Player Matchup

Serqet
Serqet
Deaths Hand5569
Serqet
Level 126
God Stats
3W - 4L
1,510 SR
Queue Stats
30W - 36L
1,447 Elo+
Party 1
Tyr
Tyr
HuskP1
Tyr
Level 109
God Stats
1W - 3L
1,524 SR
Queue Stats
31W - 39L
1,472 Elo+
Party 1
Chang'e
Chang'e
Yicte
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,500 Elo+
Party 1
Team Averages
Level 120
1,511 SR
1,473 Elo+

VS

Team Averages
Level 97
1,555 SR
1,629 Elo+
Jormungandr
Jormungandr
AkFury47
Jormungandr
Level 59
God Stats
20W - 20L
1,449 SR
Queue Stats
150W - 147L
1,475 Elo+
Solo
Cliodhna
Cliodhna
SpiltMyBurger
Cliodhna
Level 108
God Stats
3W - 1L
1,715 SR
Queue Stats
70W - 63L
1,625 Elo+
Solo
Zhong Kui
Zhong Kui
Stinney
Zhong Kui
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 123L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 1
7,253
725
7,891
13,586
6,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
HuskP1
Tyr
11
1 / 5 / 4
6,929
693
6,492
10,406
6,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chang'e
Yicte
Chang'e
13
1 / 2 / 2
7,413
741
8,053
9,155
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AkFury47
Jormungandr
14
5 / 1 / 8
8,737
874
9,309
9,694
4,949
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cliodhna
SpiltMyBurger
Cliodhna
13
6 / 1 / 7
8,358
836
8,263
9,667
3,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Stinney
Zhong Kui
13
2 / 3 / 7
7,750
775
10,164
8,742
5,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
13
13
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AkFury47
Jormungandr
5
1
8
9
L
3
6
1
0.58
L
Tyr
HuskP1
Tyr
1
5
4
0.6
W
Cliodhna
SpiltMyBurger
Cliodhna
6
1
7
9.5
W
Zhong Kui
Stinney
Zhong Kui
2
3
7
1.83
L
Chang'e
Yicte
Chang'e
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,436
Damage
27,736
33,147
Taken
28,103
17,494
Mitigated
14,408
6,551
Healing
6,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AkFury47
Jormungandr
9,309
2,888
113
1,371
9,694
4,949
420
3,945
5,374
21,836
2,531
L
7,891
1,632
0
488
13,586
6,959
0
7,634
5,842
0
18,628
L
Tyr
HuskP1
Tyr
6,492
297
0
814
10,406
6,831
0
6,137
4,196
0
17,292
W
Cliodhna
SpiltMyBurger
Cliodhna
8,263
1,257
0
2,235
9,667
3,570
464
2,084
6,969
0
28,943
W
Zhong Kui
Stinney
Zhong Kui
10,164
1,757
0
2,719
8,742
5,889
132
1,815
6,894
30,127
688
L
Chang'e
Yicte
Chang'e
8,053
177
1,270
3,979
9,155
3,704
0
4,369
4,729
31,131
765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,595
Gold Earned
24,845
102
Minions Killed
120
0
Camps Cleared
0
565,873
Distance Traveled
566,131
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,737
874
35
4
0
179,684
0
L
Serqet
7,253
725
17
2
0
182,017
0
L
Tyr
6,929
693
25
3
0
173,557
0
W
Cliodhna
8,358
836
29
3
0
223,286
3
W
Zhong Kui
7,750
775
56
6
0
163,161
0
L
Chang'e
7,413
741
60
6
0
210,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role