Player Matchup

Janus
Janus
BrazzleMcDazzle
Janus
Level 181
God Stats
18W - 21L
1,490 SR
Queue Stats
579W - 554L
1,576 Elo+
Solo
Arachne
Arachne
DEEJHUDG22
Arachne
Level 169
God Stats
6W - 0L
1,972 SR
Queue Stats
56W - 49L
1,470 Elo+
Solo
Ares
Ares
MTARTED
Ares
Level 35
God Stats
2W - 1L
1,575 SR
Queue Stats
40W - 40L
1,496 Elo+
Solo
Shiva
Shiva
PapaiJulim
Shiva
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 56L
1,424 Elo+
Solo
Rama
Rama
gvilla0811
Rama
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
187W - 195L
1,468 Elo+
Solo
Team Averages
Level 133
1,607 SR
1,487 Elo+

VS

Team Averages
Level 109
1,493 SR
1,455 Elo+
Vamana
Vamana
LeBruh-23-
Vamana
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,393 Elo+
Solo
Jormungandr
Jormungandr
LiveBRAGA
Jormungandr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 126L
1,508 Elo+
Solo
Ullr
Ullr
TRexican13
Ullr
Level 139
God Stats
0W - 8L
1,293 SR
Queue Stats
69W - 71L
1,278 Elo+
Solo
Aphrodite
Aphrodite
TheIovon
Aphrodite
Level 182
God Stats
27W - 24L
1,670 SR
Queue Stats
142W - 135L
1,632 Elo+
Solo
Thanatos
Thanatos
zecuzao
Thanatos
Level 60
God Stats
3W - 8L
1,500 SR
Queue Stats
106W - 124L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
8,610
574
8,198
5,669
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
DEEJHUDG22
Arachne
14
7 / 3 / 5
8,260
551
10,737
16,874
7,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
MTARTED
Ares
11
1 / 1 / 5
7,452
497
6,068
16,054
15,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
14
1 / 1 / 3
7,925
528
10,251
12,331
12,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 1 / 5
8,256
550
9,309
9,340
4,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
LeBruh-23-
Vamana
13
1 / 1 / 0
7,260
484
7,194
13,473
13,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
LiveBRAGA
Jormungandr
11
1 / 2 / 4
7,154
477
7,943
14,452
12,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 6 / 3
6,894
460
7,949
13,095
5,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
TheIovon
Aphrodite
15
4 / 1 / 2
8,610
574
7,675
12,885
5,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Thanatos
zecuzao
Thanatos
11
1 / 4 / 1
6,537
436
5,416
11,068
5,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
14
Kills
8
8
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
Arachne
DEEJHUDG22
Arachne
7
3
5
3.17
L
Vamana
LeBruh-23-
Vamana
1
1
0
1
L
Jormungandr
LiveBRAGA
Jormungandr
1
2
4
1.5
W
Ares
MTARTED
Ares
1
1
5
3.5
W
Shiva
1
1
3
2.5
L
1
6
3
0.42
L
Aphrodite
TheIovon
Aphrodite
4
1
2
5
W
2
1
5
4.5
L
Thanatos
zecuzao
Thanatos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,563
Damage
36,177
60,268
Taken
64,973
41,327
Mitigated
41,983
19,216
Healing
23,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,198
199
0
942
5,669
2,207
52
1,926
3,743
64,840
1,542
W
Arachne
DEEJHUDG22
Arachne
10,737
7,288
0
8,489
16,874
7,224
0
5,435
11,392
0
54,084
L
Vamana
LeBruh-23-
Vamana
7,194
3,676
0
2,580
13,473
13,265
0
1,397
11,194
0
50,158
L
Jormungandr
LiveBRAGA
Jormungandr
7,943
3,391
142
4,392
14,452
12,136
0
3,680
10,481
39,084
0
W
Ares
MTARTED
Ares
6,068
916
0
4,738
16,054
15,057
0
4,885
11,073
30,401
1,695
W
Shiva
10,251
1,474
240
1,742
12,331
12,528
0
1,886
9,645
523
59,916
L
7,949
5,136
0
2,226
13,095
5,849
0
3,429
9,513
0
47,711
L
Aphrodite
TheIovon
Aphrodite
7,675
929
1,075
8,321
12,885
5,660
0
3,798
8,765
75,253
0
W
9,309
8,011
0
3,065
9,340
4,311
508
2,072
7,223
0
79,138
L
Thanatos
zecuzao
Thanatos
5,416
1,568
0
5,002
11,068
5,073
0
1,533
9,316
0
41,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,503
Gold Earned
36,455
454
Minions Killed
425
0
Camps Cleared
0
1,457,384
Distance Traveled
1,361,615
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,610
574
108
7
0
303,767
0
W
Arachne
8,260
551
76
5
0
328,382
4
L
Vamana
7,260
484
85
6
0
292,696
2
L
Jormungandr
7,154
477
47
3
0
281,079
0
W
Ares
7,452
497
36
2
0
302,872
0
W
Shiva
7,925
528
91
6
0
263,857
0
L
Ullr
6,894
460
86
6
0
268,371
0
L
Aphrodite
8,610
574
151
10
0
275,422
4
W
Rama
8,256
550
143
10
0
258,506
2
L
Thanatos
6,537
436
56
4
0
244,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role