Player Matchup

Baba Yaga
Baba Yaga
AceRituxls
Baba Yaga
Level 51
God Stats
3W - 1L
1,523 SR
Queue Stats
334W - 293L
1,332 Elo+
Solo
Maui
Maui
Jejskalzz
Maui
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 25L
1,584 Elo+
Solo
Hun Batz
Hun Batz
Mangkorn24
Hun Batz
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,716 Elo+
Solo
Fenrir
Fenrir
scpx343417
Fenrir
Level 95
God Stats
14W - 14L
1,680 SR
Queue Stats
268W - 254L
1,516 Elo+
Solo
Apollo
Apollo
神奇的九寨
Apollo
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Team Averages
Level 72
1,541 SR
1,530 Elo+

VS

Team Averages
Level 96
1,477 SR
1,436 Elo+
Charybdis
Charybdis
 
Charybdis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AsereKbola
Nu Wa
Level 118
God Stats
11W - 9L
1,500 SR
Queue Stats
173W - 195L
1,514 Elo+
Solo
Susano
Susano
N30N Juice
Susano
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 108L
1,478 Elo+
Solo
Nike
Nike
Usympathetic_Xi
Nike
Level 138
God Stats
6W - 6L
1,500 SR
Queue Stats
162W - 171L
1,576 Elo+
Solo
Jormungandr
Jormungandr
撒旦哇塞
Jormungandr
Level 62
God Stats
3W - 5L
1,385 SR
Queue Stats
3W - 9L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AceRituxls
Baba Yaga
10
1 / 0 / 1
5,127
513
4,252
5,032
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
8
1 / 1 / 1
5,303
530
1,796
7,629
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
Mangkorn24
Hun Batz
9
0 / 3 / 1
4,964
496
2,028
7,192
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
scpx343417
Fenrir
9
2 / 1 / 2
5,243
524
3,330
7,434
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 1
4,795
480
2,671
7,056
2,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
2 / 0 / 1
5,184
518
3,552
4,114
1,251
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nu Wa
9
1 / 3 / 0
5,271
527
4,420
5,646
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
N30N Juice
Susano
10
0 / 1 / 1
5,014
501
2,786
8,362
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 0 / 0
6,480
648
4,264
7,367
3,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
撒旦哇塞
Jormungandr
9
2 / 0 / 1
5,351
535
2,809
4,970
2,722
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
4
Kills
8
8
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
0
1
2.5
W
Baba Yaga
AceRituxls
Baba Yaga
1
0
1
1.5
L
Nu Wa
1
3
0
0.33
W
Maui
1
1
1
1.5
W
Hun Batz
Mangkorn24
Hun Batz
0
3
1
0.17
L
Susano
N30N Juice
Susano
0
1
1
0.5
L
3
0
0
3
W
Fenrir
scpx343417
Fenrir
2
1
2
3
L
Jormungandr
撒旦哇塞
Jormungandr
2
0
1
2.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,077
Damage
17,831
34,343
Taken
30,459
16,061
Mitigated
12,101
5,869
Healing
6,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,552
1,590
49
195
4,114
1,251
0
1,070
3,044
0
21,683
W
Baba Yaga
AceRituxls
Baba Yaga
4,252
43
0
1,765
5,032
1,601
0
1,035
3,997
34,794
0
L
Nu Wa
4,420
1,436
0
303
5,646
1,765
0
1,784
3,862
27,914
0
W
Maui
1,796
228
0
1,176
7,629
6,029
0
1,202
6,427
15,261
2,155
W
Hun Batz
Mangkorn24
Hun Batz
2,028
416
0
1,204
7,192
2,472
0
850
5,970
0
25,225
L
Susano
N30N Juice
Susano
2,786
0
0
3,691
8,362
2,908
0
2,363
5,999
0
34,451
L
4,264
985
0
2,144
7,367
3,455
0
203
7,164
0
42,060
W
Fenrir
scpx343417
Fenrir
3,330
812
0
994
7,434
3,242
0
1,460
5,929
0
26,954
L
Jormungandr
撒旦哇塞
Jormungandr
2,809
833
0
0
4,970
2,722
130
570
4,400
25,058
1,062
W
2,671
1,495
0
730
7,056
2,717
0
2,582
4,474
0
28,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,432
Gold Earned
27,300
214
Minions Killed
273
0
Camps Cleared
0
1,043,085
Distance Traveled
1,027,297
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,184
518
46
5
0
206,743
0
W
Baba Yaga
5,127
513
45
5
0
212,986
3
L
Nu Wa
5,271
527
52
5
0
188,486
0
W
Maui
5,303
530
23
2
0
208,384
1
W
Hun Batz
4,964
496
50
5
0
226,144
0
L
Susano
5,014
501
58
6
0
239,132
0
L
Nike
6,480
648
70
7
0
174,176
1
W
Fenrir
5,243
524
52
5
0
196,296
0
L
Jormungandr
5,351
535
47
5
0
218,760
0
W
Apollo
4,795
480
44
4
0
199,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role