queue Stats
6W - 11L
1,410 MMR
Solo
Neith
Neith
Silver II
Locchi
Neith
Silver II
Level 180
God Stats
7W - 5L
1,269 SR
Queue Stats
250W - 290L
1,185 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver II
LordJerk
Morgan Le Fay
Silver II
Level 159
God Stats
22W - 16L
1,500 SR
Queue Stats
488W - 523L
1,570 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 155
1,486 SR
1,388 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,590 SR
1,439 MMR
Aphrodite
Aphrodite
Silver I
HalfdanTv
Aphrodite
Silver I
Level 86
God Stats
0W - 2L
1,732 SR
Queue Stats
91W - 100L
1,476 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze IV
en-vi-ar
Kumbhakarna
Bronze IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,305 MMR
Solo
Medusa
Medusa
Gold V
pradasejea
Medusa
Gold V
Level 154
God Stats
11W - 13L
1,539 SR
Queue Stats
127W - 112L
1,536 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LegyKun
Bacchus
20
3 / 2 / 9
13,867
660
15,002
22,668
38,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Neith
Locchi
Neith
20
6 / 3 / 4
14,702
700
30,086
18,413
9,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
LordJerk
Morgan Le Fay
20
4 / 1 / 9
14,506
691
30,418
19,394
12,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Ne ZhaThothAchillesHerculesBake Kujira

VS

Bans
AthenaHorusHachimanVamanaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HalfdanTv
Aphrodite
17
0 / 7 / 3
12,016
572
10,397
28,375
16,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
en-vi-ar
Kumbhakarna
19
0 / 1 / 3
12,183
580
10,068
29,021
39,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
pradasejea
Medusa
19
6 / 5 / 0
14,210
677
23,917
23,818
13,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
13
Kills
6
6
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
HalfdanTv
Aphrodite
0
7
3
0.21
W
Bacchus
LegyKun
Bacchus
3
2
9
3.75
W
Neith
Locchi
Neith
6
3
4
2.67
W
Morgan Le Fay
LordJerk
Morgan Le Fay
4
1
9
8.5
L
Kumbhakarna
en-vi-ar
Kumbhakarna
0
1
3
1.5
L
Medusa
pradasejea
Medusa
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,506
Damage
44,382
60,475
Taken
81,214
60,722
Mitigated
69,557
9,383
Healing
33,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
HalfdanTv
Aphrodite
10,397
544
13,248
12,994
28,375
16,321
78
14,971
13,218
50,848
0
W
Bacchus
LegyKun
Bacchus
15,002
893
0
1,897
22,668
38,763
260
7,082
14,867
36,167
1,861
W
Neith
Locchi
Neith
30,086
6,980
0
2,860
18,413
9,857
2,311
5,909
11,689
0
91,339
W
Morgan Le Fay
LordJerk
Morgan Le Fay
30,418
2,252
410
4,216
19,394
12,102
913
6,489
12,456
80,718
4,369
L
Kumbhakarna
en-vi-ar
Kumbhakarna
10,068
835
658
1,427
29,021
39,267
0
13,615
15,174
28,499
2,399
L
Medusa
pradasejea
Medusa
23,917
7,759
0
4,673
23,818
13,969
376
13,433
10,341
0
91,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,075
Gold Earned
38,409
245
Minions Killed
248
0
Camps Cleared
0
1,139,559
Distance Traveled
1,115,334
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,016
572
88
4
0
337,385
2
W
Bacchus
13,867
660
37
2
0
405,606
0
W
Neith
14,702
700
104
5
0
357,539
0
W
Morgan Le Fay
14,506
691
104
5
0
376,414
8
L
Kumbhakarna
12,183
580
33
2
0
416,767
1
L
Medusa
14,210
677
127
6
0
361,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role