Player Matchup

Scylla
Scylla
Gold IV
IRONJBIRD
Scylla
Gold IV
Level 158
God Stats
4W - 5L
1,584 SR
Queue Stats
50W - 59L
1,480 MMR
Solo
Cernunnos
Cernunnos
Silver II
sakataHal
Cernunnos
Silver II
Level 101
God Stats
9W - 14L
1,555 SR
Queue Stats
64W - 81L
1,455 MMR
Party 1
Shiva
Shiva
Silver III
やよいんご
Shiva
Silver III
Level 103
God Stats
6W - 1L
1,500 SR
Queue Stats
108W - 124L
1,455 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,547 SR
1,464 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,614 SR
1,440 MMR
Hercules
Hercules
Silver I
MrTwixster
Hercules
Silver I
Level 104
God Stats
1W - 2L
1,544 SR
Queue Stats
19W - 26L
1,516 MMR
Party 2
Ix Chel
Ix Chel
Gold III
PENRAY
Ix Chel
Gold III
Level 159
God Stats
65W - 46L
1,741 SR
Queue Stats
656W - 410L
1,541 MMR
Party 2
Martichoras
Martichoras
Silver IV
nin64ja
Martichoras
Silver IV
Level 155
God Stats
6W - 10L
1,558 SR
Queue Stats
25W - 32L
1,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IRONJBIRD
Scylla
18
3 / 3 / 8
12,005
750
16,787
8,854
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
sakataHal
Cernunnos
18
4 / 1 / 5
11,935
746
12,846
12,389
5,967
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 1 / 6
11,924
745
18,357
18,282
20,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AchillesThothHeraNe ZhaAthena

VS

Bans
Bake KujiraXbalanqueSobekFenrirKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MrTwixster
Hercules
16
2 / 2 / 3
10,694
668
9,717
26,103
29,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
PENRAY
Ix Chel
16
1 / 6 / 2
10,617
664
9,368
14,595
8,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
nin64ja
Martichoras
17
2 / 3 / 2
10,945
684
10,123
17,178
8,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
11
Kills
5
5
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
IRONJBIRD
Scylla
3
3
8
2.33
L
Hercules
MrTwixster
Hercules
2
2
3
1.75
L
Ix Chel
PENRAY
Ix Chel
1
6
2
0.33
L
Martichoras
nin64ja
Martichoras
2
3
2
1
W
Cernunnos
sakataHal
Cernunnos
4
1
5
6.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,990
Damage
29,208
39,525
Taken
57,876
29,758
Mitigated
46,681
1,719
Healing
13,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
IRONJBIRD
Scylla
16,787
723
0
230
8,854
3,406
627
1,988
6,512
59,525
1,138
L
Hercules
MrTwixster
Hercules
9,717
2,099
0
6,445
26,103
29,559
45
7,495
18,488
0
28,151
L
Ix Chel
PENRAY
Ix Chel
9,368
1,155
1,090
2,429
14,595
8,627
174
5,667
8,890
52,644
623
L
Martichoras
nin64ja
Martichoras
10,123
2,054
0
3,351
17,178
8,495
1,365
4,754
12,368
0
54,906
W
Cernunnos
sakataHal
Cernunnos
12,846
7,154
0
730
12,389
5,967
1,961
3,039
8,869
0
53,415
W
18,357
1,459
0
759
18,282
20,385
432
3,684
13,715
1,509
53,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,864
Gold Earned
32,256
233
Minions Killed
200
0
Camps Cleared
0
943,724
Distance Traveled
858,037
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,005
750
90
6
0
287,297
0
L
Hercules
10,694
668
41
3
0
329,707
0
L
Ix Chel
10,617
664
89
6
0
254,612
0
L
Martichoras
10,945
684
70
4
0
273,718
3
W
Cernunnos
11,935
746
76
5
0
304,227
0
W
Shiva
11,924
745
67
4
0
352,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role