Player Matchup

Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Denimur
Hera
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 128L
1,626 Elo+
Solo
Baron Samedi
Baron Samedi
LicensedBeast
Baron Samedi
Level 18
God Stats
2W - 1L
1,703 SR
Queue Stats
6W - 1L
1,931 Elo+
Party 1
Hercules
Hercules
wasyflow
Hercules
Level 154
God Stats
7W - 8L
1,501 SR
Queue Stats
85W - 108L
1,358 Elo+
Solo
Team Averages
Level 84
1,541 SR
1,583 Elo+

VS

Team Averages
Level 81
1,412 SR
1,472 Elo+
Medusa
Medusa
DenisPHR
Medusa
Level 48
God Stats
1W - 3L
1,615 SR
Queue Stats
10W - 11L
1,570 Elo+
Solo
Thanatos
Thanatos
Eddeybf17
Thanatos
Level 85
God Stats
4W - 6L
1,431 SR
Queue Stats
65W - 69L
1,506 Elo+
Solo
Janus
Janus
GOSDEN-10
Janus
Level 42
God Stats
114W - 127L
1,164 SR
Queue Stats
118W - 135L
1,294 Elo+
Solo
Chaac
Chaac
Sáck
Chaac
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 64L
1,488 Elo+
Solo
Maui
Maui
XxStealth
Maui
Level 83
God Stats
1W - 3L
1,351 SR
Queue Stats
472W - 451L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 0 / 0
4,495
562
2,274
3,169
1,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
 
Fenrir
9
0 / 0 / 1
4,433
554
1,920
6,980
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
Denimur
Hera
9
1 / 1 / 0
4,984
623
2,682
2,707
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
LicensedBeast
Baron Samedi
7
0 / 1 / 1
4,492
562
1,933
4,524
2,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
wasyflow
Hercules
9
3 / 0 / 1
5,428
679
4,715
7,645
6,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DenisPHR
Medusa
8
1 / 1 / 0
4,534
567
2,715
4,022
1,383
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
Eddeybf17
Thanatos
8
1 / 2 / 0
4,553
569
2,260
8,157
3,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
GOSDEN-10
Janus
9
0 / 1 / 0
4,824
603
2,079
4,216
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Sáck
Chaac
8
0 / 2 / 0
4,786
598
4,654
6,915
3,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
3
0 / 0 / 0
3,540
443
411
2,094
1,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
2
2
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
0
1
W
Fenrir
 
Fenrir
0
0
1
0.5
W
Hera
Denimur
Hera
1
1
0
1
L
Medusa
DenisPHR
Medusa
1
1
0
1
L
Thanatos
Eddeybf17
Thanatos
1
2
0
0.5
L
Janus
GOSDEN-10
Janus
0
1
0
0
W
Baron Samedi
LicensedBeast
Baron Samedi
0
1
1
0.5
L
Chaac
Sáck
Chaac
0
2
0
0
L
Maui
0
0
0
0
W
Hercules
wasyflow
Hercules
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,524
Damage
12,119
25,025
Taken
25,404
14,461
Mitigated
10,618
9,841
Healing
10,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,274
648
0
1,016
3,169
1,124
0
75
3,094
0
30,540
W
Fenrir
 
Fenrir
1,920
724
0
1,509
6,980
2,988
0
650
6,246
0
40,086
W
Hera
Denimur
Hera
2,682
450
0
964
2,707
789
0
1,245
1,362
29,949
825
L
Medusa
DenisPHR
Medusa
2,715
449
0
951
4,022
1,383
0
917
3,105
0
26,935
L
Thanatos
Eddeybf17
Thanatos
2,260
718
0
4,310
8,157
3,314
0
324
7,750
0
31,241
L
Janus
GOSDEN-10
Janus
2,079
0
0
2,246
4,216
1,416
0
2,441
1,547
35,722
0
W
Baron Samedi
LicensedBeast
Baron Samedi
1,933
212
671
1,555
4,524
2,720
0
336
4,188
15,456
0
L
Chaac
Sáck
Chaac
4,654
1,352
0
1,929
6,915
3,322
0
0
6,578
0
30,559
L
Maui
411
135
0
889
2,094
1,183
0
648
1,446
4,009
0
W
Hercules
wasyflow
Hercules
4,715
2,384
0
4,126
7,645
6,840
0
0
7,645
0
32,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,832
Gold Earned
22,237
256
Minions Killed
228
0
Camps Cleared
0
797,228
Distance Traveled
666,236
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,495
562
50
6
0
142,806
0
W
Fenrir
4,433
554
57
7
0
172,659
0
W
Hera
4,984
623
75
9
0
159,055
0
L
Medusa
4,534
567
47
6
0
141,181
0
L
Thanatos
4,553
569
56
7
0
185,188
0
L
Janus
4,824
603
65
8
0
151,136
0
W
Baron Samedi
4,492
562
22
3
0
148,880
3
L
Chaac
4,786
598
53
7
0
131,253
0
L
Maui
3,540
443
7
1
0
57,478
0
W
Hercules
5,428
679
52
7
0
173,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role