Player Matchup

Achilles
Achilles
ICant11
Achilles
Level 79
God Stats
15W - 20L
1,569 SR
Queue Stats
467W - 442L
1,617 Elo+
Party 3
Thoth
Thoth
Rodpache
Thoth
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
474W - 454L
1,574 Elo+
Solo
Horus
Horus
SnTPeR-
Horus
Level 116
God Stats
8W - 8L
1,595 SR
Queue Stats
343W - 336L
1,540 Elo+
Party 3
Apollo
Apollo
matrixxand1
Apollo
Level 86
God Stats
6W - 7L
1,500 SR
Queue Stats
84W - 77L
1,552 Elo+
Solo
Lancelot
Lancelot
xNesQck
Lancelot
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,900 Elo+
Solo
Team Averages
Level 87
1,533 SR
1,636 Elo+

VS

Team Averages
Level 66
1,556 SR
1,578 Elo+
Cu Chulainn
Cu Chulainn
HentaiGangsta
Cu Chulainn
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,259 Elo+
Solo
Ullr
Ullr
Kanlze
Ullr
Level 83
God Stats
9W - 14L
1,565 SR
Queue Stats
85W - 72L
1,568 Elo+
Party 1
Zhong Kui
Zhong Kui
TommyBoyo
Zhong Kui
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
44W - 42L
1,558 Elo+
Party 1
Thanatos
Thanatos
Would_exeDIZ
Thanatos
Level 84
God Stats
9W - 3L
1,500 SR
Queue Stats
231W - 209L
1,801 Elo+
Party 2
Bacchus
Bacchus
bold535wax
Bacchus
Level 65
God Stats
5W - 2L
1,715 SR
Queue Stats
37W - 23L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ICant11
Achilles
13
0 / 5 / 2
7,161
512
5,510
16,535
11,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Rodpache
Thoth
13
0 / 2 / 0
7,301
522
6,830
6,306
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
SnTPeR-
Horus
11
1 / 5 / 4
6,310
451
9,927
16,577
13,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
13
4 / 2 / 2
7,554
540
9,398
10,753
4,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
xNesQck
Lancelot
14
3 / 3 / 0
7,703
550
6,220
12,677
6,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HentaiGangsta
Cu Chulainn
15
4 / 2 / 2
9,541
682
14,088
12,786
12,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
Kanlze
Ullr
12
2 / 4 / 5
7,293
521
12,295
11,410
3,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
TommyBoyo
Zhong Kui
13
0 / 0 / 1
7,572
541
4,544
7,083
5,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Would_exeDIZ
Thanatos
16
11 / 0 / 4
9,355
668
9,079
20,196
8,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
bold535wax
Bacchus
12
0 / 2 / 7
7,174
512
5,292
12,598
11,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
17
17
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
HentaiGangsta
Cu Chulainn
4
2
2
2.5
L
Achilles
ICant11
Achilles
0
5
2
0.2
W
Ullr
Kanlze
Ullr
2
4
5
1.13
L
Thoth
Rodpache
Thoth
0
2
0
0
L
Horus
SnTPeR-
Horus
1
5
4
0.6
W
Zhong Kui
TommyBoyo
Zhong Kui
0
0
1
0.5
W
Thanatos
Would_exeDIZ
Thanatos
11
0
4
13
W
Bacchus
bold535wax
Bacchus
0
2
7
1.75
L
Apollo
4
2
2
2.5
L
Lancelot
xNesQck
Lancelot
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,885
Damage
45,298
62,848
Taken
64,073
39,551
Mitigated
41,593
17,974
Healing
22,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
HentaiGangsta
Cu Chulainn
14,088
2,806
0
1,260
12,786
12,493
144
0
11,824
7,082
79,230
L
Achilles
ICant11
Achilles
5,510
1,225
0
4,689
16,535
11,609
0
827
15,708
0
51,577
W
Ullr
Kanlze
Ullr
12,295
5,205
0
996
11,410
3,443
454
640
10,337
0
54,711
L
Thoth
Rodpache
Thoth
6,830
108
0
1,147
6,306
2,230
0
3,041
3,111
62,841
1,026
L
Horus
SnTPeR-
Horus
9,927
4,087
716
5,493
16,577
13,867
0
4,115
12,462
0
28,005
W
Zhong Kui
TommyBoyo
Zhong Kui
4,544
276
0
937
7,083
5,447
328
2,916
4,167
49,452
0
W
Thanatos
Would_exeDIZ
Thanatos
9,079
2,531
0
15,053
20,196
8,980
0
2,586
17,303
0
64,539
W
Bacchus
bold535wax
Bacchus
5,292
628
387
4,046
12,598
11,230
0
655
11,647
20,228
0
L
Apollo
9,398
5,982
0
4,170
10,753
4,878
793
944
9,809
0
63,896
L
Lancelot
xNesQck
Lancelot
6,220
1,547
0
1,759
12,677
6,967
0
1,674
10,855
0
69,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,029
Gold Earned
40,935
428
Minions Killed
448
0
Camps Cleared
0
1,390,810
Distance Traveled
1,462,977
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,541
682
147
11
0
282,280
0
L
Achilles
7,161
512
90
6
0
262,922
0
W
Ullr
7,293
521
82
6
0
279,328
0
L
Thoth
7,301
522
115
8
0
281,719
0
L
Horus
6,310
451
25
2
0
259,290
1
W
Zhong Kui
7,572
541
97
7
0
276,597
0
W
Thanatos
9,355
668
98
7
0
318,591
0
W
Bacchus
7,174
512
24
2
0
306,181
0
L
Apollo
7,554
540
98
7
0
245,087
0
L
Lancelot
7,703
550
100
7
0
341,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role