Player Matchup

Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Jeicsuli
Terra
Level 133
God Stats
3W - 1L
1,500 SR
Queue Stats
231W - 220L
1,462 Elo+
Solo
Loki
Loki
LegendaryMetal
Loki
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lokorik
Ah Muzen Cab
Level 137
God Stats
3W - 2L
1,513 SR
Queue Stats
191W - 191L
1,452 Elo+
Solo
Team Averages
Level 126
1,503 SR
1,488 Elo+

VS

Team Averages
Level 87
1,469 SR
1,445 Elo+
Ne Zha
Ne Zha
Garrkan
Ne Zha
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 69L
1,405 Elo+
Solo
Vamana
Vamana
Ibackdoorvayne
Vamana
Level 25
God Stats
0W - 1L
1,129 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Atlas
Atlas
Mr_EstFz4Zi
Atlas
Level 104
God Stats
3W - 2L
1,715 SR
Queue Stats
296W - 320L
1,401 Elo+
Solo
Ra
Ra
kikboxser
Ra
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
338W - 351L
1,421 Elo+
Solo
Amaterasu
Amaterasu
singo98
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
1 / 2 / 13
8,622
862
8,716
15,999
18,795
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
 
Thoth
15
6 / 2 / 8
8,516
852
10,047
10,534
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Jeicsuli
Terra
13
0 / 3 / 11
6,957
696
7,017
12,721
13,010
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 3 / 9
8,419
842
11,541
10,826
9,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
lokorik
Ah Muzen Cab
16
7 / 1 / 10
8,876
888
18,402
8,169
5,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Garrkan
Ne Zha
16
3 / 1 / 3
7,892
789
12,499
8,986
4,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
5 / 4 / 3
8,466
847
16,630
11,658
9,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 5 / 4
7,188
719
6,051
14,457
14,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 3 / 6
7,179
718
7,787
11,381
5,576
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
singo98
Amaterasu
11
2 / 8 / 5
7,030
703
7,424
14,059
10,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
21
Kills
11
11
Deaths
21
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
13
3.75
W
Thoth
 
Thoth
6
2
8
5
L
Ne Zha
Garrkan
Ne Zha
3
1
3
4.5
L
5
4
3
1.63
W
Terra
Jeicsuli
Terra
0
3
11
1.83
W
7
3
9
3.83
L
0
5
4
0.4
L
1
3
6
1.33
W
Ah Muzen Cab
lokorik
Ah Muzen Cab
7
1
10
12
L
Amaterasu
singo98
Amaterasu
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,723
Damage
50,391
58,249
Taken
60,541
52,366
Mitigated
44,740
20,920
Healing
19,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,716
1,433
933
4,040
15,999
18,795
0
3,337
12,025
11,144
0
W
Thoth
 
Thoth
10,047
847
687
803
10,534
5,336
92
2,732
7,354
19,475
0
L
Ne Zha
Garrkan
Ne Zha
12,499
2,177
705
2,836
8,986
4,592
0
2,941
6,045
0
27,382
L
16,630
6,961
0
2,287
11,658
9,837
0
5,168
6,490
856
22,284
W
Terra
Jeicsuli
Terra
7,017
358
5,857
3,155
12,721
13,010
0
3,341
8,841
9,938
0
W
11,541
1,501
989
848
10,826
9,649
0
2,640
7,985
0
19,773
L
6,051
2,060
0
2,135
14,457
14,281
0
6,204
8,253
13,926
0
L
7,787
252
5,353
5,393
11,381
5,576
0
4,779
6,602
17,442
0
W
Ah Muzen Cab
lokorik
Ah Muzen Cab
18,402
6,322
2,379
1,229
8,169
5,576
42
2,349
5,652
0
43,779
L
Amaterasu
singo98
Amaterasu
7,424
1,746
0
921
14,059
10,454
0
6,688
7,371
0
8,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,390
Gold Earned
37,755
112
Minions Killed
122
0
Camps Cleared
0
1,033,767
Distance Traveled
933,880
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,622
862
8
1
0
203,755
0
W
Thoth
8,516
852
33
3
0
212,768
0
L
Ne Zha
7,892
789
35
4
0
189,230
4
L
Vamana
8,466
847
35
4
0
193,477
0
W
Terra
6,957
696
6
1
0
206,481
0
W
Loki
8,419
842
18
2
0
202,052
0
L
Atlas
7,188
719
19
2
0
158,872
4
L
Ra
7,179
718
23
2
0
197,363
0
W
Ah Muzen Cab
8,876
888
47
5
0
208,711
0
L
Amaterasu
7,030
703
10
1
0
194,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role