Player Matchup

Scylla
Scylla
Bronze III
JenyaWhysobad
Scylla
Bronze III
Level 92
God Stats
0W - 1L
1,391 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 92
1,391 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,771 SR
1,205 MMR
Baron Samedi
Baron Samedi
Bronze III
Vinctorisave
Baron Samedi
Bronze III
Level 76
God Stats
2W - 1L
1,771 SR
Queue Stats
4W - 8L
1,205 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
10,171
782
7,570
12,545
6,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Bake KujiraBellonaMorgan Le FayMaman BrigitteChang'e

VS

Bans
MerlinRaDanzaburouJanusSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Vinctorisave
Baron Samedi
19
6 / 0 / 0
13,558
1,043
11,128
12,791
8,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Baron Samedi
Vinctorisave
Baron Samedi
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,570
Damage
11,128
12,545
Taken
12,791
6,631
Mitigated
8,599
375
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,570
871
0
375
12,545
6,631
0
11,398
1,147
46,770
124
W
Baron Samedi
Vinctorisave
Baron Samedi
11,128
1,006
0
6,371
12,791
8,599
887
8,227
4,564
76,997
4,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,171
Gold Earned
13,558
101
Minions Killed
157
3
Camps Cleared
8
214,002
Distance Traveled
232,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,171
782
101
8
3
214,002
0
W
Baron Samedi
13,558
1,043
157
12
8
232,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role