Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Czerwiec927268
Medusa
Level 38
God Stats
58W - 81L
1,420 SR
Queue Stats
60W - 85L
1,433 Elo+
Solo
Ra
Ra
ODarkShadowO
Ra
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,272 Elo+
Party 1
Team Averages
Level 31
1,473 SR
1,402 Elo+

VS

Team Averages
Level 108
1,628 SR
1,427 Elo+
Kukulkan
Kukulkan
Frozen_Jalapanos
Kukulkan
Level 107
God Stats
4W - 0L
1,500 SR
Queue Stats
52W - 58L
1,327 Elo+
Solo
Artemis
Artemis
KronHyp
Artemis
Level 159
God Stats
60W - 45L
1,741 SR
Queue Stats
353W - 369L
1,499 Elo+
Solo
Ymir
Ymir
OwningLibs
Ymir
Level 57
God Stats
67W - 34L
1,642 SR
Queue Stats
194W - 183L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
1 / 4 / 0
4,173
835
845
7,573
4,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

4
0 / 1 / 1
3,775
755
509
1,139
342
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

6
0 / 1 / 1
4,021
804
557
1,519
639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
5,801
1,160
1,318
1,992
658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
KronHyp
Artemis
10
2 / 0 / 4
5,626
1,125
4,793
1,131
372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 1 / 4
4,766
953
1,692
3,732
2,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
6
6
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
0
0.25
L
0
1
1
0.5
W
4
0
2
5
W
Artemis
KronHyp
Artemis
2
0
4
4
L
0
1
1
0.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,911
Damage
7,803
10,231
Taken
6,855
5,825
Mitigated
3,080
1,030
Healing
755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
845
142
0
315
7,573
4,844
0
2,099
5,406
0
3,086
L
509
169
0
124
1,139
342
0
464
633
0
1,748
W
1,318
270
0
500
1,992
658
758
230
1,712
19,977
556
W
Artemis
KronHyp
Artemis
4,793
2,635
0
0
1,131
372
1,320
75
1,050
0
17,200
L
557
31
192
399
1,519
639
0
349
1,154
6,875
0
W
1,692
690
0
255
3,732
2,050
309
198
3,433
5,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,969
Gold Earned
16,193
28
Minions Killed
83
0
Camps Cleared
0
166,015
Distance Traveled
288,945
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,173
835
9
2
0
75,253
0
L
Medusa
3,775
755
4
1
0
44,287
0
W
Kukulkan
5,801
1,160
48
10
0
87,128
0
W
Artemis
5,626
1,125
25
5
0
96,926
2
L
Ra
4,021
804
15
3
0
46,475
0
W
Ymir
4,766
953
10
2
0
104,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role