Player Matchup

Anubis
Anubis
Ammytdw
Anubis
Level 56
God Stats
8W - 2L
1,668 SR
Queue Stats
20W - 14L
1,870 Elo+
Party 2
Athena
Athena
Same1238
Athena
Level 29
God Stats
0W - 1L
1,324 SR
Queue Stats
7W - 2L
1,870 Elo+
Party 2
Hachiman
Hachiman
jcperaltaq69
Hachiman
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 90L
1,392 Elo+
Solo
Team Averages
Level 42
1,498 SR
1,711 Elo+

VS

Team Averages
Level 79
1,531 SR
1,444 Elo+
Gilgamesh
Gilgamesh
JEANKEELERO
Gilgamesh
Level 66
God Stats
5W - 4L
1,267 SR
Queue Stats
89W - 82L
1,480 Elo+
Party 1
Serqet
Serqet
XxkrebzxX
Serqet
Level 105
God Stats
21W - 20L
1,415 SR
Queue Stats
273W - 266L
1,437 Elo+
Solo
Discordia
Discordia
Z0MBRV
Discordia
Level 67
God Stats
16W - 11L
1,910 SR
Queue Stats
104W - 105L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ammytdw
Anubis
16
4 / 5 / 0
10,641
665
11,646
12,967
7,323
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Same1238
Athena
15
0 / 3 / 5
9,601
600
6,837
17,428
16,289
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
jcperaltaq69
Hachiman
14
2 / 5 / 1
9,811
613
6,508
15,074
6,194
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JEANKEELERO
Gilgamesh
17
4 / 3 / 9
11,504
719
9,996
19,391
14,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Serqet
XxkrebzxX
Serqet
17
5 / 1 / 5
12,092
756
10,820
10,030
4,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Z0MBRV
Discordia
19
4 / 2 / 8
12,474
780
19,540
6,241
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
13
13
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ammytdw
Anubis
4
5
0
0.8
W
Gilgamesh
JEANKEELERO
Gilgamesh
4
3
9
2.83
L
Athena
Same1238
Athena
0
3
5
0.83
W
Serqet
XxkrebzxX
Serqet
5
1
5
7.5
W
Discordia
Z0MBRV
Discordia
4
2
8
4
L
Hachiman
jcperaltaq69
Hachiman
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,991
Damage
40,356
45,469
Taken
35,662
29,806
Mitigated
21,594
8,648
Healing
3,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ammytdw
Anubis
11,646
442
0
3,750
12,967
7,323
0
6,197
5,881
53,422
89
W
Gilgamesh
JEANKEELERO
Gilgamesh
9,996
2,071
0
856
19,391
14,212
252
10,787
8,604
154
25,924
L
Athena
Same1238
Athena
6,837
1,403
0
2,031
17,428
16,289
0
5,786
9,424
15,534
0
W
Serqet
XxkrebzxX
Serqet
10,820
2,646
0
1,820
10,030
4,950
906
4,193
5,837
0
48,777
W
Discordia
Z0MBRV
Discordia
19,540
918
0
550
6,241
2,432
737
3,462
2,779
66,960
0
L
Hachiman
jcperaltaq69
Hachiman
6,508
3,918
0
2,867
15,074
6,194
0
7,338
6,867
0
37,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,053
Gold Earned
36,070
166
Minions Killed
197
0
Camps Cleared
0
785,503
Distance Traveled
932,012
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,641
665
81
5
0
252,181
5
W
Gilgamesh
11,504
719
26
2
0
295,342
0
L
Athena
9,601
600
16
1
0
287,345
1
W
Serqet
12,092
756
64
4
0
310,992
0
W
Discordia
12,474
780
107
7
0
325,678
0
L
Hachiman
9,811
613
69
4
0
245,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role