Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ALPROPLAYER
Da Ji
Level 64
God Stats
3W - 1L
1,501 SR
Queue Stats
9W - 9L
1,558 Elo+
Solo
Hades
Hades
SKORTIS
Hades
Level 186
God Stats
27W - 33L
1,552 SR
Queue Stats
586W - 632L
1,421 Elo+
Solo
Team Averages
Level 118
1,518 SR
1,493 Elo+

VS

Team Averages
Level 77
1,500 SR
1,495 Elo+
Thanatos
Thanatos
AML420
Thanatos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,487 Elo+
Party 1
Athena
Athena
SSL Diox
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,303 Elo+
Party 1
Merlin
Merlin
Surgxon_Of_Dxath
Merlin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
3 / 1 / 10
9,360
720
4,909
9,870
8,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 1 / 5
10,238
788
14,992
11,115
7,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
SKORTIS
Hades
14
4 / 2 / 8
9,854
758
10,922
13,244
7,716
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AML420
Thanatos
12
1 / 7 / 1
8,062
620
9,128
12,147
5,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
SSL Diox
Athena
13
1 / 4 / 3
8,885
683
6,975
15,397
15,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 2 / 0
8,969
690
6,239
8,855
3,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
4
4
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
1
10
8
W
6
1
5
8.5
L
Thanatos
AML420
Thanatos
1
7
1
0.21
W
Hades
SKORTIS
Hades
4
2
8
4
L
Athena
SSL Diox
Athena
1
4
3
0.63
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,823
Damage
22,342
34,229
Taken
36,399
23,063
Mitigated
24,066
11,497
Healing
8,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,909
861
1,608
1,746
9,870
8,149
420
4,435
5,218
14,340
0
W
14,992
3,464
0
1,565
11,115
7,198
680
3,468
7,583
0
50,967
L
Thanatos
AML420
Thanatos
9,128
2,453
0
5,048
12,147
5,417
0
4,887
7,005
0
30,087
W
Hades
SKORTIS
Hades
10,922
759
703
5,875
13,244
7,716
636
4,376
8,574
40,067
2,471
L
Athena
SSL Diox
Athena
6,975
1,504
0
1,830
15,397
15,343
0
7,051
7,783
13,406
974
L
6,239
325
0
1,170
8,855
3,306
37
3,288
5,325
35,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,452
Gold Earned
25,916
141
Minions Killed
113
0
Camps Cleared
0
687,535
Distance Traveled
702,454
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,360
720
8
1
0
218,649
3
W
Da Ji
10,238
788
71
5
0
252,623
0
L
Thanatos
8,062
620
43
3
0
234,219
0
W
Hades
9,854
758
62
5
0
216,263
0
L
Athena
8,885
683
24
2
0
240,930
5
L
Merlin
8,969
690
46
4
0
227,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role