Player Matchup

Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BigOrangeFox13
Fenrir
Level 68
God Stats
2W - 3L
1,508 SR
Queue Stats
6W - 6L
1,579 Elo+
Party 1
He Bo
He Bo
Dreamty
He Bo
Level 48
God Stats
8W - 5L
1,555 SR
Queue Stats
64W - 60L
1,459 Elo+
Solo
Cerberus
Cerberus
Maurice Wade869
Cerberus
Level 38
God Stats
2W - 10L
1,304 SR
Queue Stats
142W - 383L
1,135 Elo+
Solo
Aphrodite
Aphrodite
nardizzisbeard2
Aphrodite
Level 88
God Stats
0W - 1L
1,415 SR
Queue Stats
9W - 10L
1,579 Elo+
Party 1
Team Averages
Level 74
1,456 SR
1,450 Elo+

VS

Team Averages
Level 83
1,535 SR
1,493 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Aqualexxx
Neith
Level 51
God Stats
6W - 4L
1,617 SR
Queue Stats
6W - 6L
1,449 Elo+
Party 2
Lancelot
Lancelot
Femluu
Lancelot
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 54L
1,508 Elo+
Party 2
Nike
Nike
Speed_Hunter347
Nike
Level 77
God Stats
6W - 2L
1,738 SR
Queue Stats
152W - 156L
1,461 Elo+
Solo
Agni
Agni
XIIIYagami
Agni
Level 105
God Stats
2W - 1L
1,320 SR
Queue Stats
107W - 91L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 1 / 1
5,274
527
5,132
7,980
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 6 / 0
4,100
410
2,947
8,439
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

He Bo
Dreamty
He Bo
2
0 / 1 / 0
3,519
352
220
726
153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
6
0 / 9 / 0
3,987
399
486
10,443
3,762
Aphrodite
nardizzisbeard2
Aphrodite
8
1 / 0 / 1
5,163
516
2,009
5,611
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
3 / 1 / 9
6,245
625
5,140
9,110
6,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Aqualexxx
Neith
10
10 / 0 / 6
6,988
699
10,914
4,401
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
Femluu
Lancelot
10
4 / 1 / 1
6,096
610
2,963
6,002
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 1 / 0
6,774
677
106
3,148
2,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 0 / 1
6,353
635
1,505
2,840
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
17
17
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
1
1
1.5
W
Xing Tian
 
Xing Tian
3
1
9
7.5
W
Neith
Aqualexxx
Neith
10
0
6
13
L
1
6
0
0.17
L
He Bo
Dreamty
He Bo
0
1
0
0
W
Lancelot
Femluu
Lancelot
4
1
1
4.5
L
Cerberus
0
9
0
0
W
0
1
0
0
W
0
0
1
0.5
L
Aphrodite
nardizzisbeard2
Aphrodite
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,794
Damage
20,628
33,199
Taken
25,501
13,689
Mitigated
13,728
7,805
Healing
5,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,132
1,916
0
400
7,980
3,128
0
1,255
6,690
0
42,868
W
Xing Tian
 
Xing Tian
5,140
745
0
1,271
9,110
6,790
0
1,473
7,637
16,038
2,141
W
Neith
Aqualexxx
Neith
10,914
6,861
89
1,801
4,401
1,419
818
424
3,977
0
34,225
L
2,947
1,336
0
617
8,439
3,135
0
1,771
6,668
0
14,539
L
He Bo
Dreamty
He Bo
220
42
0
0
726
153
0
147
579
1,564
56
W
Lancelot
Femluu
Lancelot
2,963
269
0
1,129
6,002
2,296
0
353
5,649
0
26,220
L
Cerberus
486
171
0
518
10,443
3,762
0
1,281
9,162
12,005
0
W
106
0
0
34
3,148
2,383
285
0
3,148
0
44,877
W
1,505
39
0
713
2,840
840
928
465
2,375
38,352
2,118
L
Aphrodite
nardizzisbeard2
Aphrodite
2,009
596
1,991
4,279
5,611
3,511
0
1,635
3,976
15,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,043
Gold Earned
32,456
153
Minions Killed
271
0
Camps Cleared
0
717,034
Distance Traveled
944,653
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,274
527
73
7
0
180,844
0
W
Xing Tian
6,245
625
23
2
0
209,974
4
W
Neith
6,988
699
41
4
0
171,272
1
L
Fenrir
4,100
410
25
3
0
172,994
0
L
He Bo
3,519
352
3
0
0
17,220
0
W
Lancelot
6,096
610
44
4
0
224,497
0
L
Cerberus
3,987
399
33
3
0
177,859
0
W
Nike
6,774
677
91
9
0
172,786
0
W
Agni
6,353
635
72
7
0
166,124
0
L
Aphrodite
5,163
516
19
2
0
168,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role