Player Matchup

Ares
Ares
Gold IV
AuG--Surf
Ares
Gold IV
Level 157
God Stats
30W - 23L
1,622 SR
Queue Stats
494W - 494L
1,515 MMR
Solo
Cliodhna
Cliodhna
Gold V
FrostFM
Cliodhna
Gold V
Level 181
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 65L
1,421 MMR
Party 3
Bastet
Bastet
Gold II
IskanderFM
Bastet
Gold II
Level 140
God Stats
22W - 20L
1,546 SR
Queue Stats
35W - 39L
1,612 MMR
Party 3
Cupid
Cupid
Gold V
N0kouT
Cupid
Gold V
Level 197
God Stats
2W - 3L
1,500 SR
Queue Stats
203W - 190L
1,526 MMR
Solo
Janus
Janus
Gold V
l_NerfAchilles_l
Janus
Gold V
Level 158
God Stats
18W - 18L
1,406 SR
Queue Stats
202W - 204L
1,513 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 167
1,515 SR
1,518 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,676 SR
1,514 MMR
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
DEC Lahm02
Neith
Bronze III
Level 106
God Stats
2W - 2L
1,909 SR
Queue Stats
3W - 5L
1,512 MMR
Party 2
Shiva
Shiva
Bronze III
Gilbou9458397
Shiva
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,512 MMR
Party 2
Thor
Thor
Gold V
Outso
Thor
Gold V
Level 173
God Stats
0W - 2L
1,754 SR
Queue Stats
145W - 144L
1,592 MMR
Party 1
Jormungandr
Jormungandr
Silver I
lil_diamond4
Jormungandr
Silver I
Level 123
God Stats
2W - 2L
1,719 SR
Queue Stats
73W - 78L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 0 / 2
8,662
577
6,507
10,100
9,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
FrostFM
Cliodhna
15
1 / 0 / 3
8,514
568
7,966
13,877
10,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
IskanderFM
Bastet
16
5 / 0 / 2
8,564
571
7,831
11,346
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
N0kouT
Cupid
15
3 / 1 / 3
8,972
598
11,714
7,691
4,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
2 / 1 / 4
9,270
618
4,254
4,356
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Maman BrigitteKukulkanAchillesArachne

VS

Bans
Ao KuangSkadiAnubisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 3 / 0
7,676
512
2,951
7,754
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
12
1 / 6 / 0
7,250
483
5,432
11,530
4,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 0
7,027
468
4,713
12,208
6,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Outso
Thor
14
0 / 3 / 2
7,451
497
3,633
11,322
5,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
lil_diamond4
Jormungandr
14
0 / 2 / 0
8,493
566
9,642
14,606
13,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
2
2
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
0
0.33
W
Ares
3
0
2
4
L
Neith
1
6
0
0.17
W
Cliodhna
FrostFM
Cliodhna
1
0
3
2.5
L
0
0
0
0
W
Bastet
IskanderFM
Bastet
5
0
2
6
W
Cupid
N0kouT
Cupid
3
1
3
4.5
L
Thor
Outso
Thor
0
3
2
0.33
W
2
1
4
4
L
Jormungandr
lil_diamond4
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,272
Damage
26,371
47,370
Taken
57,420
30,405
Mitigated
32,209
22,576
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,951
756
0
1,210
7,754
2,675
0
2,318
5,345
66,434
0
W
Ares
6,507
620
0
3,354
10,100
9,921
174
705
9,283
31,982
1,979
L
Neith
5,432
2,333
0
2,755
11,530
4,851
0
2,073
9,417
0
46,521
W
Cliodhna
FrostFM
Cliodhna
7,966
838
0
6,598
13,877
10,100
0
8,093
5,389
0
69,907
L
4,713
462
381
2,142
12,208
6,184
0
3,700
8,484
0
28,254
W
Bastet
IskanderFM
Bastet
7,831
1,932
0
7,392
11,346
4,658
0
2,122
9,204
0
72,199
W
Cupid
N0kouT
Cupid
11,714
7,758
434
4,098
7,691
4,060
43
152
7,539
0
88,045
L
Thor
Outso
Thor
3,633
873
0
688
11,322
5,423
0
388
10,825
0
67,942
W
4,254
334
0
700
4,356
1,666
0
735
3,621
81,954
698
L
Jormungandr
lil_diamond4
Jormungandr
9,642
3,064
0
2,893
14,606
13,076
0
1,745
11,765
73,859
1,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,982
Gold Earned
37,897
585
Minions Killed
488
0
Camps Cleared
0
1,615,946
Distance Traveled
1,449,295
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,676
512
116
8
0
273,827
3
W
Ares
8,662
577
33
2
0
300,605
5
L
Neith
7,250
483
81
5
0
245,613
0
W
Cliodhna
8,514
568
120
8
0
329,287
0
L
Shiva
7,027
468
34
2
0
342,808
2
W
Bastet
8,564
571
110
7
0
400,144
1
W
Cupid
8,972
598
155
10
0
261,867
0
L
Thor
7,451
497
106
7
0
311,722
2
W
Janus
9,270
618
167
11
0
324,043
0
L
Jormungandr
8,493
566
151
10
0
275,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role